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path: root/src/mesa/drivers/dri
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2010-06-18i965: Fix the name of aa_coverage_slope in the improved AA line params.Eric Anholt
2010-06-16intel: Remove unnecessary headers.Vinson Lee
2010-06-16r600: GL_COORD_REPLACE state is only relevant when point sprites are enabled.Henri Verbeet
2010-06-16r600: fix warningsMarc
2010-06-14i965: Remove unnecessary header.Vinson Lee
2010-06-14i965: Fix surface state dumping with INTEL_DEBUG=batch.Eric Anholt
I broke this with the state streaming changes.
2010-06-14i965: correct the gen6 line stipple enable define.Zhenyu Wang
2010-06-14intel: Remove long-dead comment about releasing texture heaps.Eric Anholt
BOs are stored in the bufmgr, which is freed as part of the screen structure.
2010-06-12i965: Fix gen6 front cull mode.Eric Anholt
2010-06-12i965: Use the new message header format for FF_SYNC on gen6.Zhenyu Wang
2010-06-12i965: Add support for math instructions in the gen6 WM.Zhenyu Wang
2010-06-12i965: Set the correct WM GRF start reg on gen6.Zhenyu Wang
2010-06-12i965: Update gen6 paths for the streaming rework.Eric Anholt
2010-06-12i965: Stream out CC unit state.Eric Anholt
before: [ # ] backend test min(s) median(s) stddev. count [ 0] gl firefox-talos-gfx 31.791 32.287 1.11% 6/6 after: [ 0] gl firefox-talos-gfx 31.198 31.675 0.96% 6/6
2010-06-12r300/compiler: fix scons buildJoakim Sindholt
2010-06-12i965: Remove unnecessary header.Vinson Lee
2010-06-11r300/compiler: Handle more complex conditionals in loops.Tom Stellard
2010-06-11r300/compiler: Fix warning.Tom Stellard
2010-06-11r300/compiler: Handle SGT and SLE at the beginning of loops.Tom Stellard
2010-06-11r300/compiler: Verify assumptions about opcode types.Tom Stellard
2010-06-11r300/compiler: Unroll loops that decrement the counter.Tom Stellard
e.g. for(i=10; i>0; i--)
2010-06-11r300/compiler: Unroll loops that have a constant number of iterations.Tom Stellard
This only works with for loops that increment the counter. e.g. for(i=0; i<10; i++)
2010-06-11r300/compiler: Implement simple loop emulationTom Stellard
The loop emulation unrolls loops as may times as possbile while still keeping the shader program below the maximum instruction limit. At this point, there are no checks for constant conditionals. This is only enabled for fragment shaders.
2010-06-11i965: Remove the surface key used to generate constant surfaces.Eric Anholt
We had to fill out all that junk when using the cache, but no more.
2010-06-11i965: Warning fixes from the i965-streaming merge.Eric Anholt
2010-06-11i965: Use the state base address to avoid relocations.Eric Anholt
This makes the binding table code simpler, and is required for gen6, which requires binding table addresses to be under 64k offset from the surface state base addr. No significant change in performance on firefox-talos-gfx.
2010-06-11i965: GC the last two arguments to brw_cache_data.Eric Anholt
Now that the binding table is streamed indirect state, they were always NULL/0.
