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2009-06-17i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.Eric Anholt
This may hurt if miptree relayout occurs, since we can't blit Y tiled objects. But it corrects depth tests on FBOs using textures.
2009-06-18radeon: don't re-add BOs to validate listDave Airlie
if its on the list its on the list don't go readding it. multitexturing from the same texture could cause this.
2009-06-17radeon: Flush command buffer on viewport changeJerome Glisse
We flush the command buffer so we don't emit mixed state (with new and previous buffer size) command buffer, this is especialy affecting zbuffer states.
2009-06-17r300: don't emit vap index offset on r5xx hw when using csJerome Glisse
vap index offset is programmed to 0 by the kernel, it would add work to kernel checker to allow userspace programming of this so it's now disallowed with CS on KMS.
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Dave Airlie
Two parts to this: One we don't keep pointers to possibly freed memory anymore once we unbind the drawables from the context. Brian I need to figure out what the comment you made there, can we get a glean/piglit test so we can fix it properly? If the new gc is the same as the oldGC, we call the unbind even though we just bound it in that function. doh.
2009-06-17radeon: fix warnings in wrapper with libdrmDave Airlie
2009-06-16Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: src/mesa/main/api_validate.c
2009-06-16i965: fix bugs in projective texture coordinatesBrian Paul
For the TXP instruction we check if the texcoord is really a 4-component atttibute which requires the divide by W step. This check involved the projtex_mask field. However, the projtex_mask field was being miscalculated because of some confusion between vertex program outputs and fragment program inputs. 1. Rework the size_masks calculation so we correctly set bits corresponding to fragment program input attributes. 2. Rename projtex_mask to proj_attrib_mask since we're interested in more than just texcoords (generic varying vars too). 3. Simply the indexing of the size_masks and proj_attrib_mask fields. 4. The tracker::active[] array was mis-dimensioned. Use MAX_PROGRAM_TEMPS instead of a magic number. 5. Update comments, add new assertions. With these changes the Lightsmark demo/benchmark renders correctly, until we eventually hit a GPU lockup...
2009-06-16i965: handle OPCODE_SWZ in the glsl pathRoland Scheidegger
glsl compiler will not generate OPCODE_SWZ, and as a first step it would be translated away to a MOV anyway (why?), but later internally this opcode is generated (for EXT_texture_swizzling).
2009-06-15Merge branch 'arb_map_buffer_range'Brian Paul
Conflicts: docs/relnotes-7.6.html src/mesa/main/mtypes.h
2009-06-15intel: Release fb backing regions in intelDestroyBuffer()Shuang He
Fixes memory leak when destroying framebuffers.
2009-06-15enable ARB_half_float_pixel for intel driversRoland Scheidegger
2009-06-15intel: fix (cosmetic) typo flag used twiceRoland Scheidegger
2009-06-15r300: fix 3D texturesMaciej Cencora
2009-06-26r200: make use of DMA buffers for Elts a lot better.Dave Airlie
This allows us to return the unused portion of the dma buffer to the allocator instead of wasting nearly 16k a pop.
2009-06-26r200: only emit unitneeded texturesDave Airlie
2009-06-25radeon: fix hw texture limitsRoland Scheidegger
still always enable max, but the right values this time. More work should probably be done for saner limits without mm, and/or dri conf option allow_large_textures (which is ignored) removed. 3D limit on r100 is pretty arbitrary as still handled by swrast anyway. Also fix r300 limits (except 3d I've no idea what the max is anyway so keep using mesa default).
2009-06-25radeon/r200: add some hw texture limitsDave Airlie
2009-06-25radeon: fix stupidity in cs space check code.Dave Airlie
This was already correct in the GEM code
2009-06-24intel: fix additional merge conflicts missed in previous commitBrian Paul
2009-06-24Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/i915/i915_tex_layout.c src/mesa/drivers/dri/i965/brw_wm_glsl.c src/mesa/drivers/dri/intel/intel_buffer_objects.c src/mesa/drivers/dri/intel/intel_pixel_bitmap.c src/mesa/drivers/dri/intel/intel_pixel_draw.c src/mesa/main/enums.c src/mesa/main/texstate.c src/mesa/vbo/vbo_exec_array.c
2009-06-23i965: Disable texture tiling by default.Eric Anholt
I haven't fixed all the regressions yet, and it'll be easy to re-enable when the known problems are fixed.
2009-06-23i965: Set the max index buffer address correctly according to the docs.Eric Anholt
It's the last addressable byte, not the byte after the end of the buffer.
2009-06-23i965: Don't set a reserved bit in MI_FLUSH.Eric Anholt
I noticed this when this MI_FLUSH showed up in IPEHR for the ut2004 hang. Not setting the reserved bit didn't help, though.
