Age | Commit message (Collapse) | Author |
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Need to fix this, or get maybe rid of xf86drm.h which seems redundant
in a standalone build.
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-- make target is linux-dri
-- will attempt to build i830_dri.so
The object builds but hasn't been tested.
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Needed for linux-solo to build
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__driUtilCreateNewScreen returns NULL.
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- Don't lock in savageDDUpdateStatte, don't call savageEmitHwStateLocked
- Need to grab the lock for texture uploads now
- New SAVAGE_NEW_CULL bit in new_state to make sure that culling state and
raster_primitive are not examined at the wrong times.
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points and lines.
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commands, no vertex DMA.
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> of levels, including 0.
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texture heaps into account.
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Only available with Xlib driver for now.
Assorted clean-ups related to Draw/ReadBuffer().
Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
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A bit more cosmetics.
Improved state emit on Savage 3D/IX/MX.
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in another small speedup. Fixed a problem that was masked by that
WAIT_IDLE_EMPTY:
- flush command buffer and WAIT_IDLE_EMPTY before uploading textures
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buffer ..
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and r128_sarea.h since they are redundant now.
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of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
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fine ..
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