Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-09-07 | i965: When using the new FS backend, don't validate the Mesa IR version. | Eric Anholt | |
2010-09-07 | i965: Add a bit of validation for some ISA restrictions in the docs. | Eric Anholt | |
2010-09-07 | i965: set the source width/stride when handling reladdr dests in the VS. | Eric Anholt | |
This is a requirement specified in the docs. No behavior change in glsl-vs-varying-array.shader_test that violated these requirements. | |||
2010-09-07 | dri: Make it a little clearer that we're not dereferencing a NULL pointer | nobled | |
2010-09-07 | dri: Use the right type for the API token | nobled | |
Pass mesa_api to CreateContext, and abort early if the requested API isn't recognized. | |||
2010-09-07 | nouveau: restore nouveau_class.h for nv04-nv20 | Luca Barbieri | |
Sorry, I deleted the Gallium copy without realizing that the DRI one was just a symlink to it. | |||
2010-09-05 | radeon: Add radeon_buffer_objects.c. | Henri Verbeet | |
2010-09-05 | r200: Add radeon_buffer_objects.c. | Henri Verbeet | |
2010-09-05 | radeon: Make do_blit_readpixels() into a PBO work. | Henri Verbeet | |
2010-09-05 | r300g,r300c: memset the compiler struct to zeros | Marek Olšák | |
This should fix bogus reports "Too many temporaries." and maybe some others. | |||
2010-09-04 | r300/compiler: Remove stray break statement | Tom Stellard | |
This fixes glsl-fs-loop-nested. | |||
2010-09-05 | r300/compiler: fix the instruction limit in vertex shaders | Marek Olšák | |
Broken with commit d774b0c710bb7d833d17bd12f5151a0176baad96. Reported by Chris Rankin. | |||
2010-09-04 | r300/compiler: indent printed instructions according to the branch depth | Marek Olšák | |
2010-09-04 | r300/compiler: use limits from the compiler input instead of inline constants | Marek Olšák | |
2010-09-04 | r300/compiler: improve register allocation with indexable temporaries for VS | Marek Olšák | |
Register allocation can now reallocate temporaries right after the last indexed source operand, instead of being disabled for the whole shader. | |||
2010-09-04 | r300/compiler: fix handling of indexed temporaries in peephole | Marek Olšák | |
2010-09-04 | r300/compiler: disable deadcode elimination for indexed dst operands | Marek Olšák | |
2010-09-04 | r300/compiler: allocate at least FS inputs if register allocation is disabled | Marek Olšák | |
2010-09-04 | r300g: add a new debug option which disables compiler optimizations | Marek Olšák | |
Those are: - dead-code elimination - constant folding - peephole (mainly copy propagation) - register allocation There are some bugs which I need to track down. Also fix up the descriptions of all the debug options. | |||
2010-09-04 | r300/compiler: compute the final number of temporaries during translation | Marek Olšák | |
And not during the register allocation, which may be skipped for debugging purposes. Also the predicate register is now added to the number of temps. | |||
2010-09-04 | r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders | Marek Olšák | |
2010-09-04 | r300/compiler: use peephole and constant folding for vertex shaders too | Marek Olšák | |
2010-09-04 | r300/compiler: remove unused enum OPCODE_REPL_ALPHA | Marek Olšák | |
We use RC_OPCODE_REPL_ALPHA instead. | |||
2010-09-04 | r300/compiler: refactor fragment shader compilation | Marek Olšák | |
This cleans up the mess in r3xx_compile_fragment_program. | |||
2010-09-04 | r300/compiler: add new compiler parameter max_constants | Marek Olšák | |
2010-09-04 | r300/compiler: refactor vertex shader compilation | Marek Olšák | |
First list compiler passes in an array, then run the new function rc_run_compiler. Every backend may need a different set of passes. This cleans up the mess in r3xx_compile_vertex_program. | |||
2010-09-04 | r300/compiler: remove a redundant parameter in rc_pair_regalloc | Marek Olšák | |
