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path: root/src/mesa/drivers/dri
AgeCommit message (Expand)Author
2005-01-06Add Intel i915GM support, and these extensions.Alan Hourihane
2005-01-06semantic in parameter namesDaniel Borca
2005-01-06Small Unichrome fixes:Thomas Hellström
2005-01-06semantic in parameter namesDaniel Borca
2005-01-06removed detritusDaniel Borca
2005-01-06added "default" branch in `convertPalette'Daniel Borca
2005-01-06fix dstRGB factorDaniel Borca
2005-01-06Turns out the kfountain.kss (as well as lesson19) had a bug - the size was se...Vladimir Dergachev
2005-01-06Add texture format to get lesson19 working again.Vladimir Dergachev
2005-01-06Switch to a more complicated scheme of choosing texture formats, as it looksVladimir Dergachev
2005-01-06Added GL_POLYGON primitive. Single primitive between glBegin()/glEnd() now wo...Ben Skeggs
2005-01-05* Fixed handling of scissorsFelix Kuehling
2005-01-05Only try to free the front buffer when it's a pbuffer.Alan Hourihane
2005-01-05fix build problemAlan Hourihane
2005-01-05make alloc-dma functions inline, rearrange some debugKeith Whitwell
2005-01-05Avoid a segfault in multiarb.cKeith Whitwell
2005-01-05Bring VIA driver up-to-date with regard to drm_*_t changes and removeAlan Hourihane
2005-01-05Reduce the amount of debug output, while still printing important messages.Vladimir Dergachev
2005-01-05Play a little bit with texture formats.Vladimir Dergachev
2005-01-04Sync with master copy.Vladimir Dergachev
2005-01-04Port code from r200 that implements color blending. Seems to work.Vladimir Dergachev
2005-01-04Unify rendering of textured and non-textured primitives.Vladimir Dergachev
2005-01-04Major code restructuring:Vladimir Dergachev
2005-01-04Add GL_EXT_fog_coordKeith Whitwell
2005-01-04Add GL_EXT_secondary_colorKeith Whitwell
2005-01-04Turn specular lighting state on/off appropriately.Keith Whitwell
2005-01-04Change to use the t_vertex.c mechanisms for building vertices,Keith Whitwell
2005-01-03Added support for floating point depth buffers on Savage4-basedFelix Kuehling
2005-01-03Added a boolean option for a floating-point depth buffer.Felix Kuehling
2005-01-03Add structs describing vertex and pixel shader state to r300_state.Vladimir Dergachev
2005-01-03Turns out I left flat primitives in vertex buffer mode. Switch them back to i...Vladimir Dergachev
2005-01-03Enable code to compute other constants that were used by R200 code.Vladimir Dergachev
2005-01-03Port texture allocation code from R200.Vladimir Dergachev
2005-01-02Add texture units registersVladimir Dergachev
2005-01-02Cleanup !Vladimir Dergachev
2005-01-02I think I fixed the lockups issue.Vladimir Dergachev
2005-01-02Get textures to work with NeHe lesson06.Vladimir Dergachev
2005-01-02linux-dri-x86 build fix from Andreas Stenglein.Adam Jackson
2005-01-02Improved the performance of software fallbacks by not waiting for idleFelix Kuehling
2005-01-01Removed all direct hardware access (MMIO, BCI) from the Savage DRIFelix Kuehling
2005-01-01Use DRM headers from $(DRM_SOURCE_PATH)/shared-core instead of .../shared.Felix Kuehling
2005-01-01Add a convenience function to issue CP delays.Vladimir Dergachev
2004-12-31Qualify the magic 20B0 register as SE_VTE_CNTL similar to R200. Looks like di...Vladimir Dergachev
2004-12-31Sync with master copy.Vladimir Dergachev
2004-12-31Add texture drawing code. Note: it is broken at the moment and is disabled in...Vladimir Dergachev
2004-12-30Rework slightly r300_get_primitive_type - make it clearer and more compact..Vladimir Dergachev
2004-12-30Get scissor test working again. Passes glean scissor test.Keith Whitwell
2004-12-30Calculate DEPTH_SCALE correctly for polygon offset.Keith Whitwell
2004-12-30Simplify viaBlit a bit more.Keith Whitwell
2004-12-30Add missing files.Vladimir Dergachev