Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-04-03 | intel: #include texgetimage.h | Brian Paul | |
2009-04-03 | mesa: rename some gl_light fields to be clearer | Brian Paul | |
EyeDirection -> SpotDirection _NormDirection -> _NormSpotDirection | |||
2009-04-03 | i965: remove unused var | Brian Paul | |
2009-04-03 | i965: more const buffer debug code | Brian Paul | |
2009-04-03 | i965: added brw_same_reg() | Brian Paul | |
2009-04-03 | i965: s/GL_FALSE/BRW_COMPRESSION_NONE/ | Brian Paul | |
2009-04-03 | i965: another checkpoint commit of new constant buffer support | Brian Paul | |
Everything is in place now for using a true constant buffer for GLSL fragment shaders. Still some bugs to find though. | |||
2009-04-03 | i965: fix response length param in brw_dp_READ_4() | Brian Paul | |
We were accidentally clobbering the next register. | |||
2009-04-03 | i965: change args to get_src_reg() to prep for new constant buffer support | Brian Paul | |
2009-04-03 | i965: check-point commit of new constant buffer support | Brian Paul | |
Currently, shader constants are stored in the GRF (loaded from the CURBE prior to shader execution). This severly limits the number of constants and temps that we can support. This new code will support (practically) unlimited size constant buffers and free up registers in the GRF. We allocate a new buffer object for the constants and read them with "Read" messages/instructions. When only a small number of constants are used, we can still use the old method. The code works for fragment shaders only (and is actually disabled) for now. Need to do the same thing for vertex shaders and need to add the necessary code-gen to fetch the constants which are referenced by the shader instructions. | |||
2009-04-03 | i965: remove unused code for sampling a constant buffer | Brian Paul | |
2009-04-03 | i965: code to setup a constant buffer sampler | Brian Paul | |
This code won't actually be used and will be removed in a subsequent commit. Just committing for posterity. | |||
2009-04-03 | i965: do negation and Abs in get_src_reg_imm() | Brian Paul | |
Fixes regression seen with progs/glsl/bump.c | |||
2009-04-03 | i965: comments | Brian Paul | |
2009-04-03 | i965: code to debug/dump instruction immediates | Brian Paul | |
2009-04-03 | i965: minor code movement, new comment | Brian Paul | |
2009-04-03 | i965: added new brw_dp_READ_4() function | Brian Paul | |
Used to read float[4] vectors from the constant buffer/surface. | |||
2009-04-03 | i965: new and updated comments | Brian Paul | |
2009-04-03 | i965: comments for brw_SAMPLE() | Brian Paul | |
2009-04-03 | i965: comments for sampling code | Brian Paul | |
2009-04-03 | i965: add support for float literal instruction operands | Brian Paul | |
Call the get_src_reg_imm() function when it's permissible to generate a literal value src register. | |||
2009-04-03 | i965: remove 'nr' param from get_src/dst_reg() functions | Brian Paul | |
The value was always 1. | |||
2009-04-03 | i965: fix comment typo | Brian Paul | |
2009-04-03 | i965: comments, clean-up in prepare_wm_surfaces() | Brian Paul | |
2009-04-03 | i965: remove unneeded #includes | Brian Paul | |
2009-04-03 | i965: formatting clean-ups | Brian Paul | |
2009-04-03 | i965: comments, whitespace changes | Brian Paul | |
2009-04-03 | i965: rename scratch_buffer -> scratch_bo to be consistant with other buffers | Brian Paul | |
2009-04-03 | i965: fix indentation | Brian Paul | |
2009-04-03 | i965: whitespace changes, comments | Brian Paul | |
2009-04-02 | dri glx: Fix dri_util::driBindContext | Thomas Hellstrom | |
1) Don't error-check here. It's done in glx makeCurrent. 2) Allow ctx and the dri drawables to be NULL for future use. This is currently blocked in glx makeCurrent. 3) Avoid updating dri drawables unless they are completely uninitialized. Since the updating was done outside of the lock, the driver need to verify and redo it anyway. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | |||
2009-04-02 | dri glx: Propagate driver MakeCurrent errors. | Thomas Hellstrom | |
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | |||
2009-04-02 | radeon/r200/r300: fix up the whole buffer space checking. | Dave Airlie | |
This fixes up the buffer validation scheme, so that we keep a list of buffers to validate so cmdbuf flushes during a pipeline get all the buffers revalidated on the next emit. This also fixes radeonFlush to not flush unless we have something useful to send to the GPU, like a DMA buffer or something not state | |||
2009-04-02 | radeon/common: use glCtx not ctx | Dave Airlie | |
2009-04-02 | radeon/r200/r300: collapse context destruction down to a common path. | Dave Airlie | |
Context destruction was nearly the same over all the drivers, so collapse it down. | |||
2009-04-02 | radeon: tiling support | Dave Airlie | |
2009-04-01 | dri: use BorderColor instead of _BorderChan | Brian Paul | |
2009-04-02 | r300: fix qtdemo qt4 startup | Dave Airlie | |
2009-04-01 | radeon: go back and repick texture formats. | Dave Airlie | |
This might trip up some serious FBO users, will have to see, but it avoids the slow paths for all the demos I have. | |||
2009-04-01 | radeon: fixup render buffer cleanups | Dave Airlie | |
this fixes qtdemo-qt4 starting and a leak in glxgears exit | |||
2009-03-31 | radeon/dri2: if the depth buffer is 16-bit force cpp == 2 | Dave Airlie | |
This is because the DDX always allocates using the drawable sizes. which gives me twice the depth buffer I asked for, dumb. | |||
2009-03-31 | radeon: fix pixel readback for RGB8 tests | Dave Airlie | |
2009-03-31 | r200: fix glean pixelFormats regression | Dave Airlie | |
2009-03-31 | r300: fix stencil clears | Dave Airlie | |
2009-03-31 | r200: only set all dirty on kernel clears | Dave Airlie | |
2009-03-31 | radeon/r200: fix glean failures on readPixSanity since EXT_DEPTH_STENCIL support | Dave Airlie | |
2009-03-31 | r200: fix veclinear emission | Dave Airlie | |
2009-03-30 | intel: Avoid mapping the texture image for CopyTex{,Sub}Image | Adam Jackson | |
We don't upload the pixels with the CPU in that case, so the map will only serve as a way of triggering cache flushes over a bunch of data we don't touch. | |||
2009-03-30 | radeon: fix readback problem for piglit tests | Dave Airlie | |
2009-03-28 | i965: srgb texture fixes | Roland Scheidegger | |
i965 can either do SRGBA8_REV format or SARGB8 format, but not SRGBA8. Could add SRGBA8_REV support to mesa, but simply use SARGB8 for now. While here, also add true srgb luminance / luminance_alpha support - unfortunately the published docs fail to mention which asics support this, tested on g43 so assume this works on any g4x. |