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path: root/src/mesa/drivers/dri
AgeCommit message (Collapse)Author
2009-07-10R6xx/r7xx: use packet 3 for scratch emitAlex Deucher
no need to allow packet 0 scratch regs in the drm
2009-07-09R6xx/r7xx: disable CS dumpAlex Deucher
Don't fprintf to a xterm with the lock held.
2009-07-08Fix buffer age implementaion bug.Richard Li
2009-07-07R6xx/r7xx: remove some left over debuggingAlex Deucher
2009-07-07R6xx/R7xx: fix texture reloc emitAlex Deucher
Textures don't look right yet, but tex demos run.
2009-07-07r6xx/r7xx: add sw blit for tex uploadAlex Deucher
Can be used for buffer swap as well.
2009-07-07tex wipAlex Deucher
2009-07-06R6xx/r7xx: first pass at texture supportAlex Deucher
texture bo setup isn't quite working yet
2009-07-06R6xx/r7xx: DEPTH_CONTROL will be reset by this functionCooper Yuan
2009-07-08glx: death to RCS tagRALOVICH, Kristóf
2009-07-08r300: fix regression introduced by ca13937ef97c7779f639dcfc95b3798a11de01bdMaciej Cencora
Stride == 0 means that we value for first vertex should be copied to every other vertices (e.g. constant color). This fixes glean/vertProg1 and sauerbraten with enabled shaders.
2009-07-08radeon: fix copy and paste typoMaciej Cencora
2009-07-07intel: Fix flipped Y for glDrawPixels(GL_STENCIL_INDEX) to window system.Eric Anholt
Even after fixing bugs in this code, it doesn't make me feel any cleaner. Fixes piglit stencil-drawpixels.
2009-07-07intel: Fall back on glCopyPixels(GL_DEPTH) or GL_STENCIL.Eric Anholt
2009-07-07i965: Remove BRW_NEW_INPUT_VARYINGEric Anholt
This state flag has been unused since the ffvertex_prog move to core.
2009-07-04i965: fix fetching constants from constant buffer in glsl pathRoland Scheidegger
the driver used to overwrite grf0 then use implicit move by send instruction to move contents of grf0 to mrf1. However, we must not overwrite grf0 since it's still used later for fb write. Instead, do the move directly do mrf1 (we could use implicit move from another grf reg to mrf1 but since we need a mov to encode the data anyway it doesn't seem to make sense). I think the dp_READ/WRITE_16 functions may suffer from the same issue. While here also remove unnecessary msg_reg_nr parameter from the dataport functions since always message register 1 is used.
2009-07-04i965: Remove bad constant buffer constant-reg-already-loaded optimization.Eric Anholt
Thanks to branching, the state of c->current_const[i].index at the point of emitting constant loads for this instruction may not match the actual constant currently loaded in the reg at runtime. Fixes a regression in my GLSL program for idr's class since b58b3a786aa38dcc9d72144c2cc691151e46e3d5.
2009-07-06radeon: ensure cmdbuf space for state + AOS is availableDave Airlie
The problem is if we find out later we don't have any cmdbuf space but we've already written the arrays to the DMA buffer object, we end up emitting the current cmdbuf which has references to the current DMA object we then send that to the hw and we can't reference the arrays we just emitted to the old DMA buffer. things go bad, crash boom. This can probably be tuned further + swtcl probably needs some fixes
2009-07-06r200: fix makefileDave Airlie
2009-07-06radeon: fixup FBO depth 24 allocations to avoid assertDave Airlie
2009-07-06radeon/r200/r300: port to new space checking code in libdrmDave Airlie
This moves a big chunk of the space checking code into libdrm so it can be shared by the DDX.
2009-07-05r300: fix vertex limitsMaciej Cencora
- don't limit vertex count if we are using indices - max indices count is 65535 not 65536 - remove some comments that don't apply anymore - remove unreachable code
2009-07-03Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
Conflicts: src/mesa/main/dlist.c src/mesa/vbo/vbo_save_api.c
2009-07-03intel: Also update stencil bits in intel_update_wrapper().Michel Dänzer
Fixes assertion failure when binding depth/stencil texture to FBO stencil attachment.
