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path: root/src/mesa/drivers/dri
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2010-03-03i915: Don't do the pitch expansion for tiled buffers.Eric Anholt
The weirdness that led to the bumping of pitch for those 512/1024 pixels is that in taking a 2x2 subspan or bilinear filtering we'd end up hitting the same channel in 2 different pages, leading to lower performance. With tiling, that doesn't occur, so we don't need to waste the memory.
2010-03-03intel: Use GTT mapping in the blit fallback path in case there's tiling.Eric Anholt
2010-03-03i965: Fix up Sandybridge VS sizing.Eric Anholt
2010-03-03r600: add new rs880 pci idAlex Deucher
2010-03-03intel: Set InternalFormat for renderbuffers created from an EGLImageKristian Høgsberg
2010-03-03radeon/r200/r300/r600: fix blit BO buffer validationDave Airlie
there is no need for these to be persistent since we flush the CS at the end of the blit, and we don't reuse these buffers at all. on my r600 the Wine DX9 test suite doesn't crash at least anymore. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-03-02intel: passs correct context type to intel_prepare_render() callBrian Paul
2010-03-02i965: include macros.h to get CLAMP macroBrian Paul
2010-03-02r600: fix blender picking.Dave Airlie
This fixes the sw fallback for GL_SELECT picking modes. Fixes object picking blender + depthpick test http://bugs.freedesktop.org/show_bug.cgi?id=26419 Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-03-01radeon: Reduce number of radeon_bo_map calls that require kernel entry.Pauli Nieminen
DMA buffers are often remapped many times for singel cs. To reduce number of mapping calls ending to kernel dma buffers are mapped when allocated and unmapped when full or in cs flush. This makes indifual mapping calls in other parts of code simple increment/decrement reference count which is faster than entering kernel. This improves Anholt's openarena benchmark from 36 fps to 44 fps.
2010-03-01dri/nouveau: Combine the dummy texture more deterministically on nv0x.Francisco Jerez
2010-03-01dri/nouveau: Fix up the ADD texture environment on nv0x.Francisco Jerez
2010-03-01dri/nouveau: Add two stencil operation cases in nv04_state_raster.c.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-01dri/nouveau: Allow to render to XRGB8888 textures.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-02-27dri: Remove dead code.Vinson Lee
2010-02-27dri: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27i810: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27mach64: Add asserts to check for null pointer dereferences.Vinson Lee
2010-02-27mga: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27r128: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27r300: Add asserts to check for null pointer dereferences.Vinson Lee
2010-02-27savage: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27sis: Add assert to check function pointer is not null.Vinson Lee
2010-02-27tdfx: Add asserts to check for null pointer dereferences.Vinson Lee
2010-02-27unichrome: Assert that pointer is not null before dereferencing.Vinson Lee
2010-02-27radeon: Assert pointer is not null before dereferencing.Vinson Lee
Add back an assert that was removed in commit cd5f167353f16fb4f5b349002625b704f3e23778.
2010-02-27dri: Assert pointer is not null before dereferencing.Vinson Lee
2010-02-27r600: Assert pointer is not null before dereferencing.Vinson Lee
2010-02-26r600: enable OQ on rv740 on drms with working pipe configAlex Deucher
2010-02-26r600: fail to validate unsupported texture formatsKlaus Schnass
2010-02-26intel: Lookup requested renderbuffer in intel_create_image_from_renderbufferKristian Høgsberg
Previously we'd use the current renderbuffer.
2010-02-26r300/compiler: Assert that array index is not negative.Vinson Lee
2010-02-25i965: Remove unnecessary headers.Vinson Lee
2010-02-25i965: Try to hook up the Sandybridge URB_WRITE SEND message.Eric Anholt
My units still hang when doing this if the VS is enabled.
2010-02-25i965: Fix up the VUE handling for SNB, and hopefully clarify comments.Eric Anholt
2010-02-25i965: Don't set a nonexistent enable bit in several SNB state pointers.Eric Anholt
The modify bit is now usually in the instruction header. The exception is CC state pointers.
2010-02-25i965: Lump SNB in with Ironlake for bigger VUEs.Eric Anholt
This gets the VS to the point of accepting vertices. \o/
2010-02-25i965: Fix the SNB VE valid bit.Eric Anholt
So, when the docs say that 0 means enabled now? That's a lie.
2010-02-25intel: Fix up INTEL_NO_HW support.Eric Anholt
This was accidentally (it seems) deleted in 5203b7227ccb6b618fa42f08434d4a3cf123dca2
2010-02-25i965: Don't include SNB in has_negative_rhw_bug.Eric Anholt
2010-02-25i965: Fix the SNB clip near VP API bit.Eric Anholt
2010-02-25i965: Fix the SNB URB entry count setup.Eric Anholt
2010-02-26remove hack for miniglx from dri/utils.cGeorge Sapountzis
2010-02-26minor cleanup of dri/Makefile.template's after miniglx dropGeorge Sapountzis
also makes the WINDOW_SYSTEM configure var useless ...
2010-02-25Drop fb, ffb and gamma dri driversKristian Høgsberg
2010-02-25i965: Add SNB math opcode support.Eric Anholt
This is untested at this point.
2010-02-25i965: Emit SNB FF unit state after the unit's push constants.Eric Anholt
There's a BUN for the WM unit that says WM_STATE must immediately follow PS_CONSTANTS, which this addresses. Presumably other units are roughly the same, too.
2010-02-25i965: Set up the SNB sampler state pointers.Eric Anholt
2010-02-25i965: Set GS rendering enabled even when the GS stage is disabled.Eric Anholt
This is copying the behavior of other drivers.
2010-02-25i965: Add a couple SNB state packets I saw in other batchbuffer dumps.Eric Anholt