Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-04 | Combine GET_DST_PTR and GET_SRC_PTR into just GET_PTR. | Brian Paul | |
2005-09-04 | Added InitPointers helper function | Brian Paul | |
2005-09-04 | replace assertion with a conditional return | Brian Paul | |
2005-09-03 | renderbuffer updates | Brian Paul | |
2005-09-03 | SetBuffer, renderbuffer changes | Brian Paul | |
2005-09-03 | use new InitStencil/DepthPointer functions | Brian Paul | |
2005-09-03 | remove dead code | Brian Paul | |
2005-09-03 | remove SetBuffer | Brian Paul | |
2005-09-03 | SetBuffer, renderbuffer changes | Brian Paul | |
2005-09-03 | added flippedData field for page flipping, code to flip stereo color buffers | Brian Paul | |
2005-09-03 | added SetStencil/DepthPointer functions | Brian Paul | |
2005-09-03 | remove SetBuffer(). Misc renderbuffer changes. | Brian Paul | |
2005-09-03 | silence misc warnings | Brian Paul | |
2005-09-02 | set depthHasSurface for stencil renderbuffer | Brian Paul | |
2005-09-02 | change scratch pointer from _int32_t to u_int32_t to silence warning. Is ↵ | Brian Paul | |
this field actually used for anything? | |||
2005-09-02 | remove unneeded assertion in stencil/depth LOCAL_DEPTH_VARS code | Brian Paul | |
2005-09-02 | set depthHasSurface field for stencil renderbuffer | Brian Paul | |
2005-09-01 | added an assertion to help debug broken stencil readback | Brian Paul | |
2005-09-01 | added driFlipRenderbuffers() | Brian Paul | |
2005-09-01 | fix page flipping breakage | Brian Paul | |
2005-09-01 | fix typo | Brian Paul | |
2005-09-01 | some missing renderbuffer changes (Roland) | Brian Paul | |
2005-09-01 | Finish up some of the gl_renderbuffer work. | Brian Paul | |
Use driRenderbuffer's offset, pitch fields in the span routines. Remove the SetBuffer driver function. Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH state in new radeonUpdateDrawBuffer() function. Old code is surrounded by #if 000 / #endif, temporarily. | |||
2005-09-01 | Finish up some of the gl_renderbuffer work. | Brian Paul | |
Use driRenderbuffer's offset, pitch fields in the span routines. Remove the SetBuffer driver function. Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH state in new radeonUpdateDrawBuffer() function. | |||
2005-09-01 | s/__inline/INLINE/ | Brian Paul | |
2005-09-01 | use char* instead of GLubyte* in i915_program_error() to silence warnings | Brian Paul | |
2005-09-01 | use proper datatypes to silence a bunch of warnings | Brian Paul | |
2005-09-01 | added a few more fields to help with DRI drivers | Brian Paul | |
2005-08-31 | enable GL_ARB_texture_env_crossbar on r200, separate the enable bits for ↵ | Roland Scheidegger | |
texture sampling and texture environment, optimize away texture sampling for units if the result is not used, always emit the env instructions in-order and try to eliminate GL_REPLACE env instructions. | |||
2005-08-31 | reverse a bogus patch | Alan Hourihane | |
2005-08-31 | remove redundant ctx->Driver fallback assignments that were already done in ↵ | Brian Paul | |
_mesa_init_driver_functions() | |||
2005-08-31 | fix a cast/assignment warning | Brian Paul | |
2005-08-30 | silence fprintf and casting warnings | Brian Paul | |
2005-08-30 | added some parenthesis to silence warnings | Brian Paul | |
2005-08-30 | drmUnmap correct size | Alan Hourihane | |
2005-08-30 | move via_dri.h to server | Alan Hourihane | |
2005-08-30 | define Bool for solo builds | Alan Hourihane | |
2005-08-30 | Fixes from https://bugs.freedesktop.org/attachment.cgi?id=3077 | Alan Hourihane | |
2005-08-29 | Implement GL_ARB_texture_env_combine, GL_EXT_texture_env_combine, and | Ian Romanick | |
GL_ARB_texture_env_crossbar for i810. This passes both demos/texenv and all of glean's texCombine tests. | |||
2005-08-29 | remove drmAddress | Alan Hourihane | |
2005-08-25 | remove stray references to ctx->Depth.OcclusionTest | Brian Paul | |
2005-08-25 | Fix texture format selection. ChooseTextureFormat is supposed to select the | Ian Romanick | |
hardware format of the texture, and SetTexImages is supposed to use the format selected by ChooseTextureFormat. However, both routines were making their choices based on the texture's BaseFormat. This is wrong. ChooseTextureFormat uses BaseFormat and SetTexImages uses TexFormat->MesaFormat. Once SetTexImages was fixed to use the right format values, ChooseTextureFormat was cleaned up. It now uses the few available texture formats supported by the i810 in a smarter way. This should improve the quality of LUMINANCE, LUMINANCE_ALPHA, and INTENSITY textures. I tested this by cycling through all the texture formats in demos/texenv and tests/yuvsquare. | |||
2005-08-25 | removed GL_HP_occlusion_test extension | Brian Paul | |
2005-08-25 | Attempt to fix the issue reported by Alan Grimes with DRM_RADEON_TEXTURE | Eric Anholt | |
erroring out when it shouldn't. The errno could be changed by usleep() between the ioctl call and the loop check, if a signal was received. This could cause an EAGAIN return from the DRM_RADEON_TEXTURE ioctl to not loop again. Instead of checking errno, check thevalue of ret itself, since it is a saved (and sign-flipped) copy of errno from the ioctl call. | |||
2005-08-19 | Convert libGL and DRI drivers to require libdrm. | Adam Jackson | |
libdrm can be had from: http://people.freedesktop.org/~ajax/libdrm/ | |||
2005-08-19 | Commit missing piece from Egbert's 32/64 bit patches | Alan Hourihane | |
2005-08-19 | Enable ARB_texture_compression. The code has been in place for a long time, | Ian Romanick | |
but, for whatever reason, the extension wasn't enabled. Add some comments to i810ChooseTextureFormat. There's some strangeness with i810 texture formats. | |||
2005-08-18 | Add support for NV_blend_square. This was tested with | Ian Romanick | |
progs/tests/blendsquare. | |||
2005-08-18 | Make sure extension entry point offsets are properly initialized. This is | Ian Romanick | |
primarilly needed to support functions that are internally implemented using extension entry points (e.g., glBlendFunc uses glBlendFuncSeparate). | |||
2005-08-18 | Don't try to update hardware texture fields if there is no hardware texture. | Ian Romanick | |
This can happen when all the texture enables for a texture unit are disabled. This fixes bugzilla #3195. |