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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2011-01-14
i965: Add an invalidation of live intervals after register splitting.
Eric Anholt
2011-01-14
i915: Fix compiler warning from sw fallback removal change.
Eric Anholt
2011-01-14
i965: fix fbo-srgb on i965.
Dave Airlie
2011-01-13
i915: Disable extension OES_standard_derivatives
Chad Versace
2011-01-13
i965: Remove unnecessary headers.
Vinson Lee
2011-01-13
dri_util: fail driCreateNewScreen if InitScreen is NULL
Paulo Zanoni
2011-01-12
i965/fs: Do flat shading when appropriate.
Eric Anholt
2011-01-12
i965: Clarify when we need to (re-)calculate live intervals.
Eric Anholt
2011-01-12
i965/vs: When MOVing to produce ABS, strip negate of the operand.
Eric Anholt
2011-01-12
i965/fs: When producing ir_unop_abs of an operand, strip negate.
Eric Anholt
2011-01-11
i965: Tighten up the check for flow control interfering with coalescing.
Eric Anholt
2011-01-11
i965: Remove dead fallback for stencil _Enabled but no stencil buffer.
Eric Anholt
2011-01-11
r600c: add evergreen ARL support.
Alberto Milone
2011-01-10
i965: Use a new miptree to avoid software fallbacks due to drawing offset.
Eric Anholt
2011-01-10
intel: Drop the speculatively-use-firstImage-mt in validation.
Eric Anholt
2011-01-10
intel: Don't relayout the texture on maxlevel change.
Eric Anholt
2011-01-10
intel: When making a new teximage miptree, make a full one.
Eric Anholt
2011-01-10
Revert "intel: Always allocate miptrees from level 0, not tObj->BaseLevel."
Eric Anholt
2011-01-10
i965: Add #defines for HiZ and separate stencil buffer commands.
Kenneth Graunke
2011-01-10
i965: Add new HiZ related bits to WM_STATE.
Kenneth Graunke
2011-01-10
i965: Rename more #defines to 3DSTATE rather than CMD or CMD_3D.
Kenneth Graunke
2011-01-10
i965: Remove unused #defines which only contain the sub-opcode.
Kenneth Graunke
2011-01-09
r600: Include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-09
r300: Include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-09
r200: Include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-09
radeon: Include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-09
dri/nouveau: Include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-09
intel: Include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-07
intel: Make renderbuffer tiling choice match texture tiling choice.
Eric Anholt
2011-01-07
intel: Use the _BaseFormat from MESA_FORMAT_* in renderbuffer setup.
Eric Anholt
2011-01-07
i915: Drop old checks for the settexoffset hack.
Eric Anholt
2011-01-07
i915: Don't claim to support AL1616 when neither 830 nor 915 does it.
Eric Anholt
2011-01-07
intel: Add a vtbl hook for determining if a format is renderable.
Eric Anholt
2011-01-07
intel: expose ARB_framebuffer_object in the i915 driver.
Eric Anholt
2011-01-07
i965: Avoid double-negation of immediate values in the VS.
Eric Anholt
2011-01-07
r600c: fix up SQ setup in blit code for Ontario/NI
Alex Deucher
2011-01-06
r600c: add support for NI asics
Alex Deucher
2011-01-06
i965: Rename various gen6 #defines to match the documentation.
Kenneth Graunke
2011-01-06
mesa: fix build for NetBSD
Pierre Allegraud
2011-01-06
i965: skip too small size mipmap
Zou Nan hai
2011-01-05
i915: Fix build for previous commit.
Eric Anholt
2011-01-05
intel: Always allocate miptrees from level 0, not tObj->BaseLevel.
Eric Anholt
2011-01-05
intel: Drop unused first/lastlevel args to miptree_create_for_region.
Eric Anholt
2011-01-05
intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.
Eric Anholt
2011-01-05
i915: Enable LOD preclamping on 8xx like on 915/965.
Eric Anholt
2011-01-05
i915: Implement min/max lod clamping in hardware on 8xx.
Eric Anholt
2011-01-05
intel: Drop TEXTURE_RECTANGLE check in miptree layout setup.
Eric Anholt
2011-01-05
intel: Clean up redundant setup of firstLevel.
Eric Anholt
2011-01-05
intel: Drop a check for GL_TEXTURE_4D_SGIS.
Eric Anholt
2011-01-05
i965: Simplify the renderbuffer setup code.
Eric Anholt
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