Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-26 | Support linear format in i965. | Haihao Xiang | |
Fix bug #117 #118 | |||
2006-12-13 | Merge git://proxy01.pd.intel.com:9419/git/mesa/mesa into crestline | Nian Wu | |
2006-12-14 | submit vertex weights to make World of Warcraft maybe happy (bug 8250) | Roland Scheidegger | |
submit the vertex weights to hw, which will enable broken vertex programs errorneously using them to work. Note however that this will only work if glWeight is used, there is no code in mesa at all to deal with weight vertex array (glWeightPointerARB). | |||
2006-12-13 | Fix bug #93, i965 driver not thread safe. | Zou Nan hai | |
I am not confident of it is 100% thread safe now. bufmgr_fake.c need a total rewrite later (cherry picked from 606632ca27558ee1335be2f4a5906f2baa240a6a commit) | |||
2006-12-13 | fix bug #99. | Zou Nan hai | |
prim_count overflow when there is more than 1 cliprect (cherry picked from 84b958d66fe7d3fe03ed12b493e3f3197f656531 commit) | |||
2006-12-13 | ARB_occlusion_query support | Zou Nan hai | |
2006-12-13 | if (tex width < 4), mipmap calculation will be out of range | Zou Nan hai | |
2006-12-12 | Bug 7260: mach64 texture memory mng cleanup | George Sapountzis | |
mach64 uses its own set of texture memory management routines which are buggy, running a second DRI client kills the first one. This patch ports mach64 code to the stock dri texture managment code. | |||
2006-12-12 | Bug 7861: mach64 with render acceleration should restore texture state | George Sapountzis | |
RENDER acceleration uses texturing, thus when RENDER acceleration is enabled, the mach64 DRI driver should restore texture state when acquiring the DRI lock. | |||
2006-12-12 | Bug 7790: Polygons incorrectly clipped by mach64 driver | George Sapountzis | |
un-break strict-aliasing rules | |||
2006-12-10 | Avoid branch instructions while in single program flow mode. | Eric Anholt | |
There is an errata for Broadwater that threads don't have the instruction/loop mask stacks initialized on thread spawn. In single program flow mode, those stacks are not writable, so we can't initialize them. However, they do get read during ELSE and ENDIF instructions. So, instead, replace branch instructions in single program flow mode with predicated jumps (ADD to the ip register), avoiding use of the more complicated branch instructions that may fail. This is also a minor optimization as no ENDIF equivalent is necessary. | |||
2006-12-10 | Connect INTEL_DEBUG=sync up to cmd/batch ioctls. | Eric Anholt | |
2006-12-10 | adding pci id of Crestline | Wang Zhenyu | |
2006-12-09 | i965: Fix a crash with wine by not allocating >1MB on the stack. | Eric Anholt | |
2006-12-08 | fix bug#9237 | Xiang, Haihao | |
2006-12-08 | fix bug#9045 | Xiang, Haihao | |
2006-12-07 | i915tex: Recalculate viewport related hardware state in intelWindowMoved(). | Michel Dänzer | |
This fixes vertically displaced rendering with some apps like Google Earth. Simplify other parts of the function somewhat. | |||
2006-12-06 | Make git ignore some more generated files. | Michel Dänzer | |
2006-12-06 | Make git ignore files only generated at build time. | Michel Dänzer | |
2006-12-06 | Re-generate options.h with Swedish translations. | Michel Dänzer | |
2006-12-06 | Swedish translation of driconf options. | Daniel Nylander | |
2006-12-02 | Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ↵ | Gary Wong | |
unification. | |||
2006-12-01 | Fix an infinite loop error that may occur when many contexts are bound | Thomas Hellström | |
to the same drawable in a multithreading environment. This one slipped out of the texman merge. | |||
2006-11-30 | fix mixed conventional / generic vertex arrays which caused a wrong array ↵ | Roland Scheidegger | |
