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path: root/src/mesa/drivers/dri
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2010-03-17intel: Return false like other blit failure paths if out of aperture.Eric Anholt
The primary consumer of this (miptree relayout) already has this code for handling failure, and the other paths want to know if failure actually occurs and do something appropriate, which may not include memcpy.
2010-03-17intel: Respect src pitch in _mesa_copy_rect().Eric Anholt
If a non-zero src_y was used, this would break piglit depth-level-clamp.
2010-03-17intel: Rely on allocated region pitch for the miptree pitch.Eric Anholt
Bug #26966: 945 miptree pitch disagreement with libdrm.
2010-03-17intel: Assert that the linear blits succeed.Eric Anholt
We don't have any fallback code here, and we want to avoid this path if failure would happen, so just assert.
2010-03-17intel: Remove level_offset now that it's unused.Eric Anholt
This is the last pitch-dependent part of miptree setup.
2010-03-17intel: Remove extra tiling setting after allocating a tiled region.Eric Anholt
2010-03-17intel: Rename the z24_x8 depth spans to z24_s8 since they do stencil too.Eric Anholt
2010-03-17Merge branch '7.8' into masterPauli Nieminen
Conflicts: Makefile src/mesa/main/version.h
2010-03-16i965: Fix readpixels from ReadBuffer != DrawBuffer.Eric Anholt
Fixes piglit fbo-readdrawpix.
2010-03-16i965: Fix inversion for glCopyPixels to/from FBOs.Eric Anholt
fixes piglit fbo-copypix.
2010-03-16intel: Remove more code for x8z24 visuals, since we only do s8z24.Eric Anholt
2010-03-16Revert "i965: Do VS SGT, SLT, and friends using CMP, SEL instead of CMP, ↵Eric Anholt
MOV, MOV." This reverts commit 8ef3b1834a896927bdd4f2aea552cdb732849da9. Fixes piglit glsl-vs-if.
2010-03-16Revert "i965: Do FS SLT, SGT, and friends using CMP, SEL instead of CMP, ↵Eric Anholt
MOV, MOV." This reverts commit 46450c1f3f93bf4dc96696fc7e0f0eb808d9c08a. I was wrong about null reg behavior -- it reads undefined, not 0. And they're not kidding.
2010-03-16i965: Fix ENDLOOP to only patch up this loop's BREAK and CONT.Eric Anholt
Corresponds to d225a25e21a24508aea3b877c78beb35502e942d and fixes piglit glsl-fs-loop-nested. Bug #25173. (cherry picked from commit a81836ee2fe5092d695b717addf8cec91f569777)
2010-03-16i965: Unalias all GLSL source regs from the destination regs used.Eric Anholt
We were doing it ad-hoc before, as instructions with potential aliasing problems were identified. But thanks to swizzling basically anything can have aliasing, so just do it generally at source reg setup time. This is somewhat inefficient, because sometimes an operation doesn't need unaliasing protection if the swizzling is safe, but the unaliasing before didn't cover those cases either. Fixes piglit glsl-fs-loop. (cherry picked from commit 6b194dab6b4d9f12cdd54c699b23c0d3420a49c2)
2010-03-16i965: Fix nested loops in the VS.Eric Anholt
We were patching up all the break and continues between the start of our loop and the end of our loop, even if they were breaks/continues for an inner loop. Avoiding patching already patched breaks/continues fixes piglit glsl-vs-loop-nested. (cherry picked from commit f6f547d87ea68f44c50a0b0231b7360ca94b2975)
2010-03-16i965: Fix up VP constbuf leak on program delete.Eric Anholt
(cherry picked from commit 7f6d2754d586545ab6c970acffdd897294879039)
2010-03-16i965: Fix up the handling of point sprite coordinate replacement.Eric Anholt
The code was walking over the regs of pairs of attributes and checking whether the attribute with a given reg index had point sprite enabled. So the point sprite setup code was rarely even getting executed. Instead, we need to determine which channels of a reg need point sprite coordinate replacement. In addition, it was multiplying the attribute by 1/w, when it's supposed to cover (0, 1) in each direction regardless of w, and it wasn't filling in the Z and W components of the texcoord as specified. Fixes piglit point-sprite and the spriteblast demo. Bug #24431, #22245. (cherry picked from commit bc632d04370566c1156cbd0345fe303834f0b910)
2010-03-16i965: Add support for the CMP opcode in the GLSL path.Eric Anholt
This would be triggered by use of sqrt() along with control flow. Fixes piglit-fs-sqrt-branch and a bug in Yo Frankie!. (cherry picked from commit 48dca99feb394febc3af44e14f23fb12a9cc9204)
2010-03-16i965: Fix the response len of masked sampler messages for 8-wide dispatch.Eric Anholt
The bad response length would hang the GPU with a masked sample in a shader using control flow. For 8-wide, the response length is always 4, and masked slots are just not written to. brw_wm_glsl.c already allocates registers in the right locations. Fixes piglit glsl-fs-bug25902 (fd.o bug #25902). (cherry picked from commit f6d210c284751ac50a8d6358de7e75a1ff1e4ac7) (cherry picked from commit dc8c0359448cdae7b367552ba58783c04b199778)
2010-03-16Correct GL_EQUIV code in r67/7xx.Matthew W. S. Bell
From 247e121106e8d3e389f2e5a6edf13ea70ac18df7 Mon Sep 17 00:00:00 2001 These seem to be documented in <http://www.svgopen.org/2003/papers/RasterOperationsUsingFilterElements/index.html>.
