summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri
AgeCommit message (Collapse)Author
2004-03-11Adjustments to make everything use IOCTL/sarea defines in DRM insteadJon Smirl
of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
2004-03-10add xmlconfig.c to solo buildDave Airlie
2004-03-10back port span changes from i810, these have been in my tree for a while seemDave Airlie
fine ..
2004-03-08Cleaned up and slightly optimized the texture upload code.Felix Kuehling
2004-03-08Swapout textures who's space is claimed by a new texture. Don't destroy.Felix Kuehling
This finally really fixes assertion failures in savageBindTexture. I think the same situation with several contexts is still broken though.
2004-03-07Fixed texture tiling format for 8bit texels on ProSavage and Twister.Felix Kuehling
2004-03-07Rewrote tiled texture upload. Small mipmap levels work correctly now.Felix Kuehling
2004-03-07Fixed two small problems in the vertex setup.Felix Kuehling
- make sure that vertex setup is initialized - Savage seems to need the W coordinate for smooth shading
2004-03-04Small texture management fixes. Should get rid of assertions some people ↵Felix Kuehling
were getting in savageBindTexture.
2004-03-04casts to silence warningsBrian Paul
2004-03-04silence warningsBrian Paul
2004-03-04Clearing rectangle was one too big in each direction.Felix Kuehling
2004-03-02Cope with float colors in VERT_SET_RGBA and VERT_SET_SPEC macros.Felix Kuehling
2004-03-02Fixed some small state tracking issues while hunting a different problem.Felix Kuehling
2004-03-01Add support for the new DRI driver interfaces to the radeon driver (patch ↵Roland Scheidegger
ported from the r200 driver, r200_screen.c rev. 1.8 - 1.12)
2004-02-29Corrected the maximum vertex size argument of _tnl_init_vertices.Felix Kuehling
2004-02-29Reorganized hardware state data structures and state emission. Don't trackFelix Kuehling
which registers changed in all the functions that change the state. Instead check which registers changed in the end when the hardware state is updated. Tried to avoid cosmetic (whitespace) changes in this commit.
2004-02-28Only print message about disabling HW TCL if the chip supports it in theMichel Dänzer
first place, and make the message a bit clearer. + Remove some extraneous whitespace.
2004-02-27Create all the right modes for 16-bit screens.Ian Romanick
2004-02-27Fix a problem with 24-bit screens. Modes with 0 stencil bits wereIan Romanick
erroneously marked as GLX_SLOW_CONFIG.
2004-02-26Set ctx->Const.MaxTexture[Image/Coord]Units correctly. Fixes corruption in q3.Felix Kuehling
2004-02-26Adapt the VERT_SET/COPY/SAVE/RESTORE_RGBA/SPEC macros to copy with all ↵Felix Kuehling
savage vertex formats.
2004-02-26Forgot to remove savagevb.h in last commit.Felix Kuehling
2004-02-26Converted vertex setup to use t_vertex.[ch].Felix Kuehling
2004-02-26Create all the right modes for 16-bit screens.Ian Romanick
2004-02-26added _tnl_allow_vertex/pixel_fog() callsBrian Paul
2004-02-25Call _tnl_allow_pixel/vertex_fog in savageCreateContext. (Brian Paul)Felix Kuehling
2004-02-24call _tnl_allow_pixel/vertex_fog() funcsBrian Paul
2004-02-23updates from Erdi ChenBrian Paul
2004-02-23delete the texturesDave Airlie
2004-02-22Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVSFelix Kuehling
with modifications to make it work with current Mesa 6.
2004-02-16texture env combine refactor (Andreas Stenglein), following the same ↵Roland Scheidegger
principles as the refactored code already present in the R200 driver
2004-02-13Minor tweaks to get the fbconfig list returned by __driCreateNewScreenIan Romanick
to pass through filter_modes (in libGL) properly.
2004-02-12Fix a problem that caused the new interface code to not actually beIan Romanick
used. Fix a couple problems that confound the fbconfig filtering code in libGL.
2004-02-12Enable use of new DRI interface in MGA driver.Ian Romanick
2004-02-12minor cleanups from t_dd_vb.cDave Airlie
2004-02-12remove vertex_stride_shift, fix up code to not need itDave Airlie
2004-02-12fix up specular color/fog and triangle vertex retrievalDave Airlie
2004-02-12fixup vertex building code ..Dave Airlie
2004-02-12more updates , gears sorta worksDave Airlie
2004-02-11initialise VBLANKDave Airlie
2004-02-11Initial pass at adding support for the new DRI driver interfaces toIan Romanick
the R200 driver. Not as clean / well commented as it should / could be.
2004-02-10change lighting to use MULT instead of PREMULT (i.e. move some lighting ↵Roland Scheidegger
color calculations to the GPU)
2004-02-10Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ↵Roland Scheidegger
color calculations to the GPU). Two-side lighting fallback no longer needed and eliminated.
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick
ARB_texture_env_combine state.
2004-02-06remove bogus check of texture target in R200TexParameterRoland Scheidegger
2004-02-06align blits for texture rectangles correctly, fix potential problem ↵Roland Scheidegger
overwriting dma region
2004-02-06fix potential problem overwriting dma regionRoland Scheidegger
2004-02-06remove bogus check of texture target in RadeonTexParameterRoland Scheidegger
2004-02-06fix missing include for SOLO buildDave Airlie