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path: root/src/mesa/drivers/dri
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2009-10-01i915: Let i915_program_error take a format string, and don't use _mesa_problem.Eric Anholt
It's misleading to report things like the program having too many native instructions as a Mesa implementation error, when the program may just be too big for the hardware.
2009-10-01Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-30i965: Fix massive memory allocation for streaming texture usage.Eric Anholt
Once we've freed a miptree, we won't see any more state cache requests that would hit the things that pointed at it until we've let the miptree get released back into the BO cache to be reused. By leaving those surface state and binding table pointers that pointed at it around, we would end up with up to (500 * texture size) in memory uselessly consumed by the state cache. Bug #20057 Bug #23530
2009-09-29r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color maskAndre Maasikas
makes blend functions work better Signed-off-by: Dave Airlie <airlied@linux.ie>
2009-09-29r600: user correct alpha blend factorAndre Maasikas
Signed-off-by: Dave Airlie <airlied@linux.ie>
2009-09-29r600: clear position enable bit when when wpos is not used by FPAndre Maasikas
Makes doom3 alot nicer..
2009-09-28intel: Drop my generatemipmap code in favor of the new shared code.Eric Anholt
2009-09-28intel: Remove some dead metaops code.Eric Anholt
2009-09-28Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-28Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-27r600 : Enable draw_prim.Richard Li
2009-09-25Merge branch 'asm-shader-rework-2'Ian Romanick
Conflicts: src/mesa/shader/program_parse.tab.c
2009-09-25intel: Handle GL_RGB8 for glCopyTex(Sub)Image.Michel Dänzer
Avoids an unnecessary fallback.
2009-09-25radeon: Fix newlines.Michal Krol
2009-09-25Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/intel/intel_clear.c
2009-09-24i915: Fix GetBufferSubData in the case of a system-memory BO.Eric Anholt
Bug #23760 (crashes in wine)
2009-09-24intel: Flush the batch when we're about to subdata into a VBO.Eric Anholt
This fixes the clears in openarena with the new metaops clear code, and the new piglit vbo-subdata-sync test. Bug #23857.
2009-09-24i965: Clean up some mess with the batch cache.Eric Anholt
Its flagging of extra state that's already flagged by the vtbl new_batch when appropriate was confusing my tracking down of the OA clear bug.
2009-09-24Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/vbo/vbo_exec_array.c
2009-09-24i965: Emit zero initialization for NV VP temporaries as required.Eric Anholt
This is similar to what r300 does inside the driver, but I've added it as a generic option since it seems most hardware will want it. Fixes piglit nv-init-zero-reg.vpfp and nv-init-zero-addr.vpfp.
2009-09-24i965: Remove assert about NV_vp now that it somewhat works.Eric Anholt
2009-09-24i965: Load NV program matrices when required.Eric Anholt
2009-09-24intel: use default array/element buffers in intel_generate_mipmap()Brian Paul
If there happened to be a bound VBO when intel_generate_mipmap() was called we blew up because of a bad vertex array pointer. Fixes regnumonline, bug 23859.
2009-09-24Merge branch 'mesa_7_6_branch'Pauli Nieminen
2009-09-24radeon: Fix scissors for r600 KMS.Pauli Nieminen
Radeon generic scissors code had problem that some of code was using exclusive and some inclusive bottom right corner. Only r600 driver is using exclusive coordinate so changed generic code to pass inclusive coordinate and r600 driver changes BR coordinate to be exclusive.
2009-09-24Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/r600/r700_assembler.c src/mesa/drivers/dri/r600/r700_chip.c src/mesa/drivers/dri/r600/r700_render.c src/mesa/drivers/dri/r600/r700_vertprog.c src/mesa/drivers/dri/r600/r700_vertprog.h src/mesa/drivers/dri/radeon/radeon_span.c
2009-09-24r600 : fix draw_prim bug: vertex fetcher setting.Richard Li
2009-09-24r600 : disable draw_prim for now.Richard Li
2009-09-24r600: add support for CUBE textures, also TXPAndre Maasikas
seems to work here ...
2009-09-24r600: fix typo in the last commitAlex Deucher
128 gprs, 256 reg-based consts
2009-09-24r600: various cleanupsAlex Deucher
- max texture size is 8k, but mesa doesn't support that at the moment. - attempt to set shader limits to what the hw actually supports - clean up some old r300 cruft - no need to explicitly disable irqs. This is fixed in the drm now. Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2009-09-24r600: fix some issues with LIT instructionAndre Maasikas
- MUL_LIT is ALU.Trans instruction - some Trans instructions can take 3 arguments - don't clobber dst.x, use dst.z as temp, it'll get written correct value in last insn - respect source swizzles
2009-09-24r600: fix point sizesAlex Deucher
registers takes radius
2009-09-24r600: fix polygon offsetAlex Deucher
2009-09-24radeon: don't build non-r600 span code on r600Alex Deucher
2009-09-24r600: minor span cleanupsAlex Deucher
2009-09-24r600: support position_invariant programsAndre Maasikas
2009-09-24r600: add span support for 1D tilesAlex Deucher
1D tile span support for depth/stencil/color/textures Z and stencil buffers are always tiled, so this fixes sw access to Z and stencil buffers. color and textures are currently linear, but this adds span support when we implement 1D tiling. This fixes the text in progs/demos/engine and progs/tests/z*
2009-09-24r600: fix warningAlex Deucher
Noticed by rnoland on IRC.
2009-09-24r600: fix texcoords from constantsAndre Maasikas
with some minor updates from Richard.
2009-09-24r600: enable caching of vertex programsAndre Maasikas
2009-09-24r600: check if textures are actually enabled before submissionAlex Deucher
noticed by taiu on IRC.
2009-09-24r600: fix ftp for dri1Alex Deucher
We use t->bo for dri1 since r600 uses CS for dri1.
2009-09-24r600: don't setup hardware state if TFPDave Airlie
if we have a BO here it means TFP and we should have set it up already. tested by b0le on #radeon
2009-09-24r600: fix dri2 clippingAlex Deucher
2009-09-23r600: fix up ordering of functions in draw prims pathAlex Deucher
Shaders and IB need to be updated and allocated before calling validatebuffers.
2009-09-23r300: fallback to software rendering if we are out of free texcoordsMaciej Cencora
Fixes #22741
2009-09-23r600: fix r700PredictRenderSize for draw prims pathAlex Deucher
2009-09-23r600 : add hw index buffer draw support.Richard Li
2009-09-23Finish removing glcoreAdam Jackson