2010-09-04 | r300/compiler: remove a redundant parameter in rc_dataflow_deadcode | Marek Olšák | |
&c->Base == c. | |||
2010-09-04 | r300/compiler: use null-terminated array of transformation functions | Marek Olšák | |
I need to reduce the number of parameters of each compiler pass function. This is part of a larger cleanup. | |||
2010-09-04 | r300/compiler: add new compiler parameter max_alu_insts | Marek Olšák | |
2010-09-04 | r300/compiler: put emulate_loop_state in radeon_compiler | Marek Olšák | |
2010-09-03 | r600c: add proper returns for some evergreen functions | Alex Deucher | |
these weren't checked anyway. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=29999 | |||
2010-09-03 | r600c: emit DB_HTILE_DATA_BASE on evergreen | Alex Deucher | |
Make the hw happy. | |||
2010-09-01 | i965: DP2 produces a scalar result like DP3, DP4, etc. | Eric Anholt | |
Fixes glsl-fs-dot-vec2-2. | |||
2010-09-01 | r600: cube mipmap levels are aligned to 8 faces only starting from r7xx | Andre Maasikas | |
2010-08-31 | i965: fix depth test on sandybridge | Zhenyu Wang | |
This includes several corrections for fixing depth test on sandybridge. Fix wrong bits definition in depth stencil state. Fix wrong order of state buffer offset in 3DSTATE_CC_STATE_POINTERS command. Correctly use buffer width parameter in depth buffer setting. Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com> | |||
2010-08-30 | i965: Clear the cached constant buffer entry in the VS at control flow. | Eric Anholt | |
Fixes the 7 regressions with constant buffers forced on with piglit -t glsl (glsl-vs-if-*). | |||
2010-08-30 | i965: Align the number of payload regs to 2 again in 16-wide mode. | Eric Anholt | |
Fixes a regression in point-line-no-cull and glean/paths tests since 501c9dc62774a73c080d500a1eab773b0da9577e. | |||
2010-08-30 | i965: Apply the rest of the old-libdrm guard patch. | Cedric Vivier | |
Bug #29855 | |||
2010-08-30 | i965: Add support for loops to the new FS backend. | Eric Anholt | |
This includes a handy little safety check to prevent the loop from going "too long", as permitted by the spec. I haven't gone out of my way to test it, though… Fixes 20 more piglit tests. | |||
2010-08-30 | i965: Make brw_CONT and brw_BREAK take the pop count. | Eric Anholt | |
We always need to set it, so pass it in. | |||
2010-08-30 | i965: Add "discard" support to the new FS backend. | Eric Anholt | |
Fixes 3 testcases related to discard. | |||
2010-08-30 | i965: Fix the new implementation of ir_unop_sign to match brw_wm_emit.c | Eric Anholt | |
Like the comparison operations, this suffered from CMP only setting the low bit. Doing the AND instructions would be the same instruction count as the more obvious conditional moves, so do cond moves. Fixes glsl-fs-sign and 6 other cases, like trig functions that use sign() internally. | |||
2010-08-30 | i965: Add support for texturing with bias to i965 FS backend. | Eric Anholt | |
Fixes 5 piglit tests for bias. Note that LOD is a 1.30 feature and not yet supported. | |||
2010-08-29 | evergreen : fix shader const allocation and instruction bugs. | Richard Li | |
2010-08-28 | i965: Add initial support for texturing to the new FS backend. | Eric Anholt | |
Fixes 11 piglit tests. | |||
2010-08-28 | i965: Add disasm for gen5 sampler messages. | Eric Anholt | |
2010-08-28 | i965: Move libdrm/C++ hack introduced in fa2deb3d to intel_context.h | Cedric Vivier | |
Fixes build on Linux/GCC 4.4 as libdrm includes are also used by other brw_fs_*.cpp files. Bug #29855 | |||
2010-08-27 | i965: Set the pop count on BRK/CONT inside of an if statement in the FS. | Eric Anholt | |
This is the same as 8de8c97275e9555183a7e8f2238143657bbe60b2 for the VS, and fixes glsl-fs-if-nested-loop and the mandelbrot demo. Bug #29498 | |||
2010-08-27 | dri: Get prototype for _mesa_destroy_compiler(). | Eric Anholt | |
Bug #29665. |