2010-03-16radeon: Fix buffer object unmap to be called only once for dma buffers.Pauli Nieminen
If flush happens inside radeonRefillCurrentMaRegion the last dma buffer would be unmapped twice. Unmapping buffer when moving buffer to wait list fixes the mapping error.
2010-03-15dri/common: mv __driUtilMessage to utils.cGeorge Sapountzis
allows to link with xmlconfig without dri_util, and has nothing drm-specific.
2010-03-15dri/swrast: add comment in case it's not clearGeorge Sapountzis
2010-03-15dri/swrast: drop mtypes.h from dri_swGeorge Sapountzis
2010-03-15dri/swrast: update copyright emailGeorge Sapountzis
2010-03-15dri/swrast: port to dri_sw (drawable)George Sapountzis
2010-03-15dri/swrast: port to dri_sw (context)George Sapountzis
2010-03-15dri/swrast: port to dri_swGeorge Sapountzis
2010-03-15dri: add dri_sw.c helperGeorge Sapountzis
This is dri_util.c stripped from the drm-specific bits and will be used for both classic and gallium swrast_dri.so
2010-03-13radeon: add some debuging info for glCopyTex(Sub)ImageMaciej Cencora
2010-03-13r300: blits for small dst pitch work just fineMaciej Cencora
2010-03-13radeon: fix gl format to mesa format mapping and add GL_BGRA formatsMaciej Cencora
2010-03-13radeon: fix glCopyTex(Sub)ImageMaciej Cencora
Fallback to swrast for software renderbuffers
2010-03-12i965: Clarify the roles of emit_pixel_xy(), emit_delta_xy(), emit_wpos_xy().Eric Anholt
2010-03-12i965: Clarify that DELTAXY always occurs for both X and Y.Eric Anholt
2010-03-12i965: Do FS SLT, SGT, and friends using CMP, SEL instead of CMP, MOV, MOV.Eric Anholt
2010-03-12i965: Do VS SGT, SLT, and friends using CMP, SEL instead of CMP, MOV, MOV.Eric Anholt
2010-03-12i965: Fix up VS DP4 sequences to avoid dependency control.Eric Anholt
This is recommended by the B-Spec. I wasn't able to measure any difference in ETQW.
2010-03-12i965: When doing a swizzled kill pixel, don't do redundant channel compares.Eric Anholt
This was obvious when looking at the compiled output of ETQW's shaders.
2010-03-12i965: Use the SEL instruction to implement MIN and MAX.Eric Anholt
Saves an instruction over doing conditional moves.
2010-03-12Merge branch '7.8'Michel Dänzer
2010-03-12r100/r200/r300/r300: only enable accelerated pixel ops with kmsAlex Deucher
fixes fdo bug 27043
2010-03-12dri/r700: include shader/programopt.h instead of programopt.c.Luc Verhaegen
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-03-12Grammar and spelling fixesJeff Smith
Signed-off-by: Jeff Smith <whydoubt@yahoo.com> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-03-11radeon: Fix memory leaks from early return.Vinson Lee
2010-03-11r200: support additional blit formatsAlex Deucher
swizzle in the pixel shader
2010-03-11dri/nouveau: Just reemit the BO state on pushbuf flush.Francisco Jerez
Reemitting dirty states on flush causes problems if the GL context isn't fully consistent when we get to it. It didn't serve any specific purpose, so, use nouveau_bo_state_emit instead.
2010-03-10i965: Use the PLN instruction when possible in interpolation.Eric Anholt
Saves an instruction in PINTERP, LINTERP, and PIXEL_W from brw_wm_glsl.c For non-GLSL it isn't used yet because the deltas have to be laid out differently.
2010-03-10i965: Set up the execution size before relying on it.Eric Anholt
Fixes hangs with texturing in the non-GLSL path since f6d210c284751ac50a8d6358de7e75a1ff1e4ac7