Age | Commit message (Expand) | Author |
2009-01-06 | dri: correct the damage. | Xiang, Haihao |
2009-01-05 | i965: implement OPCODE_TRUNC (round toward zero) on vertex path. | Brian Paul |
2009-01-02 | Merge commit 'origin/master' into gallium-0.2 | Brian Paul |
2009-01-01 | i965: increase number of texture samplers to 16 | Brian Paul |
2009-01-01 | i965: comments, clean-ups, re-order some functions | Brian Paul |
2009-01-01 | i965: added OPCODE_NRM3/4 | Brian Paul |
2009-01-01 | i965: fix comment | Brian Paul |
2009-01-01 | i965: indentation and formatting fixes | Brian Paul |
2009-01-01 | i965: implement OPCODE_NRM3/NRM4 | Brian Paul |
2009-01-01 | i965: whitespace, comment changes | Brian Paul |
2008-12-31 | intel: Share passthrough transform setup between glBitmap and glDrawPixels. | Eric Anholt |
2008-12-31 | intel: Add support for glBitmap as metaops using GL calls. | Eric Anholt |
2008-12-30 | Merge commit 'origin/master' into gallium-0.2 | Brian Paul |
2008-12-30 | intel: disable ATI_texture_env_combine3 for i830( and related device). | Xiang, Haihao |
2008-12-29 | dri: Fix driWaitForMSC32 when divisor >= 2 and msc < 0. | Eric Anholt |
2008-12-29 | R300: missing semicolon | Alex Deucher |
2008-12-29 | intel: enable ATI_texture_env_combine3. Fixes #17707 | Xiang, Haihao |
2008-12-28 | r300: remove the unknowns from the indx_buffer code | Dave Airlie |
2008-12-24 | i915: separate the fog term from the specular color term. | Xiang, Haihao |
2008-12-23 | intel: Fix glBitmap clipping for DRI1. | Eric Anholt |
2008-12-23 | Remove third buffer support from Mesa. | Dave Airlie |
2008-12-19 | Merge commit 'origin/master' into gallium-0.2 | Brian Paul |
2008-12-19 | 965 / GLSL: Use full precision for EXP instruction | Ian Romanick |
2008-12-19 | intel: Fix glBitmap top/bottom clipping. | Eric Anholt |
2008-12-19 | intel: Don't forget the source bitmap size when clipping the size we draw. | Eric Anholt |
2008-12-19 | intel: Update mesa state in blit operations that want post-scissor draw bounds. | Eric Anholt |
2008-12-19 | intel: don't clip to scissor-clipped read framebuffer bounds in copypixels. | Eric Anholt |
2008-12-18 | intel: Move copyteximage source clipping out of copytexsubimage. | Eric Anholt |
2008-12-18 | i915: check WRAP_T instead of WRAP_R for cube map texture. | Xiang, Haihao |
2008-12-18 | i915: fix abort issue. (bug #19147) | Xiang, Haihao |
2008-12-18 | i915: check WRAP_T instead of WRAP_R for cube map texture. | Xiang, Haihao |
2008-12-18 | i915: fix abort issue. (bug #19147) | Xiang, Haihao |
2008-12-16 | Merge commit 'origin/master' into gallium-0.2 | Brian Paul |
2008-12-15 | intel: stub out CompressedTexSubImage2D instead of segfaulting. | Eric Anholt |
2008-12-15 | i965: Update state before checking for fallbacks in brw_try_draw_prims. | Eric Anholt |
2008-12-15 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane |
2008-12-14 | intel: Don't steal renderbuffer from caller in intel_miptree_create_for_region | Pierre Willenbrock |
2008-12-14 | i965: Add decode of index/vertex buffer and primitive emit. | Eric Anholt |
2008-12-14 | intel: Add batchbuffer assertions to hopefully catch future mistakes. | Eric Anholt |
2008-12-14 | Add more package metadata to the pkg-config files | Dan Nicholson |
2008-12-13 | i965: Finish OPCODE_NOISEn instructions. | Gary Wong |
2008-12-12 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane |
2008-12-12 | intel: check for null texture. (fix #13902) | Xiang, Haihao |
2008-12-11 | i915: fallback for cube map texture. | Xiang, Haihao |
2008-12-09 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane |
2008-12-08 | intel: Require the right amount of space in glBitmap blit acceleration. | Pierre Willenbrock |
2008-12-08 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane |
2008-12-06 | intel: Fall back on rendering to a texture attachment with a border. | Eric Anholt |
2008-12-06 | intel: Fix crash in automatic mipmap generation for glCopyTex{Sub,}Image. | Eric Anholt |
2008-12-06 | intel: Put CopyTexImage fallback under DEBUG_FALLBACKS not DEBUG_TEXTURE. | Eric Anholt |