Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-11 | r300: fix output register allocation for vertex shaders | Maciej Cencora | |
If the vertex program wrote secondary color without primary color, the secondary color output register index would be 0 which resulted in overwriting vertex position in some cases. | |||
2009-06-11 | r300: hw doesn't support saturation for tex instructions | Maciej Cencora | |
2009-06-11 | r300: fix indexed primitive rendering when using memory manager | Jerome Glisse | |
2009-06-11 | intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL. | Michel Dänzer | |
Fixes glean depthStencil test. | |||
2009-06-10 | r300: make sure indexed rendering doesn't try to use more than the num of ↵ | Jerome Glisse | |
vertices When with memory manager we need to make sure the GPU won't try to access beyond vertex buffer size, do so by enforcing that the maximun index is the last vertex of the buffer. | |||
2009-06-09 | i915: Add an option for testing the effect of early Z in classic mode. | Eric Anholt | |
The early Z stuff is supposed to be unsafe without some more work in the enable/disable path (in particular, how do we want to get it disabled on the way out to the X Server?), but at the moment is 6% in OA. | |||
2009-06-09 | intel: Remove an unneeded hunk that slipped in with texture tiling. | Eric Anholt | |
intel_miptree_pitch_align does this later on. | |||
2009-06-09 | intel: Base tri clearing depth on Y tiling, not IS_I965(). | Eric Anholt | |
Y tiling is why the 965 check was there, but I wanted to experiment with Y on pre-965 as well. | |||
2009-06-09 | intel: Fix intel_region_unmap to do unmap, not map. | Eric Anholt | |
Thanks to Shuang He for catching this. | |||
2009-06-09 | i965: added intelFlush() call in intel_get_tex_image() | Brian Paul | |
Fixes the render-to-texture test in progs/tests/getteximage.c | |||
2009-06-09 | intel: use GLboolean, not int, for compressed parameter | Brian Paul | |
2009-06-09 | intel: make a bunch of glTexImage-related functions static | Brian Paul | |
2009-06-09 | intel: whitespace clean-ups | Brian Paul | |
2009-06-09 | intel: remove extra \n from warning string | Brian Paul | |
2009-06-09 | radeon: fix mipmap_limits crasher. | Dave Airlie | |
This gets the correct srclvl image map when uploading images to the new mipmap. | |||
2009-06-08 | mesa: regenerated files for GL_ARB_map_buffer_range | Brian Paul | |
2009-06-08 | r300: fix regression caused by 056bc77547c304021a0faf204897ed238a5cf424 | Maciej Cencora | |
Fixes GPU hangs in software TCL path | |||
2009-06-07 | Merge remote branch 'origin/master' into radeon-rewrite | Dave Airlie | |
2009-06-07 | r300: Endianness fixes for recent vertex path changes. | Michel Dänzer | |
Signed-off-by: Maciej Cencora <m.cencora@gmail.com> | |||
2009-06-07 | r300: vertex array stride = 0 means that data are tightly packed in the array | Maciej Cencora | |
2009-06-07 | r300: GL_(U)SHORT and GL_(U)BYTE with < 4 components can also be HW accelerated | Maciej Cencora | |
Also when index format is GL_UBYTE, convert it to GL_USHORT not GL_UINT. Fix license header too. Reported by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2009-06-07 | r300: remove unused code | Maciej Cencora | |
2009-06-07 | r300: rewrite vertex setup for software T&L path using functions from ↵ | Maciej Cencora | |
software TCL path | |||
2009-06-07 | r300: prepare for some code duplication removal | Maciej Cencora | |
2009-06-07 | r300: enable EXT_vertex_array_bgra extensions | Maciej Cencora | |
2009-06-07 | r300: add hw accelerated support for different vertex data formats | Maciej Cencora | |
2009-06-07 | r300: prepare for different vertex data type support | Maciej Cencora | |
2009-06-07 | r300: fixup vertex attributes ordering | Maciej Cencora | |
Always allocate the vertex program input registers in the same order as the vertex attributes are passed in vertex arrays. | |||
2009-06-07 | r300: always pass 4 color components to RS unit | Maciej Cencora | |
