Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-14 | Improve SwapBuffers a bit. | Ben Skeggs | |
2006-12-14 | 0x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE | Ben Skeggs | |
2006-12-14 | Some more voodoo to get 3D going with a minimal initial context. | Ben Skeggs | |
2006-12-14 | submit vertex weights to make World of Warcraft maybe happy (bug 8250) | Roland Scheidegger | |
submit the vertex weights to hw, which will enable broken vertex programs errorneously using them to work. Note however that this will only work if glWeight is used, there is no code in mesa at all to deal with weight vertex array (glWeightPointerARB). | |||
2006-12-12 | Bug 7260: mach64 texture memory mng cleanup | George Sapountzis | |
mach64 uses its own set of texture memory management routines which are buggy, running a second DRI client kills the first one. This patch ports mach64 code to the stock dri texture managment code. | |||
2006-12-12 | Bug 7861: mach64 with render acceleration should restore texture state | George Sapountzis | |
RENDER acceleration uses texturing, thus when RENDER acceleration is enabled, the mach64 DRI driver should restore texture state when acquiring the DRI lock. | |||
2006-12-12 | Bug 7790: Polygons incorrectly clipped by mach64 driver | George Sapountzis | |
un-break strict-aliasing rules | |||
2006-12-09 | i965: Fix a crash with wine by not allocating >1MB on the stack. | Eric Anholt | |
2006-12-08 | Update spot light params also for nv20 and nv30 | Patrice Mandin | |
2006-12-08 | grr, always check twice before commit | Patrice Mandin | |
2006-12-08 | Resend spot light parameters when part of it changes | Patrice Mandin | |
2006-12-08 | Skeletal extension handling across chipsets. | Ben Skeggs | |
2006-12-08 | NV_44 uses nv30InitStateFuncs too | Ben Skeggs | |
2006-12-08 | state cache is automagically flushed on a normal BEGIN_RING_SIZE | Ben Skeggs | |
2006-12-08 | Implement a simple nv30Clear, and make sure we get a nouveau_renderbuffer | Ben Skeggs | |
for the depth buffer and not a Mesa renderbuffer adaptor | |||
2006-12-08 | fix bug#9237 | Xiang, Haihao | |
2006-12-08 | fix bug#9045 | Xiang, Haihao | |
2006-12-08 | oops, typo | Ben Skeggs | |
2006-12-08 | Create visuals for modes the ddx provides | Ben Skeggs | |
2006-12-08 | oops, we don't want this by default just yet... | Ben Skeggs | |
2006-12-08 | Some work on buffer handling, most likely not entirely correct and | Ben Skeggs | |
incomplete. But, it works well enough that windows can be moved/resized. | |||
2006-12-07 | i915tex: Recalculate viewport related hardware state in intelWindowMoved(). | Michel Dänzer | |
This fixes vertically displaced rendering with some apps like Google Earth. Simplify other parts of the function somewhat. | |||
2006-12-06 | Make git ignore some more generated files. | Michel Dänzer | |
2006-12-06 | Make git ignore files only generated at build time. | Michel Dänzer | |
2006-12-06 | Re-generate options.h with Swedish translations. | Michel Dänzer | |
2006-12-06 | Swedish translation of driconf options. | Daniel Nylander | |
2006-12-03 | Fix the swtcl module. | Stephane Marchesin | |
2006-12-03 | Remove duplicate nv10 tcl defines | Patrice Mandin | |
2006-12-03 | Merge the pciid work. Use lock step versioning with the drm. | Stephane Marchesin | |
2006-12-03 | Fix a copy+paste'o that caused some *very* strange bugs.. | Ben Skeggs | |
2006-12-02 | Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ↵ | Gary Wong | |
unification. | |||
2006-12-01 | Fix an infinite loop error that may occur when many contexts are bound | Thomas Hellström | |
to the same drawable in a multithreading environment. This one slipped out of the texman merge. | |||
2006-11-30 | fix mixed conventional / generic vertex arrays which caused a wrong array ↵ | Roland Scheidegger | |
order leading to very bogus rendering (for instance WoW intro screen mentioned in #8250). | |||
2006-11-29 | fix a bug in the sanity code when outputting vertex progs | Roland Scheidegger | |
2006-11-29 | call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up ↵ | Roland Scheidegger | |
the change in the r200 driver accordingly. | |||
2006-11-29 | Add accelerated CopyPixels for non-overlapping, 1:1 blits. | Eric Anholt | |
Submitted by Gary Wong <gtw@gnu.org> | |||
2006-11-28 | Update miniglx support for new memory manager | Dave Airlie | |
2006-11-27 | remove assertions to match i915tex code (bug 8726) | Brian Paul | |
2006-11-27 | - Add InitInstruction to hw shader backend, and remove SetUnusedSource. | Ben Skeggs | |
- NV30FP/NV40VP: Clear any fields before we OR new values into them - NV40VP: It seems that it might be possible to write a result reg at the same time a temp is written. In InitInstruction, initialise OUT_DEST to OUT_DEST_TEMP so result regs don't get clobbered by default. | |||
2006-11-26 | Fix RSQ emulation | Ben Skeggs | |
2006-11-26 | Fix progs/fp/tri-xpd | Ben Skeggs | |
Fragprog consts are inlined, so make sure we update *all* occurances of a param :) | |||
2006-11-26 | Bug #6044: actually delete the texture object in mgaDeleteTexture | Tilman Sauerbeck | |
2006-11-25 | Incomplete shader stuff, should mostly work for NV40. Other cards, not so | Ben Skeggs | |
much.. | |||
2006-11-25 | fix scissor | Ben Skeggs | |
2006-11-24 | nv10,nv20,nv30: send correct values for spot light direction X,Y,Z and | Patrice Mandin | |
cutoff parameter C | |||
2006-11-24 | nv10: rename spot light coefs like nv20,nv30 | Patrice Mandin | |
2006-11-23 | Haihao Xiang's edgeflag patch. | Keith Whitwell | |
2006-11-23 | Haihao Xiang's pointsize initialization patch. | Keith Whitwell | |
2006-11-23 | That was really stupid. | Stephane Marchesin | |
2006-11-23 | realign some of the i830 code from the i915 | Dave Airlie | |