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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
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Author
2005-02-15
add some missing texture formats and bits from r200 docs
Dave Airlie
2005-02-15
Added texture format table for big endian (this is a tempory hack).
Jerome Glisse
2005-02-14
remove accidentally commited printf for tiling support
Roland Scheidegger
2005-02-14
Support for blend color(not tested), "proper line width/point size" clamps an...
Aapo Tahkola
2005-02-14
mesa-fix-one-bit-signed-bitfield.patch from Jeff Muizelaar
Keith Whitwell
2005-02-14
fix some signed vs unsigned warnings
Dave Airlie
2005-02-14
Change another usage of __AMD64__ to the standard __amd64__, and remove
Eric Anholt
2005-02-13
Typo fix.
Michel Dänzer
2005-02-12
initial r400 support: r400 cards are treated as RV350 for now.
Rune Petersen
2005-02-12
MMIO endianness fixes for Radeon drivers.
Michel Dänzer
2005-02-12
Fall back properly when GL_COLOR_LOGIC_OP is enabled and != GL_COPY.
Felix Kuehling
2005-02-12
Offset LOD bias by about 0.3 to match software rendering more closely.
Felix Kuehling
2005-02-12
Make glean's masked clear test pass.
Felix Kuehling
2005-02-12
Savage3D-based chips seem so use a constant tile stride of 2048 for
Felix Kuehling
2005-02-12
Enabled vertex buffer mode as default.
Ben Skeggs
2005-02-11
Turn _via_fastrender_stage back on.
Keith Whitwell
2005-02-11
Port of r200 VB code. VB path should be as fast as the immediate path now, t...
Ben Skeggs
2005-02-10
add texture micro and macro tiling to radeon/r200 driver. This can improve pe...
Roland Scheidegger
2005-02-10
add the new RADEON_CUBIC_OFFSET/FACES state packets/registers to radeon (and ...
Roland Scheidegger
2005-02-10
(Andreas Stenglein) fix projected textures with swtcl, they need the w coordi...
Roland Scheidegger
2005-02-10
Added kindly note about single buffer mode.
Aapo Tahkola
2005-02-10
Updating master copy of r300_reg.h and turning immediate mode back on
Aapo Tahkola
2005-02-10
Removing some regs that are wrong and adding some comments to r300_reg.h .
Aapo Tahkola
2005-02-10
Support for PolygonMode. Not too far from working even though i almost gave u...
Aapo Tahkola
2005-02-10
Fix copy'n'paste errors.
Vladimir Dergachev
2005-02-10
Turns out unknown5 was border color. texwrap looks good now.
Aapo Tahkola
2005-02-10
Adding support for selecting line width. Stipple patterns still cause lots of...
Aapo Tahkola
2005-02-09
Enabled user-defined point size, enabled zbiases for rest of the primitives a...
Aapo Tahkola
2005-02-09
Fixed stride of incomplete tiles.
Felix Kuehling
2005-02-08
SUBPIXEL fixes from Dieter
Keith Whitwell
2005-02-08
Remove #ifdef's around PolygonOffset function.
Vladimir Dergachev
2005-02-08
Typo..
Aapo Tahkola
2005-02-08
Fix the bug and get zbias back into shape. There might still be some problems...
Aapo Tahkola
2005-02-08
Call _mesa_ResizeBuffersMESA() in r200Viewport(), fixes incorrect rendering
Michel Dänzer
2005-02-08
BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer clea...
Aapo Tahkola
2005-02-08
Better fix to get tuxracer working.
Aapo Tahkola
2005-02-08
fog + immediate mode = bad things
Aapo Tahkola
2005-02-08
Implemented checks that prevent r300 from locking up when bad number of verts...
Aapo Tahkola
2005-02-08
Let Polygon Offset be turned on and off.
Vladimir Dergachev
2005-02-08
To cut the long and boring story short, polygon offsets should now work. vb m...
Aapo Tahkola
2005-02-06
Added PCI id (0x4152).
Jerome Glisse
2005-02-05
Disable vertex DMA on SuperSavages.
Felix Kuehling
2005-02-05
- Fixed scissor rectangle not moving with the window (Xorg bug #1731).
Felix Kuehling
2005-02-05
Added PCI id (0x4152).
Jerome Glisse
2005-02-05
Modified hw state for big endian computers.
Jerome Glisse
2005-02-05
remove unneeded code
Brian Paul
2005-02-05
removed need for Shared->TexObjectList, walk over texture hash table entries ...
Brian Paul
2005-02-05
Fixed a typo in an assertion. (Don't understand how this ever compiled.)
Felix Kuehling
2005-02-05
Warn of unknown texture formats.
Vladimir Dergachev
2005-02-04
Added an option texture_heaps that allows selecting which texture heaps
Felix Kuehling
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