Even if we don't pass all 4 color components to vertex shader unit, the vertex program can generate the missing components. | |||
2009-06-04 | intel: Add support for tiled textures. | Eric Anholt | |
This is about a 30% performance win in OA with high settings on my GM45, and experiments with 915GM indicate that it'll be around a 20% win there. Currently, 915-class hardware is seriously hurt by the fact that we use fence regs to control the tiling even for 3D instructions that could live without them, so we spend a bunch of time waiting on previous rendering in order to pull fences off. Thus, the texture_tiling driconf option defaults off there for now. | |||
2009-06-04 | i915: Don't rely on fence regs when we don't have to. | Eric Anholt | |
We're on the way to telling the kernel about when we need fence regs on our objects or not, and this will cut the number of places needing them. | |||
2009-06-04 | i915: Remove some long-dead i830 code. | Eric Anholt | |
2009-06-02 | glapi: regenerated files for GL_ARB_copy_buffer | Brian Paul | |
2009-06-02 | intel: Clip to window after calling Driver.TexImage2D | Ian Romanick | |
This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <ian.romanick@intel.com> (cherry picked from commit 129f311673c99eb912d659023e50bc5f0ef53249) | |||
2009-06-02 | intel: Clip to window after calling Driver.TexImage2D | Ian Romanick | |
This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <ian.romanick@intel.com> | |||
2009-06-02 | i915: Don't put VBOs in graphics memory unless required for an operation. | Eric Anholt | |
This saves doing swtnl from uncached memory, which is painful. Improves clutter test-text performance by 10% since it started using VBOs. | |||
2009-06-02 | i965: Support OPCODE_TRUNC in the brw_wm_fp.c code. | Eric Anholt | |
This gets two more glean glsl1 tests using the non-GLSL path. | |||
2009-06-01 | radeon: Provide a more detailled GL_RENDERER string. | Nicolai Hähnle | |
Display the chip family and PCI ID. This can be parsed easily, and essentially all information that the driver has about the chip can be deduced from it. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2009-06-01 | Use separate $(MINSTALL) for installing libraries | Dan Nicholson | |
The special feature of bin/minstall to copy symlinks is only ever needed when installing libraries which may have .so symlinks. All the headers and directories can use a normal install program. These two modes are separated as $(INSTALL) and $(MINSTALL) to allow the user (or autoconf) to override installing normal files as they please. An autoconf check for the install program has been added and will be used in preference to minstall when available. Fixes bug 16053. | |||
2009-05-28 | mesa: regenerated API files for GL_EXT_provoking_vertex | Brian Paul | |
2009-05-28 | r300: when using cs path emit scissor in the cmdbuffer | Jerome Glisse | |
2009-05-28 | r300: rework texture offset emission. | Jerome Glisse | |
2009-05-27 | radeon: emit scissor before emiting vertices | Jerome Glisse | |
2009-05-27 | radeon: emit scissor when using cs submission style. | Jerome Glisse | |
2009-05-26 | i915: Fall back on NPOT textured metaops on 830-class. | Eric Anholt | |
2009-05-26 | i915: Restore the Viewport and DepthRange functions on 8xx. | Eric Anholt | |
Fixes failed viewport updates on glxgears (and other apps) resize since e41780fedc2c1f22b43118da30a0103fa68b769f. Bug #20473. | |||
2009-05-26 | intel: Override MaxRenderbufferSize with hardware constraints | Chris Wilson | |
Limit the maximum renderbuffer size to 8192 on i965 and to 2048 on earlier hardware. | |||
2009-05-25 | radeon: on update drawable don't firevertices as it might be call from GetLock | Jerome Glisse | |
To avoid locking bug we shouldn't not call firevertices from this path as it's call from radeon get lock. | |||
2009-05-25 | r200: emit scissor when dri2 is enabled | Jerome Glisse | |
In DRI1 kernel emit scissor but in dri2 cs path we have to explicitly program them. | |||
2009-05-25 | r200: fix multitexturing in dri2 path | Jerome Glisse | |