Age | Commit message (Collapse) | Author |
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They are *not* linked into the *_dri.so drivers.
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The gl_texture_format struct now has a StoreTexImageFunc that's called
by glTex[Sub]Image[123]D to convert the user's texture data into the
specific texture format layout. Now it's much easier to add new texture
formats (like the 16/32-bit floating point formats).
The texutil.[ch] and texutil_tmp.h files are obsolete.
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Need to fix this, or get maybe rid of xf86drm.h which seems redundant
in a standalone build.
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-- make target is linux-dri
-- will attempt to build i830_dri.so
The object builds but hasn't been tested.
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Needed for linux-solo to build
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__driUtilCreateNewScreen returns NULL.
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- Don't lock in savageDDUpdateStatte, don't call savageEmitHwStateLocked
- Need to grab the lock for texture uploads now
- New SAVAGE_NEW_CULL bit in new_state to make sure that culling state and
raster_primitive are not examined at the wrong times.
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points and lines.
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commands, no vertex DMA.
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> of levels, including 0.
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