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path: root/src/mesa/drivers/dri
AgeCommit message (Collapse)Author
2009-05-24radeon: realloc dma if needed after revalidateJerome Glisse
Revalidate can trigger flushing and dma buffer deallocation, so retry allocation on such case.
2009-05-24radeon: Remove drawable & readable from radeon_dri_mirrorNicolai Hähnle
The duplication of state data caused a crash due to double-free on destruction of context, because a variable wasn't correctly null'ed out. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-05-22radeon: reading back to scratch reg through status map doesn't workJerome Glisse
For some unknown reasons the scratch reg value doesn't endup in the status map at the scratch reg offset, this is a temporary work around until we figure out why it doesn't work.
2009-05-21radeon: maxbuffer size is in bytesJerome Glisse
2009-05-20r200: fix vbo array renderingJerome Glisse
2009-05-20radeon: Increase reference count of current renderbuffers.Michel Dänzer
Fixes glxinfo: main/renderbuffer.c:2159: _mesa_reference_renderbuffer: Assertion `oldRb->Magic == 0xaabbccdd' failed.
2009-05-20Merge branch 'master' into radeon-rewriteMichel Dänzer
Conflicts: src/mesa/drivers/dri/r300/r300_context.c src/mesa/drivers/dri/r300/r300_texstate.c
2009-05-20radeon: set max texture sizeJerome Glisse
This still need some work to actually report somethings reasonable if no memory manager is available.
2009-05-20r200: fix indexed draw color order and cs missmatchJerome Glisse
2009-05-18Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: Makefile src/mesa/main/version.h
2009-05-18radeon: fix DRI1 cmd streamJerome Glisse
2009-05-16r300: cleanup vertex program related functionsMaciej Cencora
- move vertex program related functions to r300_vertprog.c - use _mesa_bitcount instead of self-made bit_count function - remove duplicated field in r300_vertex_shader_fragment.body union - rename r300_vertex_shader_fragment to r300_vertex_shader_hw_code - rename r300_vertex_program field native to error - remove unnecessary r300_vertex_shader_state structure - remove unused r300_vertex_program and r300_vertex_program_cont fields - remove disabled code
2009-05-16r300: minor code movementMaciej Cencora
2009-05-16r300: more cleanupMaciej Cencora
- remove unnecessary r300TranslateFragmentShader call from r300UpdateShaderStates (it is already called in r300UpdateShaders) - remove unnecessary null ptr checks
2009-05-16r300: move some code to common pathMaciej Cencora
2009-05-16r300: rename functionsMaciej Cencora
Be consistent with function naming: use Setup/Emit names for functions that modify hardware state
2009-05-16r300: move forward declarations to where they belongMaciej Cencora
2009-05-16r300: software fallbacking handling rewriteMaciej Cencora
Until now falling back to software rasterizer worked only for TCL enabled cards. For non TCL cards we used to plug our rendering functions in r300InitSwtcl, and we had never restored original functions for software rasterizer.
2009-05-16r300: r300EmitArrays should never failMaciej Cencora
2009-05-16r300: remove unnecessary switch casesMaciej Cencora
2009-05-16r300: further cleanupMaciej Cencora
- move extensions init into seperate function - move options handling into seperate function - create new structure to hold options values - use context->options.hw_tcl_enabled field instead of global hw_tcl_on and future_hw_tcl_on variables
2009-05-15intel: Don't complain on falling back from PBO fastpaths.Eric Anholt
Instead, stash the debug info under the handy debug flag. Bug #20053
2009-05-15i915: Fix 945 cube map layout for the small mipmaps along the bottom.Steinar H. Gunderson
Bug #21691.
2009-05-15i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt
The _Enabled field isn't updated at the point that DrawBuffers is called, and the Driver.Enable() function does the testing for stencil buffer presence anyway. bug #21608 for Radeon
2009-05-15i915: Only use the new 945 cube layout for compressed textures.Eric Anholt
The docs actually explain this, but not in a terribly clear manner. This nearly fixes the piglit cubemap testcase, except that something's going wrong with the nearest filtering at 2x2 sizes in the testcase. Looks good by visual inspection, though. Bug #21692
2009-05-14i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt
I don't have a testcase for this, but it seems clearly wrong.
2009-05-14i965: Fix register allocation of GLSL fp inputs.Eric Anholt
Before, if the VP output something that is in the attributes coming into the WM but which isn't used by the WM, then WM would end up reading subsequent varyings from the wrong places. This was visible with a GLSL demo using gl_PointSize in the VS and a varying in the WM, as point size is in the VUE but not used by the WM. There is now a regression test in piglit, glsl-unused-varying.
