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path: root/src/mesa/drivers/dri
AgeCommit message (Expand)Author
2010-06-23Merge branch 'shader-file-reorg'Brian Paul
2010-06-23r300/compiler: allow 1024 instructions in r5xx vertex shadersMarek Olšák
2010-06-23r300/compiler: allow 32 temporaries in vertex shadersMarek Olšák
2010-06-23r300/compiler: emulate loops in vertex shadersMarek Olšák
2010-06-19Revert "Fix image_matches_texture_obj() MaxLevel check"Will Dyson
2010-06-18intel: Finalize the miptree before mapping it for fallbacks.Eric Anholt
2010-06-18i965: Fix the name of aa_coverage_slope in the improved AA line params.Eric Anholt
2010-06-16intel: Remove unnecessary headers.Vinson Lee
2010-06-16r600: GL_COORD_REPLACE state is only relevant when point sprites are enabled.Henri Verbeet
2010-06-16r600: fix warningsMarc
2010-06-14i965: Remove unnecessary header.Vinson Lee
2010-06-14i965: Fix surface state dumping with INTEL_DEBUG=batch.Eric Anholt
2010-06-14i965: correct the gen6 line stipple enable define.Zhenyu Wang
2010-06-14intel: Remove long-dead comment about releasing texture heaps.Eric Anholt
2010-06-12i965: Fix gen6 front cull mode.Eric Anholt
2010-06-12i965: Use the new message header format for FF_SYNC on gen6.Zhenyu Wang
2010-06-12i965: Add support for math instructions in the gen6 WM.Zhenyu Wang
2010-06-12i965: Set the correct WM GRF start reg on gen6.Zhenyu Wang
2010-06-12i965: Update gen6 paths for the streaming rework.Eric Anholt
2010-06-12i965: Stream out CC unit state.Eric Anholt
2010-06-12r300/compiler: fix scons buildJoakim Sindholt
2010-06-12i965: Remove unnecessary header.Vinson Lee
2010-06-11r300/compiler: Handle more complex conditionals in loops.Tom Stellard
2010-06-11r300/compiler: Fix warning.Tom Stellard
2010-06-11r300/compiler: Handle SGT and SLE at the beginning of loops.Tom Stellard
2010-06-11r300/compiler: Verify assumptions about opcode types.Tom Stellard
2010-06-11r300/compiler: Unroll loops that decrement the counter.Tom Stellard
2010-06-11r300/compiler: Unroll loops that have a constant number of iterations.Tom Stellard
2010-06-11r300/compiler: Implement simple loop emulationTom Stellard
2010-06-11i965: Remove the surface key used to generate constant surfaces.Eric Anholt
2010-06-11i965: Warning fixes from the i965-streaming merge.Eric Anholt
2010-06-11i965: Use the state base address to avoid relocations.Eric Anholt
2010-06-11i965: GC the last two arguments to brw_cache_data.Eric Anholt
2010-06-11i965: Remove brw_state_cache_bo_delete now that it's unused again.Eric Anholt
2010-06-11i965: Remove caching of surface state objects.Eric Anholt
2010-06-11i965: Convert the binding table to streamed indirect state.Eric Anholt
2010-06-11i965: Split constant buffer setup from its surface state/binding state.Eric Anholt
2010-06-11i965: Add support for streaming indirect state rather than caching objects.Eric Anholt
2010-06-11i965: Set the CC VP state immediately on state change.Eric Anholt
2010-06-11i965: Update old comment about state cache sizing.Eric Anholt
2010-06-11i965: Move no_batch_wrap assertion out across the area we're trying to verify.Eric Anholt
2010-06-10i965: remove UseProgram driver callbackBrian Paul
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul
2010-06-10mesa: move arbprogram.[ch] to main/Brian Paul
2010-06-10mesa: move atifragshader.[ch] to main/Brian Paul
2010-06-10i965: remove UseProgram driver callbackBrian Paul
2010-06-10intel: Remove unnecessary header.Vinson Lee
2010-06-10i965: Add support for GL_ALPHA framebuffer objects.Eric Anholt
2010-06-09intel: Use the blitter to upload TexSubImage data to busy textures.Eric Anholt
2010-06-09i965: Avoid calloc/free in the CURBE upload process.Eric Anholt