Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-14 | Don't print debug messages unless the user explicitly requested them | Nicolai Haehnle | |
using the RADEON_DEBUG environment variable. | |||
2005-05-14 | Forgot to add fb_egl.c | Jon Smirl | |
2005-05-13 | Make software fallbacks work again: | Nicolai Haehnle | |
We need to plug in swsetup functions into the TNL module's callbacks. Also, resize the framebuffer size when the drawable size changes. | |||
2005-05-13 | Remove quiescence sequence from r300ClearBuffer. | Nicolai Haehnle | |
The DRM is responsible for emitting this quiescence sequence when appropriate. | |||
2005-05-13 | First attempt at getting egl support up on dumb framebuffer. | Jon Smirl | |
Seems to be mostly working. Not all of egl API is implemented. | |||
2005-05-13 | Patch from Jeff Smith: | Nicolai Haehnle | |
The type of vertex data is opaque in the emit_* functions, so use GLvoid* instead of char*. This also eliminates some compiler warnings. | |||
2005-05-13 | Patch from Jeff Smith: | Nicolai Haehnle | |
Fix a WARN_ONCE format string. | |||
2005-05-13 | Calculate render inputs for tcl stage correctly (hint: they aren't the | Keith Whitwell | |
same as tnl->render_inputs). Fixes recent tcl problems. | |||
2005-05-12 | Remove some unused structure fields, add some comments, and ifdef out some | Ian Romanick | |
dead code. This is just some clean-up work which should not have any functional impact. | |||
2005-05-12 | Add check for mask == NULL to the one routine missing it. | Keith Whitwell | |
2005-05-12 | fix warnings in r300_texstate.c (Jeff Smith) | Ben Skeggs | |
2005-05-11 | VBOs. | Aapo Tahkola | |
2005-05-10 | fix some valgrind complaints | Keith Whitwell | |
2005-05-10 | don't be fooled into emitting padding for wpos when not used | Keith Whitwell | |
2005-05-10 | get fog working with _TexEnvProgram | Keith Whitwell | |
2005-05-09 | i915 will use _TexEnvProgram (if active) | Keith Whitwell | |
2005-05-09 | check for null DrawBuffer values | Keith Whitwell | |
2005-05-09 | Fallback (rather than fail) on unknown program targets. | Keith Whitwell | |
2005-05-08 | dri fb works using renderbuffers now in RGBA mode | Jon Smirl | |
2005-05-07 | fbdri can draw double buffered now. Next step is to convert it | Jon Smirl | |
to use RenderBuffers. | |||
2005-05-06 | fix cpp / bytesPerPixel problem (bug 1196554) | Brian Paul | |
2005-05-06 | Updated for EXT_framebuffer_object changes. I don't know if this is correct, ↵ | Ben Skeggs | |
but it seems to work | |||
2005-05-06 | Fix problem generating mode db. Miniglxtest works now. | Jon Smirl | |
Miniglxsample is still broken with double buffering issues. | |||
2005-05-06 | Missing setups that cause all kinds of problems with hw tnl. | Aapo Tahkola | |
2005-05-05 | fix for renderbuffer (Andreas Stenglein) | Brian Paul | |
2005-05-05 | Getting rusty... 4278 was already there. | Aapo Tahkola | |
2005-05-05 | Fix up origin in dri/fb driver | Jon Smirl | |
Calculated fbBPP | |||
2005-05-05 | Flat shading and bunch of clarifications to r300_reg.h . | Aapo Tahkola | |
2005-05-05 | Refactor COMMON_SOURCES up to Makefile.template | Adam Jackson | |
2005-05-05 | Minor touchups to fbdev renderbuffer support | Jon Smirl | |
2005-05-05 | Pack tex coord regs at vertex program backend. | Aapo Tahkola | |
2005-05-05 | more updates for users of s_spantemp.h | Brian Paul | |
2005-05-04 | Add drirenderbuffer.c to COMMON_SOURCES | Adam Jackson | |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-05-04 | DRI fbdev driver getting better. Now I can see something on the screen | Jon Smirl | |
but it isn't the right something yet. | |||
2005-05-01 | Add support to external tnl switcher and disable hw tnl by default. | Aapo Tahkola | |
2005-05-01 | Bumped the Savage driver date (a bit late) to mark S3TC support. | Felix Kuehling | |
2005-05-01 | Fixed and cleaned up programming of watermark registers. There may be | Felix Kuehling | |
a marginal speedup, but I'm not sure this has the same effect on all hardware. Tested on Savage IX and ProSavageDDR. For experimenting with different values see the macros at the start of savagestate.c. | |||
2005-05-01 | Improve the DRI fb driver, now it compiles. | Jon Smirl | |
Added code to support NEW_INTERFACE. It still doesn't work. Made it build from make linux-solo. | |||
2005-04-30 | r300 side support for fixed function pipeline. This isnt functional with ↵ | Aapo Tahkola | |
current Mesa. | |||
2005-04-30 | Added S3TC support to the Savage driver with some help from Mark Cass's | Felix Kuehling | |
S3TC support for an older driver version. On Savage3D/IX/MX GL_EXT_texture_compression_s3tc can't be enabled because DXT3 and DXT5 are not supported. However GL_S3_s3tc is enabled on all Savage chips. Tested on a Savage IX and a ProSavageDDR | |||
2005-04-25 | Fix as suggested by Ben Skeggs. | Aapo Tahkola | |
2005-04-25 | Minor changes to make linux-solo build again | Jon Smirl | |
2005-04-24 | Software fallback for glColorMask. Can be avoided on Savage4 when all | Felix Kuehling | |
channels are masked (disable draw update). Bumped driver date to reflect recent correctness fixes. The driver now passes all glean tests except exactRGBA on both Savage4 and Savage3D-based cards. | |||
2005-04-24 | Modifying to build against current Mesa. Disabled r200*.c files since they ↵ | Aapo Tahkola | |
didnt want to build anymore. | |||
2005-04-23 | Fixed a segfault introduced by Keith's pipeline changes. | Felix Kuehling | |
2005-04-23 | Texturing fixes for Savage3D/MX/IX: | Felix Kuehling | |
- force emitting texAddr when the texture image changed (flush caches) - set transparent texture color key to something improbable (couldn't find a way to disable it completely) - fixed texture environment modes GL_DECAL and GL_REPLACE - made texture environment mode GL_BLEND a software fallback - added two custom texture formats for promoting from GL_ALPHA to ARGB8888 and 4444. Since the hardware can't be made to ignore the RGB color components, set them to 1 instead of 0. This gives the correct results - disabled GL_EXT_texture_env_add on Savage3D/MX/IX - map both GL_CLAMP and GL_CLAMP_TO_EDGE to hardware mode "wrap". It doesn't match either mode exactly by the spec, so we should either fall back on both or none. I chose the latter. - fall back to software when s and t wrapping modes differ (hardware has only one bit for both) | |||
2005-04-22 | First pass at updating these drivers with pipeline_stage struct changes. | Keith Whitwell | |
2005-04-22 | Added a French translation of option descriptions by Stephane Marchesin. | Felix Kuehling | |
2005-04-21 | Fixed some suspicious pointer casts that caused lots of | Felix Kuehling | |
compile-time-warnings on x86-64. Not tested on x86-64 yet, but a good thing in general, so I'm giving up waiting for feedback. See also https://bugs.freedesktop.org/show_bug.cgi?id=2924. |