2009-05-14intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt
2009-05-14intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt
This comes from a radeon-rewrite fallback fix, but may also fix stencil clear failure when the polygon winding mode is flipped.
2009-05-14i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison
With 1D textures, GL_TEXTURE_WRAP_T should be ignored (only GL_TEXTURE_WRAP_S should be respected). But the i965 hardware seems to follow the value of GL_TEXTURE_WRAP_T even when sampling 1D textures. This fix forces GL_TEXTURE_WRAP_T to be GL_REPEAT whenever 1D textures are used; this allows the texture to be sampled correctly, avoiding "imaginary" border elements in the T direction. This bug was demonstrated in the Piglit tex1d-2dborder test. With this fix, that test passes.
2009-05-14i965: send all warnings through _mesa_warning()Robert Ellison
One warning message: drm_i915_getparam: -22 was still being sent to fprintf(). This causes all Piglit tests to fail, even with MESA_DEBUG=0. Using _mesa_warning() to emit the message allows the general Mesa controls for messages like this to be applied.
2009-05-14r300: don't send now forbidden register to kernel when with memory managerJerome Glisse
2009-05-14r300: Make sure to drop current hardware state reference to texture objects.Michel Dänzer
Fixes potential texture object leaks.
2009-05-13R1xx/r2xx: Don't use an alpha texture format for GLX_TEXTURE_FORMAT_RGB_EXTAlex Deucher
In r*00SetTexBuffer2(), if the passed in text glx_texture_format is GLX_TEXTURE_FORMAT_RGB_EXT, then we should use an RGB-only texture format, even if the DRI buffer has four channels. https://bugs.freedesktop.org/show_bug.cgi?id=21609
2009-05-13radeon: Don't crash generating mipmaps when pixels=NULLOwen W. Taylor
When a NULL value of pixels is passed to TexImage2D and SGIS_generate_mipmap is enabled, don't try to generate the mipmap tree: we don't have data yet for the texture and will crash. https://bugs.freedesktop.org/show_bug.cgi?id=21648
2009-05-13Don't use an alpha texture format for GLX_TEXTURE_FORMAT_RGB_EXTOwen W. Taylor
In r300SetTexBuffer2(), if the passed in text glx_texture_format is GLX_TEXTURE_FORMAT_RGB_EXT, then we should use an RGB-only texture format, even if the DRI buffer has four channels. https://bugs.freedesktop.org/show_bug.cgi?id=21609
2009-05-13Call _mesa_update_stencil() before accessing ctx->Stencil._EnabledOwen W. Taylor
ctx->Stencil._Enabled is derived state and not immediately updated when the stencil parameters are changed; we need to make sure that it is up-to-date before accessing it. https://bugs.freedesktop.org/show_bug.cgi?id=21608
2009-05-13Remove subpixel offset from viewportOwen W. Taylor
Remove an eigth-pixel offset of the viewport inherited from R100 code. This seems not to be necessary and causes blurring when sampling textures 1:1. https://bugs.freedesktop.org/show_bug.cgi?id=20340
2009-05-13Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-13intel: added null ptr checkBrian Paul
Fixes segfault in context tear-down when glClear was never called.
2009-05-13intel: enable GL_APPLE_vertex_array_objectBrian Paul
No special driver changes are needed for this extension.
2009-05-13Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: src/mesa/main/arrayobj.c src/mesa/main/arrayobj.h src/mesa/main/context.c
2009-05-13intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638Brian Paul
gl_array_object encapsulates a set of vertex arrays (see the GL_APPLE_vertex_array_object extension). Create a private gl_array_object for drawing the quad for intel_clear_tris() so we don't have to worry about the user's vertex array state. This fixes the no-op glClear bug #21638 and removes the need to call _mesa_PushClientAttrib() and _mesa_PopClientAttrib().
2009-05-12i965: enable additional code in emit_fb_write()Brian Paul
Not 100% sure this is right, but the invalid assertion is fixed...
2009-05-12i965: increase BRW_EU_MAX_INSNBrian Paul
2009-05-12i965: commentBrian Paul
2009-05-12intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt
2009-05-12intel: Map write-only buffer objects through the GTT when possible.Eric Anholt
This looks to be a win of a few percent in cairogears with new vbo code, thanks to not polluting caches.
2009-05-12i915: Fix driver after HW glGenerateMipmap commit.Eric Anholt
2009-05-12radeon: glReadBuffer set _NEW_BUFFERS, not _NEW_PIXELJerome Glisse
This was broken with last merge see 62043b27575c378c027251316421e4699f461108 for explanations