Age | Commit message (Collapse) | Author |
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Use _eglConfigToContextModesRec() function and remove need for
the _EGLConfig->glmode struct.
Silence some compiler warnings.
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modified code performs identically, but cuts 16KiB from the resulting
mga_dri.so.
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Do not set the NO_SEPARATE bit, as it causes problems with some
combinations of blend functions.
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allocate buffers bigger than that.
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using the RADEON_DEBUG environment variable.
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We need to plug in swsetup functions into the TNL module's callbacks.
Also, resize the framebuffer size when the drawable size changes.
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The DRM is responsible for emitting this quiescence sequence when
appropriate.
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Seems to be mostly working. Not all of egl API is implemented.
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The type of vertex data is opaque in the emit_* functions, so use GLvoid*
instead of char*. This also eliminates some compiler warnings.
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Fix a WARN_ONCE format string.
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same as tnl->render_inputs). Fixes recent tcl problems.
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dead code. This is just some clean-up work which should not have any
functional impact.
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to use RenderBuffers.
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but it seems to work
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Miniglxsample is still broken with double buffering issues.
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Calculated fbBPP
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