2009-07-03radeon: Wait for BO idle if necessary before mapping it.Michel Dänzer
Fixes fighting between GPU and software rendering with TTM.
2009-07-03r300: Guard debugging output.Michel Dänzer
2009-07-02intel: Fall back on glBitmap with fog enabled.Eric Anholt
We would have to build the program with the appropriate fog mode, and also supply the fog coordinate if appropriate. Bug #19413.
2009-07-02intel: Flush when mapping buffer objects so writes don't get reordered.Eric Anholt
While GEM covers this for execution it knows about, it doesn't know about the batchbuffer we're preparing. Fixes piglit vbo-map-remap.c testcase.
2009-07-02intel: Fix leak of DRI option info due to using the wrong free routine.Eric Anholt
2009-07-02intel: Clean up leak of driver context structure on context destroy.Eric Anholt
2009-07-02intel: Init num_fences to clean up valgrind warning.Eric Anholt
Valgrind doesn't know that a successful getparam sets the target of the pointer, so just set the value beforehand.
2009-07-02r6xx/r7xx: Better fix for fragment tempsRichard Li
This doesn't waste as many in generic cases.
2009-07-02radeon/r200/r300: drop radeon renderbuffer private width/heightDave Airlie
half stealing the code without taking the intel regions
2009-07-02radeon/r300: use base width/height.Dave Airlie
I suspect this might break TFP in some way but it makes firecube run here
2009-07-02R6xx/r7xx: Fix line width issue, ROUND_MODE and QUANT_MODE aren't bits of ↵Cooper Yuan
LINE_CNTL
2009-07-02R6xx/r7xx: Correct the indeices of DRAW_INDEX_IMMDCooper Yuan
2009-07-02i965: fixes for JMPIXiang, Haihao
1. the data type of <src1> (JMPI offset) must be D 2. execution size must be 1 3. NoMask 4. instruction compression isn't allowed.
2009-07-01r6xx/r7xx: rework aos setupAlex Deucher
In theory this should fix the stride = 0 case, but I can't seem to reproduce that anymore with mesa master.
2009-07-01R6xx/R7xx: Fix number of temps used in fragment programAlex Deucher
Spotted by Cooper. This gets hello, aargb, smooth, etc. working.
2009-06-30intel: Avoid pointer arithmetic on void *.Eric Anholt
Bug #22000.
2009-06-30i965: Increase G4X default VS URB allocation to actually allow 32 threads.Eric Anholt
This improves the performance of my GLSL demo by 30%. It also fixes the VS deadlock that ut2004 had, for reasons I can't explain. Bug #21330.
2009-06-30i965: first attempt at handling URB overflow when there's too many vs outputsBrian Paul
If we can't fit all the VS outputs into the MRF, we need to overflow into temporary GRF registers, then use some MOVs and a second brw_urb_WRITE() instruction to place the overflow vertex results into the URB. This is hit when a vertex/fragment shader pair has a large number of varying variables (12 or more). There's still something broken here, but it seems close...
2009-06-30i965: use BRW_MAX_MRFBrian Paul
2009-06-30i965: use BRW_MAX_GRF, BRW_MAX_MRFBrian Paul
2009-06-30i965: move BRW_MAX_GRF, define BRW_MAX_MRFBrian Paul
2009-06-30i965: defined BRW_MAX_MRFBrian Paul
2009-06-30i965: comments and a new assertionBrian Paul
2009-06-30R6xx/r7xx: fix locking for clearAlex Deucher
this allows redbook hello to render correctly mostly.
2009-06-30i915: Fix assertion failure on remapping a non-BO-backed VBO.Eric Anholt
Failure to set the obj->Pointer back to null tripped up the assertion. Bug #22428.
2009-06-30i915: Fix assertion failure on remapping a non-BO-backed VBO.Eric Anholt
Failure to set the obj->Pointer back to null tripped up the assertion. Bug #22428. (cherry picked from commit 57a06d3a48c9af1067ec05e3ad96c58f4b9b99be)