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path: root/src/mesa/drivers/dri/unichrome/via_tris.c
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2006-04-11More GLSL code:Michal Krol
- use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
2005-05-25add special case for flat shaded + separate specular trianglesKeith Whitwell
2005-05-24Only use x86 / SSE assembly when USE_X86_ASM / USE_SSE_ASM are defined.Ian Romanick
This makes the driver build on x86-64 again.
2005-05-23Disable recent sse change pending more testing.Keith Whitwell
2005-05-23Use SSE for vertex emit -- another good speedup.Keith Whitwell
2005-04-05Don't call PrimitiveNotify with an invalid primitive. Fix ipersKeith Whitwell
wireframe mode.
2005-03-22merge unichrome changes from branchKeith Whitwell
2005-01-19Bring the texcombine fixes to the trunk.Keith Whitwell
2005-01-18remove some debugAlan Hourihane
2005-01-18Fix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests)Alan Hourihane
2005-01-14Enable line stippling.Alan Hourihane
2005-01-14Fix previously un-noticed issue with flat-shaded points.Keith Whitwell
2005-01-14silence a warningAlan Hourihane
2005-01-13Rename via_fastrender_* to avoid confusion with similar functions inKeith Whitwell
via_render.c.
2005-01-13Simplify viaChooseVertexState slightly.Keith Whitwell
2005-01-12Allow two GL primitives to be combined to one HW primitiveKeith Whitwell
if possible.
2005-01-12Fix multitexturing.Alan Hourihane
The multiarb test works now when disabling texunit0/1.
2005-01-11Fix usage of texture units, when TEX1 is enabled, but not TEX0.Alan Hourihane
2005-01-06Small Unichrome fixes:Thomas Hellström
1. Unlock hardware before aborting and dumping DMA buffers. Otherwise display system may deadlock. 2. Fix DMA init IOCTL call that got mixed up in one of the previous commits. 3. Fix AGP command alignment
2005-01-05make alloc-dma functions inline, rearrange some debugKeith Whitwell
2005-01-04Change to use the t_vertex.c mechanisms for building vertices,Keith Whitwell
including Felix's ptex code. Re-enable some assembly for performance.
2004-12-30Get scissor test working again. Passes glean scissor test.Keith Whitwell
2004-12-30Calculate DEPTH_SCALE correctly for polygon offset.Keith Whitwell
2004-12-30fix regression with fallbacks from recent commitsKeith Whitwell
2004-12-29Fix some wrapping bugs in the last commit. Probably there are moreKeith Whitwell
remaining.
2004-12-29Simplfy clear() and swapbuffers() code.Keith Whitwell
Fix various mishandling of cliprects. Allow multiple primitives to be emitted to a single dma buffer, which was largely impossible previously. Re-enable the fast unclipped render stage.
2004-12-29Make line stipple a fallback.Keith Whitwell
Make sure fallbacks are wrapped by SpanRenderStart/SpanRenderFinish
2004-12-29Get twoside-lit triangles working againKeith Whitwell
2004-12-29Large updateKeith Whitwell
- Remove via duplicates of shared template files - Update driver to work with current versions of the above - Rework dma accounting - Rework emitting to dma to use a consistent set of macros The handling of cliprects in the driver is still pretty questionable.
2004-12-23Remove the VIA_PERFORMANCE code. A step towards moving the driverKeith Whitwell
back to using the shared template files.
2004-12-23Chop out more dead code.Keith Whitwell
Get the drawXoff adjustment working a bit better. Seems to pass the glean orthoPos tests.
2004-12-22Remove dead code.Keith Whitwell
Fix 24/8 depth/stencil visuals.
2004-12-20Remove #ifdef DEBUG's in code, but still allow compiler to remove debugKeith Whitwell
code if DEBUG not defined.
2004-12-15Unichrome DRI:Thomas Hellström
Stop the driver from giving empty texture levels with erroneous HW addresses to the hardware. These will get caught and rejected in the DRM command verifier.
2004-07-01Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell
2004-02-23updates from Erdi ChenBrian Paul
2004-01-30Via Unichrome/cle266 driver (Erdi Chen)Brian Paul