2009-06-23i965: Fix depth-texture Y-tiling detection for sized internal formats.Eric Anholt
Fixes assertion failure on norsetto shadow mapping demo.
2009-06-23i965: Fix packed depth/stencil textures to be Y-tiled as well.Eric Anholt
Fixes shadowtex.c. And an assert is added to catch this sooner next time.
2009-06-23intel: Bail on blits with non-tile-aligned offsets.Eric Anholt
2009-06-23intel: Avoid trying to do blits to Y tiled regions.Eric Anholt
This is somewhat nasty, but we need to do Y-tiled depth for FBO support. May help with corruption and hangs since enabling texture tiling, and since switching depth textures to Y tiled. Fixes piglit depthtex.c on 965.
2009-06-23intel: Fix some potential writes to zero-copy PBOs when used as regions.Eric Anholt
I was in the midst of fixing some blitting-with-Y-tiled issues when I noticed this. Hopefully PBO usage will be a little more robust, as a result.
2009-06-23intel: Remove long-unused intel_region_fill and intelEmitFillBlit.Eric Anholt
2009-06-23intel: Refuse to do texture tiling if we don't have the kernel support.Eric Anholt
2009-06-23Fix crash when debug output is enabled and sarea is notset in r200ClearPauli Nieminen
2009-06-22i965: Fix warnings in intel_pixel_read.c.Eric Anholt
2009-06-22intel: Fix glReadPixels regression since changing context init order.Michel Dänzer
Fixes regression in dd26899ca39111e0866afed9df94bfb1618dd363 that also affected some PBO operations.
2009-06-19intel: Also get the DRI2 front buffer when doing front buffer reading.Eric Anholt
2009-06-19intel: Update Mesa state before span setup in glReadPixels.Eric Anholt
We could have mapped the wrong set of draw buffers. Noticed while looking into a DRI2 glean ReadPixels issue.
2009-06-19intel: Move intel_pixel_read.c to shared for use with i965.Eric Anholt
2009-06-19intel: Don't map regions with drm_intel_gem_bo_map_gtt() unless they're tiled.Eric Anholt
This fixes a regression in region read performance that came in with the texture tiling changes. Ideally we'd have an access flag coming in so we could also use bo_map_gtt for writing, like we do for buffer objects. Bug #22190
2009-06-19intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.Eric Anholt
Fixes oglconform zbfunc.c and pxtrans-cidraw.c, at least.
2009-06-19intel: Fix glClear behavior versus display lists.Eric Anholt
The CALL_DrawArrays was leaking the clear's primitives into the display list with GL_COMPILE_AND_EXECUTE. Use _mesa_DrawArrays instead, which doesn't appear to leak. Fixes piglit dlist-clear test.
2009-06-19intel: Do not access pbo's buffer directly when attaching.Chia-I Wu
pbo might be system buffer based or attached to another region. Call intel_bufferobj_buffer to make sure pbo has a buffer of its own. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Signed-off-by: Eric Anholt <eric@anholt.net>
2009-06-19intel: Data are copied in the wrong direction when breaking COW tie.Chia-I Wu
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Signed-off-by: Eric Anholt <eric@anholt.net>
2009-06-19intel: Fix migration from sys_buffer in intel_bufferobj_buffer.Chia-I Wu
intel_bufferobj_subdata is called to migrate data from sys_buffer, and it expects only one of buffer or sys_buffer is non-NULL. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Signed-off-by: Eric Anholt <eric@anholt.net>
2009-06-20radeon: make cubemap mipmap generation workRoland Scheidegger
need to pass target parameter to radeon_teximage/radeon_subteximage functions otherwise mipmap generation for cube maps can't work (assert/segfault in _mesa_generate_mipmap)
2009-06-12i965: interpolate colors with perspective correction by defaultBrian Paul
...rather than with linear interpolation. Modern hardware should use perspective-corrected interpolation for colors (as for texcoords). glHint(GL_PERSPECTIVE_CORRECTION_HINT, mode) can be used to get linear interpolation if mode = GL_FASTEST.
2009-06-12r300: add support for EXT_texture_sRGBMaciej Cencora
Tested with glean/texture_srgb and wine/d3d9 tests on RV535
2009-06-12radeon: fix size of mipmap texture arrayDave Airlie
2009-06-12radeon/r200/r300: fix max texture levels assertDave Airlie
use the actual value set in the context
2009-06-12Merge remote branch 'main/radeon-rewrite'Dave Airlie
2009-06-11r300: fix VAP setupMaciej Cencora
If GL context had e.g. tex0, tex2 and fog the VAPOutputCntl1 returned 0x104 instead of 0x124 - that meaned we're sending only 8 texcoords (instead of 12) which ended up in GPU hang.