order leading to very bogus rendering (for instance WoW intro screen mentioned in #8250). | |||
2006-11-29 | fix a bug in the sanity code when outputting vertex progs | Roland Scheidegger | |
2006-11-29 | call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up ↵ | Roland Scheidegger | |
the change in the r200 driver accordingly. | |||
2006-11-29 | Add accelerated CopyPixels for non-overlapping, 1:1 blits. | Eric Anholt | |
Submitted by Gary Wong <gtw@gnu.org> | |||
2006-11-28 | Update miniglx support for new memory manager | Dave Airlie | |
2006-11-27 | remove assertions to match i915tex code (bug 8726) | Brian Paul | |
2006-11-26 | Bug #6044: actually delete the texture object in mgaDeleteTexture | Tilman Sauerbeck | |
2006-11-23 | Haihao Xiang's edgeflag patch. | Keith Whitwell | |
2006-11-23 | Haihao Xiang's pointsize initialization patch. | Keith Whitwell | |
2006-11-23 | realign some of the i830 code from the i915 | Dave Airlie | |
2006-11-23 | fixup draw/depth region handling in i830 along lines of i915 | Dave Airlie | |
2006-11-21 | fix segfault with ATI_fs when trying to use a not enabled texture unit (bug ↵ | Roland Scheidegger | |
#9110). | |||
2006-11-21 | blend, logicop changes for intelEmitCopyBlit backported to i915 | Keith Whitwell | |
2006-11-21 | Gary Wong's patches for CopyPixels Logiop (enable) and Blend | Keith Whitwell | |
(disallow). Slightly cleaned to disallow on all blend states for code consiseness and turn a table lookup into a function to match other code in the driver. | |||
2006-11-21 | Gary Wong's fix for 64 bit cleanness of vertex program inputs bitmask. | Keith Whitwell | |
2006-11-21 | Commit Gary Wong & Keith Packard's changes for bug 8867 -- adjust code | Keith Whitwell | |
after repositioning of INDEX value in BRW_ATTRIB enum. | |||
2006-11-20 | Disable fragment program debug messages. | Rune Petersen | |
2006-11-20 | Don't perform dangling attribute check on POS attribute. It can't by | Keith Whitwell | |
definition dangle (every vertex has a position). However save->currentsz isn't properly maintained for this attribute, as there is no current position value to track. Reported by Haihao Xiang. | |||
2006-11-17 | fragment.position support | Rune Petersen | |
World position is calculated in the vertex shader and passed to the fragment shader via an unused texcoord. | |||
2006-11-17 | r300_select_vertex_shader4: | Rune Petersen | |
Makes the vertex program output from the fragment input. It makes the driver capable of catching output-input mismatches safely. Primarily based on some of Aapo Tahkola's code. | |||
2006-11-16 | remove unused imesa local var to silence warnings | Brian Paul | |
2006-11-16 | Make sure vbo's are mapped before accessing their contents in | Keith Whitwell | |
api_arrayelt.c. Reported by Haihao Xiang. | |||
2006-11-15 | Add a size parameter to _mesa_add_unnamed_constant() and | Brian Paul | |
_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4). Always 4 for now... | |||
2006-11-15 | Remove use of GetBufferSize (depreciated). | Jerome Glisse | |
2006-11-14 | Enable GLX_SGI_make_current_read for tdfx. | Ian Romanick | |
Implement GLX_SGI_make_current_read for tdfx. Remove annoying debug printf in tdfxSwapBuffers. Updated a comment in drirenderbuffer.h to note that the tdfx driver uses a flag that was previously only used by s3v. This code was tested with glxgears, wincopy, and manywin. | |||
2006-11-13 | Clean-up compiler warnings. | Ian Romanick | |
2006-11-13 | Implement GL_ARB_occlusion_query. | Ian Romanick | |
Based on the old code that implemented GL_HP_occlusion_test, implement GL_ARB_occlusion_query. This code passes progs/demo/arbocclude. |