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path: root/src/mesa/drivers/dri
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2005-03-06- Fixed two bugs related to DMA buffer handling that showed up with theFelix Kuehling
new DRM version 2.4 and command DMA. - Flush less. - Bumped the driver date.
2005-03-05Add format 15. It turned out to be X,X,X,X,X8.Vladimir Dergachev
2005-03-05Fixing memset on ia64 & other archsDave Airlie
From: Stephane Marchesin
2005-03-05Enable VB mode rendering by default. If anyone thinks this is wrong, ↵Vladimir Dergachev
*please* feel free to change it back. My reasons: * immediate mode is broken * vb mode is faster * vb mode is the right way to do it.
2005-03-05Do properly initialize ALPHA_TEST register instead of carefully preserving ↵Vladimir Dergachev
bogus value. This fixes many, many rendering issues which I wrongly blamed on texture programming or performance..
2005-03-05remove one of the two _tnl_isolate_materials function callsRoland Scheidegger
2005-03-04Set pipes for R420 cards. Gives a nice speedup. This needs to be tested on ↵Rune Petersen
r420 cards with less than 16 pipes.
2005-03-03Add a couple of helper functions for completeness.Vladimir Dergachev
2005-02-28fix for 'nasty bug' and some sanity checks to avoid buffer overruns. Bumping ↵Aapo Tahkola
VSF_MAX_FRAGMENT_LENGTH as it seems a bit low otherwise.
2005-02-27Added 0x4e51 - Saphire 9600 256MBhmarson
0x4e71 - Saphire 9600 256MB - Second Head...
2005-02-27precedence precedence precedence.. add some bracketsDave Airlie
2005-02-26Add a dri config option to enable the max texture level hackDave Airlie
make ycbcr depend on a CHIPSET define .. needs to be filled in though
2005-02-24Another nasty struct size bug found.Aapo Tahkola
2005-02-23Don't forget to update a heap's timestamp when a texture image isFelix Kuehling
changed. Other drivers don't need to do this because they're swapping modified textures out of texture memory, which implies a timestamp update.
2005-02-23With Savage DRM version 2.3.x or later use event counters for textureFelix Kuehling
heap aging, similar to the way it's done in the i810 and i855 drivers. This avoids idling the engine on every texture upload.
2005-02-22New elt buffer code should be fairly stable.Aapo Tahkola
2005-02-21Add code to autogenerate vertex shaders.Vladimir Dergachev
This is needed for multitexturing to work properly.
2005-02-20Adding support for front buffer mode, removing some code we dont really need ↵Aapo Tahkola
and some new debugging stuff.
2005-02-19Minor fix to border and blend color.Aapo Tahkola
2005-02-19Disabling some fallbacks as they cause misc programs not to start and adding ↵Aapo Tahkola
some comments.
2005-02-19Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by ↵Aapo Tahkola
parenthesis. Can you see it? HINT: Anything texture related should now work slightly better. And yes it took me several hours to find it.
2005-02-18Print an error if idling the engine before the buffer copy fails.Nicolai Haehnle
Be a bit more useful about the sync message after flushing command buffers. Add an "allmsg" debug name that enables all log messages but does not enable syncing.
2005-02-18fd.o bug #2576: Add support for ATI RN50/ES1000. (ATI Technologies Inc.)Michel Dänzer
2005-02-18r300RefillCurrentDmaRegion: Retry buffer acquisition only once, afterNicolai Haehnle
waiting for the engine to idle. There's no way for another buffer to become free anyway once the engine is idle.
2005-02-18Always submit command buffers, even when there are no cliprects,Nicolai Haehnle
so that we no longer leak DMA buffers (plus, this just might fix some state-setting related problems, if there were any - but that's unlikely). Update the DRM to cope with cmdbuf->nbox == 0.
2005-02-18We dont need to call r300EmitAOS if we arent going to draw ↵Aapo Tahkola
anything(r300_get_num_verts returns 0).
2005-02-18Reset nr_released_bufs to 0 after the command buffer has been submitted.Nicolai Haehnle
Added a more verbose comment about nr_released_bufs in r300_context.h
2005-02-18Fix: RADEON_DEBUG is a bitfield, so use & to check for flags, not ==Nicolai Haehnle
2005-02-17Fixing *lots* of warning messages, especially concerning unportableNicolai Haehnle
whitespace before preprocessor commands. Please, can you try to keep the warnings down? Try running make with make -s sometime to see just how bad an offender the current code is.
2005-02-17RADEON_DEBUG is a bitfield, so use & instead of ==.Nicolai Haehnle
Also, put the hash in preprocessor directives at the beginning of the line to fix error messages.
2005-02-17Switching to start_index32_packet.Aapo Tahkola
2005-02-17magic_1 handling...Aapo Tahkola
2005-02-17oops.Ben Skeggs
2005-02-17s/0/NULL/ (Jeff Muizelaar)Brian Paul
2005-02-17remove extern (Jeff Muizelaar)Brian Paul
2005-02-17Make immediate code do a LOAD_VBPNTR againBen Skeggs
2005-02-17fix some 0->NULLsDave Airlie
2005-02-17Cleanup formatting a little bit.Vladimir Dergachev
2005-02-16Support for idx buffers. Leaving it on by default as it doesnt seem to cause ↵Aapo Tahkola
any lock ups nor other issues. Tests with one object using elts should pass. Introducing more than one object will cause indices to mix up as far as i can see. DRM update is needed for this code to work\!
2005-02-16small cleanup, remove some warningsRune Petersen
2005-02-16s/0/NULL/ (Jeff Muizelaar)Brian Paul
2005-02-16get two textures to workreist
2005-02-16Don't enable fog. It's brokenBen Skeggs
2005-02-15Share routing code between immd/vb. Fix breakage of vertex programs in vb mode.Ben Skeggs
2005-02-15Add missing texture formats for completenessDave Airlie
2005-02-15add some missing texture formats and bits from r200 docsDave Airlie
2005-02-15Added texture format table for big endian (this is a tempory hack).Jerome Glisse
2005-02-14remove accidentally commited printf for tiling supportRoland Scheidegger
2005-02-14Support for blend color(not tested), "proper line width/point size" clamps ↵Aapo Tahkola
and fix for glxinfo problem.
2005-02-14mesa-fix-one-bit-signed-bitfield.patch from Jeff MuizelaarKeith Whitwell