Age | Commit message (Collapse) | Author |
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vertex buffer mode worked by accident.
Fix alu_offset in SINGLE_TEXTURE_PIPELINE.
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This stops arbvpwarpmesh from segfaulting and it actually works - with immediate mode rendering.
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do anything, at least on my hardware.
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with polygon culling.
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Make WARN_ONCE message more informative.
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correctly when normals are delivered. Please note that some programs only
start in vb mode as there is something wrong in immediate mode vb code.
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accident.
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Change Polygon.OffsetFill from fallback to warn once.
Quake demo now works, modulo texture rendering issues due to absent pixel shader pipeline.
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This fixes segfault in tuxracer-demo. It locks up after this though.
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r300_vertexprog.c to compile.
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* When glTexSubImageND is used, track the set of changed tiles in a
bit vector and upload only dirty tiles later. This should improve
the performance of dynamic light maps and gl movie player plugins.
* Renamed debug item "lru" to "tex". Indicate which levels are
uploaded completely or partially.
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radeon and r200 driver
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instead of just one major version
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state change patches....
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Fix unportable whitespace before preprocessor commands.
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