Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-12 | r300: use accelerated emit for CopyTex[Sub]Image functions | Maciej Cencora | |
2009-12-12 | r300: accelerated blit support | Maciej Cencora | |
2009-12-12 | r300: fix wrong assertion | Maciej Cencora | |
2009-12-12 | r300: export translateTexFormat function | Maciej Cencora | |
2009-12-12 | r300: refactor PVS code and constants emission | Maciej Cencora | |
2009-12-12 | r300: refactor R500 fragment program emission | Maciej Cencora | |
2009-12-12 | r300: refactor color buffer setup | Maciej Cencora | |
2009-12-12 | r300: use _mesa_meta_Clear for buffer clears | Maciej Cencora | |
2009-12-12 | r300: minor texture code refactoring | Maciej Cencora | |
2009-12-11 | mesa: remove unused ctx->Driver.ActiveTexture() hook | Brian Paul | |
2009-12-11 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/drivers/dri/intel/intel_span.c | |||
2009-12-11 | Merge branch 'mesa_7_6_branch' into mesa_7_7_branch | Brian Paul | |
2009-12-10 | i915: Add missing break statement in i915_debug_packet. | Vinson Lee | |
2009-12-10 | intel: Remove ARGB internal_format == GL_RGB hacks | Ian Romanick | |
Now that XRGB is supported, we don't need to hack around cases of an RGBA format buffer with an internal format of GL_RGB. | |||
2009-12-10 | intel: Make RGB textures use XRGB8888 | Ian Romanick | |
2009-12-10 | intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers. | Ian Romanick | |
2009-12-10 | i965: Fix handling of drawing to MESA_FORMAT_XRGB8888 | Ian Romanick | |
It turns out that 965 and friends cannot actually render to an xRGB surfaces. Instead, the surface has to be RGBA with writes to alpha disabled and the blend function modified to always use 1.0 for destination alpha. | |||
2009-12-10 | intel: Use spantmp2 GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REV for XRGB8888 | Ian Romanick | |
2009-12-10 | spantmp2: Add support for GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REV | Ian Romanick | |
This is really for MESA_FORMAT_XRGB8888. Clearly spantmp2.h needs some re-work. Any volunteers? | |||
2009-12-10 | intel: name in intel_create_renderbuffer was always 0, remove | Ian Romanick | |
2009-12-10 | intel: Use texformat accessor to get bytes-per-pixel | Ian Romanick | |
2009-12-10 | intel: softwareBuffer in intel_alloc_renderbuffer_storage was always false, ↵ | Ian Romanick | |
remove | |||
2009-12-10 | intel: Axe intel_renderbuffer::texformat | Ian Romanick | |
Since the texformat branch merge, the value of intel_renderbuffer::texformat is just a copy of gl_renderbuffer::Format. | |||
2009-12-10 | intel: Flush the render/texture cache when finishing render to texture. | Eric Anholt | |
Back when we were flushing the entire batch at BindFramebuffer, the kernel would notice the domain transition when someone went to texture from it and flush for us. We no longer do the batch flushing every time, so we get to do aggressive flushing until we move batchbuffer handling to libdrm. Fixes piglit fbo-flushing. Bug #25377. No noticeable performance loss on cairo-gl (so this is better than batch flushing). | |||
2009-12-10 | intel: Attempt to fix up after "Update vertex texture code." | Eric Anholt | |
The MaxCombinedTextureImageUnits is the total number of samplers that can be bound between vertex, geometry, and fragment, not 0. This should report the correct value on 965 now. Other DRI drivers may also need updating if their MaxVertexTextureImageUnits != 0 (for example, if using the sw vertex pipeline). It's not clear to me if there's going to be a valid value for this limit other than MaxTextureImageUnits + MaxVertexTextureImageUnits (+ MaxGeometryTextureImageUnits eventually). If not, then we should probably just move this into the core at Get time. Bug #25518 (wine regression). Fixes piglit vp-combined-image-units. | |||
