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path: root/src/mesa/drivers/dri
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2009-04-03intel: #include texgetimage.hBrian Paul
2009-04-03mesa: rename some gl_light fields to be clearerBrian Paul
EyeDirection -> SpotDirection _NormDirection -> _NormSpotDirection
2009-04-03i965: remove unused varBrian Paul
2009-04-03i965: more const buffer debug codeBrian Paul
2009-04-03i965: added brw_same_reg()Brian Paul
2009-04-03i965: s/GL_FALSE/BRW_COMPRESSION_NONE/Brian Paul
2009-04-03i965: another checkpoint commit of new constant buffer supportBrian Paul
Everything is in place now for using a true constant buffer for GLSL fragment shaders. Still some bugs to find though.
2009-04-03i965: fix response length param in brw_dp_READ_4()Brian Paul
We were accidentally clobbering the next register.
2009-04-03i965: change args to get_src_reg() to prep for new constant buffer supportBrian Paul
2009-04-03i965: check-point commit of new constant buffer supportBrian Paul
Currently, shader constants are stored in the GRF (loaded from the CURBE prior to shader execution). This severly limits the number of constants and temps that we can support. This new code will support (practically) unlimited size constant buffers and free up registers in the GRF. We allocate a new buffer object for the constants and read them with "Read" messages/instructions. When only a small number of constants are used, we can still use the old method. The code works for fragment shaders only (and is actually disabled) for now. Need to do the same thing for vertex shaders and need to add the necessary code-gen to fetch the constants which are referenced by the shader instructions.
2009-04-03i965: remove unused code for sampling a constant bufferBrian Paul
2009-04-03i965: code to setup a constant buffer samplerBrian Paul
This code won't actually be used and will be removed in a subsequent commit. Just committing for posterity.
2009-04-03i965: do negation and Abs in get_src_reg_imm()Brian Paul
Fixes regression seen with progs/glsl/bump.c
2009-04-03i965: commentsBrian Paul
2009-04-03i965: code to debug/dump instruction immediatesBrian Paul
2009-04-03i965: minor code movement, new commentBrian Paul
2009-04-03i965: added new brw_dp_READ_4() functionBrian Paul
Used to read float[4] vectors from the constant buffer/surface.
2009-04-03i965: new and updated commentsBrian Paul
2009-04-03i965: comments for brw_SAMPLE()Brian Paul
2009-04-03i965: comments for sampling codeBrian Paul
2009-04-03i965: add support for float literal instruction operandsBrian Paul
Call the get_src_reg_imm() function when it's permissible to generate a literal value src register.
2009-04-03i965: remove 'nr' param from get_src/dst_reg() functionsBrian Paul
The value was always 1.
2009-04-03i965: fix comment typoBrian Paul
2009-04-03i965: comments, clean-up in prepare_wm_surfaces()Brian Paul
2009-04-03i965: remove unneeded #includesBrian Paul
2009-04-03i965: formatting clean-upsBrian Paul
2009-04-03i965: comments, whitespace changesBrian Paul
2009-04-03i965: rename scratch_buffer -> scratch_bo to be consistant with other buffersBrian Paul
2009-04-03i965: fix indentationBrian Paul
2009-04-03i965: whitespace changes, commentsBrian Paul
2009-04-02dri glx: Fix dri_util::driBindContextThomas Hellstrom
1) Don't error-check here. It's done in glx makeCurrent. 2) Allow ctx and the dri drawables to be NULL for future use. This is currently blocked in glx makeCurrent. 3) Avoid updating dri drawables unless they are completely uninitialized. Since the updating was done outside of the lock, the driver need to verify and redo it anyway. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-04-02dri glx: Propagate driver MakeCurrent errors.Thomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-04-02radeon/r200/r300: fix up the whole buffer space checking.Dave Airlie
This fixes up the buffer validation scheme, so that we keep a list of buffers to validate so cmdbuf flushes during a pipeline get all the buffers revalidated on the next emit. This also fixes radeonFlush to not flush unless we have something useful to send to the GPU, like a DMA buffer or something not state
2009-04-02radeon/common: use glCtx not ctxDave Airlie
2009-04-02radeon/r200/r300: collapse context destruction down to a common path.Dave Airlie
Context destruction was nearly the same over all the drivers, so collapse it down.
2009-04-02radeon: tiling supportDave Airlie
2009-04-01dri: use BorderColor instead of _BorderChanBrian Paul
2009-04-02r300: fix qtdemo qt4 startupDave Airlie
2009-04-01radeon: go back and repick texture formats.Dave Airlie
This might trip up some serious FBO users, will have to see, but it avoids the slow paths for all the demos I have.
2009-04-01radeon: fixup render buffer cleanupsDave Airlie
this fixes qtdemo-qt4 starting and a leak in glxgears exit
2009-03-31radeon/dri2: if the depth buffer is 16-bit force cpp == 2Dave Airlie
This is because the DDX always allocates using the drawable sizes. which gives me twice the depth buffer I asked for, dumb.
2009-03-31radeon: fix pixel readback for RGB8 testsDave Airlie
2009-03-31r200: fix glean pixelFormats regressionDave Airlie
2009-03-31r300: fix stencil clearsDave Airlie
2009-03-31r200: only set all dirty on kernel clearsDave Airlie
2009-03-31radeon/r200: fix glean failures on readPixSanity since EXT_DEPTH_STENCIL supportDave Airlie
2009-03-31r200: fix veclinear emissionDave Airlie
2009-03-30intel: Avoid mapping the texture image for CopyTex{,Sub}ImageAdam Jackson
We don't upload the pixels with the CPU in that case, so the map will only serve as a way of triggering cache flushes over a bunch of data we don't touch.
2009-03-30radeon: fix readback problem for piglit testsDave Airlie
2009-03-28i965: srgb texture fixesRoland Scheidegger
i965 can either do SRGBA8_REV format or SARGB8 format, but not SRGBA8. Could add SRGBA8_REV support to mesa, but simply use SARGB8 for now. While here, also add true srgb luminance / luminance_alpha support - unfortunately the published docs fail to mention which asics support this, tested on g43 so assume this works on any g4x.