Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-02-26 | added _tnl_allow_vertex/pixel_fog() calls | Brian Paul | |
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | |
ARB_texture_env_combine state. | |||
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-23 | more fixing for tdfxUpdateTexturePalette | Brian Paul | |
2004-01-23 | a few more tweaks | Brian Paul | |
2004-01-23 | fix assorted compilation issues | Brian Paul | |
2004-01-23 | Initial support for floating point and signed texture formats. | Brian Paul | |
New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts. | |||
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick | |
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same. | |||
2004-01-20 | Undo some bits from last check-in related to the ctx->Driver.NewTextureObject | Brian Paul | |
functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was). | |||
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2004-01-18 | minor changes to silence warnings | Brian Paul | |
2004-01-18 | include texobj.h to silence warnings | Brian Paul | |
2004-01-11 | call _mesa_delete_texture_object() from in the driver's DeleteTexture function | Brian Paul | |
2003-12-12 | new Makefiles | Brian Paul | |
2003-12-12 | set MaxTextureImageUnits, MaxTextureCoordUnits | Keith Whitwell | |
2003-12-09 | Fix VERT_SET_RGBA, VERT_SET_SPEC macros to account for change to floating | Keith Whitwell | |
point colors throughout mesa. | |||
2003-12-08 | Provide dummy definitions of __driConfig externs | Keith Whitwell | |
2003-12-08 | build in SOLO environment | Alan Hourihane | |
2003-12-08 | get tdfx compiling | Keith Whitwell | |
2003-12-08 | Remove PRIM_PARITY reference | Keith Whitwell | |
2003-12-04 | build fixes | Alan Hourihane | |
2003-12-04 | build fixes | Alan Hourihane | |
2003-12-04 | add tdfx DRI driver | Alan Hourihane | |