2009-12-09 | r600 : add pre-compile mesa shader calling interface, in order to handle | Richard Li | |
complex built-in shader instructions. | |||
2009-12-09 | r600: fix state size prediction after dc0777d3 | Andre Maasikas | |
2009-12-08 | i965: Enable the accelerated ReadPixels path on gen4 along with pre-gen4. | Eric Anholt | |
Passes piglit pbo-read-argb8888, and doesn't otherwise regress quick.tests. | |||
2009-12-08 | r600: and finally fix SCS | Andre Maasikas | |
2009-12-08 | r600: remove (now) dead code | Andre Maasikas | |
2009-12-08 | r600: fix SIN also | Andre Maasikas | |
2009-12-08 | r600: use the new inline constants feature to fix COS | Andre Maasikas | |
2009-12-08 | r600: add assembler support for literal(inline) constants | Andre Maasikas | |
and use it in cubemap instruction sequence for testing | |||
2009-12-08 | r600: merge alu_instruction/alu_instruction2 | Andre Maasikas | |
2009-12-08 | r600: add ABS support for source regs to assembler | Andre Maasikas | |
use it in tex cube instruction sequence | |||
2009-12-08 | r600: glsl - allow specifying texture sampler via uniforms | Andre Maasikas | |
looks kinda hackish, should rethink later | |||
2009-12-08 | r600: implement FRAG_ATTRIB_FACE, glsl/twoside works | Andre Maasikas | |
2009-12-08 | r600: quick hack to get KIL_NV working - does condition TR only for now | Andre Maasikas | |
2009-12-08 | r600: wip glsl - refactor conditional instructions a bit | Andre Maasikas | |
remember the dst register which is used for cond updates when it's time to use the cond codes issue a separate PRED instruction | |||
2009-12-08 | r600: execute SET funtions on all channels | Andre Maasikas | |
seems assemble_LOGIC was meant for non-condition-code instructions so execute in for all components as previously | |||
2009-12-18 | i915: Fix GL_TEXTURE_MAX_LEVEL support (piglit levelclamp test). | Eric Anholt | |
2009-12-18 | i915: Clean up some unnecessary x/y miptree code. | Eric Anholt | |
The base of the texture is always the base of the miptree. If it wasn't, we'd have issues with this code due to miptrees not walking the same direction for all LODs. | |||
2009-12-18 | i965: Add support for OPCODE_CMP in the VS to fix GLSL sqrt() | Eric Anholt | |
Bug #25628. Fixes piglit case glsl-vs-sqrt-zero. | |||
2009-12-08 | Merge branch 'mesa_7_7_branch' | Andre Maasikas | |
Conflicts: src/mesa/drivers/dri/r600/r700_assembler.c src/mesa/main/version.h | |||
2009-12-08 | Merge branch 'mesa_7_6_branch' into mesa_7_7_branch | Andre Maasikas | |
2009-12-08 | r600: add support for TXB instruction | Andre Maasikas | |
makes testing other things easier - does not hang the card TODO: enable TEX dependency tracking in vertex programs | |||
2009-12-08 | r600: reorder state for render_target and blend | Andre Maasikas | |
First time around render targets are not enabled yet (done in r700SendRenderTargetState) so blend state is not emitted for any targets. Affects first glClear in some mesa tests. As a quick fix reorder state emit so that target is set first | |||
2009-12-07 | Merge branch 'mesa_7_6_branch' into mesa_7_7_branch | Ian Romanick | |
Conflicts: progs/demos/projtex.c progs/xdemos/glxinfo.c src/mesa/main/version.h To fix the confilicts in projtex.c and glxinfo.c I just took the code from mesa_7_6_branch. The conflicts seem to have occured from cherry-picks from mesa_7_7_branch to mesa_7_6_branch followed by commmits just to mesa_7_6_branch. | |||
2009-12-07 | Revert "intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system ↵ | Ian Romanick | |
buffers." This reverts commit 4598942b1b88a2a7d5af7febae7e79eedf00e385. XRGB8888 doesn't work as intended. Revert this for now, and we'll revisit it for 7.8 or something. | |||
2009-12-07 | radeon: fix cases when only first image where put directly into miptree. | Maciej Cencora | |
Make sure that minimal width, height and depth of texture image is 1. |