Age | Commit message (Collapse) | Author |
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into 965-glsl
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I'm not completely sure this is correct; it restores the old behaviour.
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This reverts commit 9457bf62bbba3b9226ebbbea5dc7798ca22485f6.
Causes the X server to die with Compiz and Beryl.
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See the conversation between myself and Tommy Schultz Lassen on mesa3d-dev.
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This reverts commit 07ac2386f5c0ab9c2432d4b5e3490b1e13d033fc.
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Apparently for back facing color to work you must set all 3 color bits; I guess
the hardware cannot handle them separately.
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The previous procedure would often result in a GPU lockup.
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This avoids superfluous waits for vblank timing out under some circumstances.
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Not doing this could lead to double frees under rare circumstances.
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The t_dd_tritemp.h code can emit GL_QUADS primitives. We need to catch
that case to determine if polygon stipple should be enabled.
Fixes bug reported by Carlos Diógenes on 4 July 2007.
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