Age | Commit message (Collapse) | Author |
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ctx->Driver.Stencil*Separate() functions.
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code is in the new file r200_fragshader.c. Reverse engeneered by Dave Airlie and me
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the r200 and radeon driver
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Airlie, me)
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backOffset, backPitch, depthOffset, depthPitch, textureOffset fields.
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_tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell)
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the same value
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ARB_vertex_program. Disable ARB_vertex_program by default - it is incredibly slow, and just plain doesn't work anyway (arbvptorus fails an assertion, arbvpmesh has bogus output)
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In driTexturesGone(), set bound = 0, not 99.
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driNewRenderbuffer().
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with pfCurrentPage value, in case it's initially 1 instead of 0.
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this field actually used for anything?
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Use driRenderbuffer's offset, pitch fields in the span routines.
Remove the SetBuffer driver function.
Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH
state in new radeonUpdateDrawBuffer() function.
Old code is surrounded by #if 000 / #endif, temporarily.
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