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path: root/src/mesa/drivers/dri
AgeCommit message (Expand)Author
2010-12-27i965: Internally enable GL_NV_blend_square on ES2.Kenneth Graunke
2010-12-27i965: don't spawn GS thread for LINELOOP on SandybridgeXiang, Haihao
2010-12-27i965: Flatten if-statements beyond depth 16 on pre-gen6.Kenneth Graunke
2010-12-25intel: Only do frame throttling at glFlush time when using frontbuffer.Eric Anholt
2010-12-24i965: use align1 access mode for instructions with execSize=1 in VSXiang, Haihao
2010-12-24i965: fix register region descriptionXiang, Haihao
2010-12-23intel: Remove unnecessary headers.Vinson Lee
2010-12-23i965: Remove unnecessary headers.Vinson Lee
2010-12-23i965: Keep around a copy of the VS constant surface dumping code.Eric Anholt
2010-12-23i965: Correct the dp_read message descriptor setup on g4x.Eric Anholt
2010-12-23i965: upload multisample state for fragment program changeZhenyu Wang
2010-12-23i965: Use MI_FLUSH_DW for blt ring flush on sandybridgeZhenyu Wang
2010-12-22i965: explicit tell header present for fb write on sandybridgeZhenyu Wang
2010-12-21i965: Avoid using float type for raw moves, to work around SNB issue.Eric Anholt
2010-12-21intel: Check for unsupported texture when finishing using as a render targetChris Wilson
2010-12-21nouveau: fix includes for latest libdrmBen Skeggs
2010-12-16r600c : inline vertex format is not updated in an app, switch to use vfetch c...richard
2010-12-16intel: Support glCopyTexImage() from XRGB8888 to ARGB8888.Eric Anholt
2010-12-16intel: Try to sanely check that formats match for CopyTexImage.Eric Anholt
2010-12-16intel: Drop commented intel_flush from copy_teximage.Eric Anholt
2010-12-16intel: Update renderbuffers before looking up CopyTexImage's read buffer.Eric Anholt
2010-12-16i965: Set the alternative floating point mode on gen6 VS and WM.Eric Anholt
2010-12-16i915: Fix INTEL_DEBUG=wm segmentation faultShuang He
2010-12-13i965: Add support for using the BLT ring on gen6.Eric Anholt
2010-12-13i965: Improve the hacks for ARB_fp scalar^scalar POW on gen6.Eric Anholt
2010-12-13i965: Fix gl_FragCoord.z setup on gen6.Eric Anholt
2010-12-13i956: Fix the old FP path fragment position setup on gen6.Eric Anholt
2010-12-13i965: Fix ARL to work on gen6.Eric Anholt
2010-12-13intel: Include stdbool so we can stop using GLboolean when we want to.Eric Anholt
2010-12-11r300/compiler: fix swizzle lowering with a presubtract source operandMarek Olšák
2010-12-11r300/compiler: fix LIT in VSMarek Olšák
2010-12-10i965: Put common info on converting MESA_FORMAT to BRW_FORMAT in a table.Eric Anholt
2010-12-10intel: Just use ChooseTextureFormat for renderbuffer format choice.Eric Anholt
2010-12-10intel: Add a couple of helper functions to reduce rb code duplication.Eric Anholt
2010-12-10intel: Add spans code for the ARB_texture_rg support.Eric Anholt
2010-12-10i965: support for two-sided lighting on SandybridgeXiang, Haihao
2010-12-09i965: Add support for gen6 reladdr VS constant loading.Eric Anholt
2010-12-09i965: Add support for gen6 constant-index constant loading.Eric Anholt
2010-12-09intel: Set the swizzling for depth textures using the GL_RED depth mode.Eric Anholt
2010-12-09intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.Eric Anholt
2010-12-09i965: Silence uninitialized variable warning.Vinson Lee
2010-12-09i965: remove unused variable since brw_wm_glsl.c removal.Eric Anholt
2010-12-09i965: Set render_cache_read_write surface state bit on gen6 constant surfs.Eric Anholt
2010-12-09i965: Set up the correct texture border color state struct for Ironlake.Eric Anholt
2010-12-09i965: Clean up VS constant buffer location setup.Eric Anholt
2010-12-09i965: Fix VS constants regression pre-gen6.Eric Anholt
2010-12-08i965: Drop push-mode reladdr constant loading and always use constant_map.Eric Anholt
2010-12-09radeon: bump mip tree levels to 15Alex Deucher
2010-12-08i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for GLSL.Eric Anholt
2010-12-08i965: Use the new pixel mask location for gen6 ARB_fp KIL instructions.Eric Anholt