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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2009-06-24
intel: fix additional merge conflicts missed in previous commit
Brian Paul
2009-06-24
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-23
i965: Disable texture tiling by default.
Eric Anholt
2009-06-23
i965: Set the max index buffer address correctly according to the docs.
Eric Anholt
2009-06-23
i965: Don't set a reserved bit in MI_FLUSH.
Eric Anholt
2009-06-23
i965: Fix depth-texture Y-tiling detection for sized internal formats.
Eric Anholt
2009-06-23
i965: Fix packed depth/stencil textures to be Y-tiled as well.
Eric Anholt
2009-06-23
intel: Bail on blits with non-tile-aligned offsets.
Eric Anholt
2009-06-23
intel: Avoid trying to do blits to Y tiled regions.
Eric Anholt
2009-06-23
intel: Fix some potential writes to zero-copy PBOs when used as regions.
Eric Anholt
2009-06-23
intel: Remove long-unused intel_region_fill and intelEmitFillBlit.
Eric Anholt
2009-06-23
intel: Refuse to do texture tiling if we don't have the kernel support.
Eric Anholt
2009-06-23
Fix crash when debug output is enabled and sarea is notset in r200Clear
Pauli Nieminen
2009-06-22
i965: handle OPCODE_SWZ in the glsl path
Roland Scheidegger
2009-06-22
intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.
Michel Dänzer
2009-06-22
i965: added intelFlush() call in intel_get_tex_image()
Brian Paul
2009-06-22
i965: Fix warnings in intel_pixel_read.c.
Eric Anholt
2009-06-22
intel: Fix glReadPixels regression since changing context init order.
Michel Dänzer
2009-06-19
intel: Also get the DRI2 front buffer when doing front buffer reading.
Eric Anholt
2009-06-19
intel: Update Mesa state before span setup in glReadPixels.
Eric Anholt
2009-06-19
intel: Move intel_pixel_read.c to shared for use with i965.
Eric Anholt
2009-06-19
intel: Don't map regions with drm_intel_gem_bo_map_gtt() unless they're tiled.
Eric Anholt
2009-06-19
intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.
Eric Anholt
2009-06-19
intel: Fix glClear behavior versus display lists.
Eric Anholt
2009-06-19
intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.
Eric Anholt
2009-06-19
intel: Fix glClear behavior versus display lists.
Eric Anholt
2009-06-19
intel: Do not access pbo's buffer directly when attaching.
Chia-I Wu
2009-06-19
intel: Data are copied in the wrong direction when breaking COW tie.
Chia-I Wu
2009-06-19
intel: Fix migration from sys_buffer in intel_bufferobj_buffer.
Chia-I Wu
2009-06-20
radeon: make cubemap mipmap generation work
Roland Scheidegger
2009-06-19
intel: Fixups for 'mesa: create/destroy buffer objects via driver functions'.
Michel Dänzer
2009-06-19
radeon: fix cube maps for non-mm path
Roland Scheidegger
2009-06-19
r200: fix cube maps for non-mm path
Roland Scheidegger
2009-06-19
i965: initial code for loops in vertex programs
Brian Paul
2009-06-19
i965: asst clean-ups, etc in brw_vs_emit()
Brian Paul
2009-06-19
i965: asst clean-ups, var renaming in brw_wm_emit_glsl()
Brian Paul
2009-06-19
radeons: use dp4 for position invariant vertex programs
Roland Scheidegger
2009-06-19
radeons: use dp4 for position invariant vertex programs
Roland Scheidegger
2009-06-19
Merge branch 'ext-provoking-vertex'
Brian Paul
2009-06-17
intel: remove extra \n from warning string
Brian Paul
2009-06-17
i965: fix 1D texture borders with GL_CLAMP_TO_BORDER
Robert Ellison
2009-06-17
i965: send all warnings through _mesa_warning()
Robert Ellison
2009-06-17
i965: fix segfault on low memory conditions
Robert Ellison
2009-06-17
i915: Don't put VBOs in graphics memory unless required for an operation.
Eric Anholt
2009-06-17
i915: Fall back on NPOT textured metaops on 830-class.
Eric Anholt
2009-06-17
i915: Restore the Viewport and DepthRange functions on 8xx.
Eric Anholt
2009-06-17
i956: Make state dependency of SF on drawbuffer bounds match Mesa's.
Eric Anholt
2009-06-17
intel: Don't complain on falling back from PBO fastpaths.
Eric Anholt
2009-06-17
i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.
Eric Anholt
2009-06-17
i915: Only use the new 945 cube layout for compressed textures.
Eric Anholt
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