2010-06-11i965: Remove brw_state_cache_bo_delete now that it's unused again.Eric Anholt
2010-06-11i965: Remove caching of surface state objects.Eric Anholt
It turns out that computing a 56 byte key to look up a 20-byte object out of a hash table was some sort of a bad idea. Whoops. before: [ # ] backend test min(s) median(s) stddev. count [ 0] gl firefox-talos-gfx 37.799 38.203 0.39% 6/6 after: [ 0] gl firefox-talos-gfx 34.761 34.784 0.17% 5/6
2010-06-11i965: Convert the binding table to streamed indirect state.Eric Anholt
This slightly reduces reduces cairo-gl firefox-talos-gfx runtime on my Ironlake: before: [ # ] backend test min(s) median(s) stddev. count [ 0] gl firefox-talos-gfx 38.236 38.383 0.43% 5/6 after: [ 0] gl firefox-talos-gfx 37.799 38.203 0.39% 6/6 It turns out the cost of caching these objects and looking them up in the cache again is greater than the cost of just computing the object again, particularly when the overhead of having a separate BO to pin is removed. (Those that are paying close attention will note that this is a reversal of the path I was moving the driver in a couple of years ago. The major thing that has changed is that back then all state was recomputed when we wrapped the streaming state buffer, including recompiling our precious programs. Now, we're uncaching just the objects that are cheap to compute, and retaining caching of expensive objects)
2010-06-11i965: Split constant buffer setup from its surface state/binding state.Eric Anholt
This was bothering me when redoing the binding tables.
2010-06-11i965: Add support for streaming indirect state rather than caching objects.Eric Anholt
2010-06-11i965: Set the CC VP state immediately on state change.Eric Anholt
The cache lookup of these two little floats was .12% of total CPU time on firefox-talos-gfx because we did it any time commonly-changed state changed. On the other hand, updating the CC VP bo immediately whenver CC VP state changes is a .07% overhead due to putting a driver hoook in glEnable().
2010-06-11i965: Update old comment about state cache sizing.Eric Anholt
2010-06-11i965: Move no_batch_wrap assertion out across the area we're trying to verify.Eric Anholt
It's more likely that we wrap badly in state setup than in the little primitive packet.
2010-06-10i965: remove UseProgram driver callbackBrian Paul
It just duplicated the default/core Mesa behaviour.
2010-06-10intel: Remove unnecessary header.Vinson Lee
2010-06-10i965: Add support for GL_ALPHA framebuffer objects.Eric Anholt
2010-06-09intel: Use the blitter to upload TexSubImage data to busy textures.Eric Anholt
This avoids many pipeline stalls in cairo-gl. [ # ] backend test min(s) median(s) stddev. count Before: [ 0] gl firefox-talos-gfx 36.799 36.851 2.34% 3/3 [ 0] gl firefox-talos-svg 33.429 35.360 3.46% 3/3 After: [ 0] gl firefox-talos-gfx 35.895 36.250 0.48% 3/3 [ 0] gl firefox-talos-svg 26.669 29.888 5.34% 3/3 This doesn't avoid all the pipeline stalls because the kernel reports !busy for buffers on the flushing list. That should be fixed in .36.
2010-06-09i965: Avoid calloc/free in the CURBE upload process.Eric Anholt
In exchange we end up with an extra memcpy, but that seems better than calloc/free. Each buffer is 4k maximum, and on the i965-streaming branch this allocation was showing up as the top entry in brw_validate_state profiling for cairo-gl.
2010-06-08intel: Flag NEW_BUFFERS when changing draw buffers.Eric Anholt
There were entries to this function (most imporantly, prepare_render -> update_renderbuffers) that wouldn't have had NEW_BUFFERS set, but brw_wm_surface_state (the i965 state tracking the drawing regions) expected this to change.
2010-06-08intel: Convert remaining dri_bo_emit_reloc to drm_intel_bo_emit_reloc.Eric Anholt
The new API makes so much more sense, I'd like to forget how the old one worked.
2010-06-08intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.Eric Anholt
The slightly less mechanical change of converting the emit_reloc calls will follow.
2010-06-08intel: Clean up stale comments in intel_batchbuffer.c.Eric Anholt
2010-06-08intel: Remove the non-gem paths for batchbuffer upload.Eric Anholt
2010-06-08intel: Update comment in intel_tex_copy from before miptree x/y rework.Eric Anholt
2010-06-08r600: Make next_inst() static.Henri Verbeet
2010-06-08r600: Assert output registers have a valid export index.Henri Verbeet
2010-06-08r600: Process exports for all written fragment outputs.Henri Verbeet
2010-06-08r600: Fill uiFP_OutputMap for all written fragment outputs.Henri Verbeet