Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-02-26 | added _tnl_allow_vertex/pixel_fog() calls | Brian Paul | |
2004-02-25 | Call _tnl_allow_pixel/vertex_fog in savageCreateContext. (Brian Paul) | Felix Kuehling | |
2004-02-24 | call _tnl_allow_pixel/vertex_fog() funcs | Brian Paul | |
2004-02-23 | updates from Erdi Chen | Brian Paul | |
2004-02-23 | delete the textures | Dave Airlie | |
2004-02-22 | Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVS | Felix Kuehling | |
with modifications to make it work with current Mesa 6. | |||
2004-02-16 | texture env combine refactor (Andreas Stenglein), following the same ↵ | Roland Scheidegger | |
principles as the refactored code already present in the R200 driver | |||
2004-02-13 | Minor tweaks to get the fbconfig list returned by __driCreateNewScreen | Ian Romanick | |
to pass through filter_modes (in libGL) properly. | |||
2004-02-12 | Fix a problem that caused the new interface code to not actually be | Ian Romanick | |
used. Fix a couple problems that confound the fbconfig filtering code in libGL. | |||
2004-02-12 | Enable use of new DRI interface in MGA driver. | Ian Romanick | |
2004-02-12 | minor cleanups from t_dd_vb.c | Dave Airlie | |
2004-02-12 | remove vertex_stride_shift, fix up code to not need it | Dave Airlie | |
2004-02-12 | fix up specular color/fog and triangle vertex retrieval | Dave Airlie | |
2004-02-12 | fixup vertex building code .. | Dave Airlie | |
2004-02-12 | more updates , gears sorta works | Dave Airlie | |
2004-02-11 | initialise VBLANK | Dave Airlie | |
2004-02-11 | Initial pass at adding support for the new DRI driver interfaces to | Ian Romanick | |
the R200 driver. Not as clean / well commented as it should / could be. | |||
2004-02-10 | change lighting to use MULT instead of PREMULT (i.e. move some lighting ↵ | Roland Scheidegger | |
color calculations to the GPU) | |||
2004-02-10 | Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ↵ | Roland Scheidegger | |
color calculations to the GPU). Two-side lighting fallback no longer needed and eliminated. | |||
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | |
ARB_texture_env_combine state. | |||
2004-02-06 | remove bogus check of texture target in R200TexParameter | Roland Scheidegger | |
2004-02-06 | align blits for texture rectangles correctly, fix potential problem ↵ | Roland Scheidegger | |
overwriting dma region | |||
2004-02-06 | fix potential problem overwriting dma region | Roland Scheidegger | |
2004-02-06 | remove bogus check of texture target in RadeonTexParameter | Roland Scheidegger | |
2004-02-06 | fix missing include for SOLO build | Dave Airlie | |
2004-02-06 | Remove warnings from mach64 build, fix up some _SOLO stuff, | Dave Airlie | |
update to newer Mesa interfaces... | |||
2004-02-05 | Initial mach64 driver import for DRI mach64-0-0-6 branch, | Dave Airlie | |
this compiles but I doubt it works but it is a better starting point than the branch | |||
2004-02-05 | fix ugly bug triggered by macro expansion | Dave Airlie | |
2004-02-02 | Include context.h in radeon_state.c. | Felix Kuehling | |
2004-01-30 | Minor fixes for recent Mesa 6.1 changes | Brian Paul | |
2004-01-30 | Via Unichrome/cle266 driver (Erdi Chen) | Brian Paul | |
2004-01-28 | Fixed a cut-and-paste bug from the BlendFuncSeparate driver interface | Ian Romanick | |
change. | |||
2004-01-28 | Use NEED_SECONDARY_COLOR() for checking specular state at all times | Keith Whitwell | |
when ctx->_TriangleCaps might be inaccurate (ie while ctx->NewState might be non-zero). | |||
2004-01-28 | fix breakage associated with pointers not being initialised in | Dave Airlie | |
mesa_create_context | |||
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-26 | remove bogus assertion in DeleteTexture() function | Brian Paul | |
2004-01-26 | Make the drivers using the common texmem code work with NewTextureObject | Felix Kuehling | |
in Mesa. This is analogous to changes idr made to the r200 driver. Patch submitted by Andreas Stenglein. | |||
2004-01-24 | Parse radeon, not r200 configuration in radeonCreateContext. | Felix Kuehling | |
2004-01-24 | Fix hardware ROP state handling (Roland Scheidegger) | Michel Dänzer | |
2004-01-23 | more fixing for tdfxUpdateTexturePalette | Brian Paul | |
2004-01-23 | a few more tweaks | Brian Paul | |
2004-01-23 | fix assorted compilation issues | Brian Paul | |
2004-01-23 | Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state change | Michel Dänzer | |
(Roland Scheidegger), and update lighting state unconditionally there. Fixes lighting oddities in the xscreensaver endgame hack, bzflag and possibly elsewhere. | |||
2004-01-23 | Fix attenuation hardware state handling, inspired by the R200 DDK reference | Michel Dänzer | |
driver (our r200 driver basically didn't do this at all, maybe got lost along the way?) | |||
2004-01-23 | Initial support for floating point and signed texture formats. | Brian Paul | |
New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts. | |||
2004-01-22 | Corrected a comment about how the DOT3 hardware works in the R200. | Ian Romanick | |
2004-01-21 | Silence some compiler warnings. | Ian Romanick | |
2004-01-21 | Make the R200 driver work with the NewTextureObject in Mesa. Other | Ian Romanick | |
drivers that use the texmem interface will likely need similar changes. | |||
2004-01-21 | Use new EMIT_PAD functionality for spec and/or fog as available. | Keith Whitwell | |
Fix a couple of problems with texture emit. |