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path: root/src/mesa/drivers/dri
AgeCommit message (Expand)Author
2009-06-29Revert "r200: make use of DMA buffers for Elts a lot better."Dave Airlie
2009-06-27radeon: Always initialize front and back renderbuffers if presentNicolai Hähnle
2009-06-27radeon: Update .gitignoreNicolai Hähnle
2009-06-26Merge branch 'arb_vertex_array_object'Brian Paul
2009-06-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-26intel / DRI2: Additional flush of fake front-buffer to real front-bufferIan Romanick
2009-06-26i965: fix fetching constants from constant buffer in glsl pathRoland Scheidegger
2009-06-22intel: enable GL_ARB_vertex_array_object extensionBrian Paul
2009-06-22i965: handle OPCODE_SWZ in the glsl pathRoland Scheidegger
2009-06-22intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.Michel Dänzer
2009-06-22i965: added intelFlush() call in intel_get_tex_image()Brian Paul
2009-06-19mesa: regenerated files related to GL_ARB_vertex_array_objectBrian Paul
2009-06-19intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.Eric Anholt
2009-06-19intel: Fix glClear behavior versus display lists.Eric Anholt
2009-06-19intel: Fixups for 'mesa: create/destroy buffer objects via driver functions'.Michel Dänzer
2009-06-19radeon: fix cube maps for non-mm pathRoland Scheidegger
2009-06-19r200: fix cube maps for non-mm pathRoland Scheidegger
2009-06-19i965: initial code for loops in vertex programsBrian Paul
2009-06-19i965: asst clean-ups, etc in brw_vs_emit()Brian Paul
2009-06-19i965: asst clean-ups, var renaming in brw_wm_emit_glsl()Brian Paul
2009-06-19radeons: use dp4 for position invariant vertex programsRoland Scheidegger
2009-06-19radeons: use dp4 for position invariant vertex programsRoland Scheidegger
2009-06-19Merge branch 'ext-provoking-vertex'Brian Paul
2009-06-17intel: remove extra \n from warning stringBrian Paul
2009-06-17i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison
2009-06-17i965: send all warnings through _mesa_warning()Robert Ellison
2009-06-17i965: fix segfault on low memory conditionsRobert Ellison
2009-06-17i915: Don't put VBOs in graphics memory unless required for an operation.Eric Anholt
2009-06-17i915: Fall back on NPOT textured metaops on 830-class.Eric Anholt
2009-06-17i915: Restore the Viewport and DepthRange functions on 8xx.Eric Anholt
2009-06-17i956: Make state dependency of SF on drawbuffer bounds match Mesa's.Eric Anholt
2009-06-17intel: Don't complain on falling back from PBO fastpaths.Eric Anholt
2009-06-17i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt
2009-06-17i915: Only use the new 945 cube layout for compressed textures.Eric Anholt
2009-06-17i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt
2009-06-17i965: Fix register allocation of GLSL fp inputs.Eric Anholt
2009-06-17intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt
2009-06-17intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt
2009-06-17intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt
2009-06-17intel: Map write-only buffer objects through the GTT when possible.Eric Anholt
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Brian Paul
2009-06-17mesa driconf: Add macro to specify an option with a quoted default value.Thomas Hellstrom
2009-06-17i965: Add decode for the G4X x,y offset in surface state.Eric Anholt
2009-06-17i965: Fix up texture layout for small things with wide pitches (tiled)Eric Anholt
2009-06-17i965: Fall back or appropriately adjust offsets of drawing to tiled regions.Eric Anholt
2009-06-18r300: use vbo_split_prims to split up large vertex buffers.Dave Airlie
2009-06-17i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.Eric Anholt
2009-06-18radeon: don't re-add BOs to validate listDave Airlie
2009-06-17radeon: Flush command buffer on viewport changeJerome Glisse
2009-06-17r300: don't emit vap index offset on r5xx hw when using csJerome Glisse