Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-26 | r300: Renamed the destination-and-opcode/source macros to more appropriate ↵ | Oliver McFadden | |
names. | |||
2008-03-25 | intel: fix the issue "VBO: Cannot allocate memory for a BO" on | Xiang, Haihao | |
965 after merging intel_context.c from i915 and i965. fix bug# 15152. | |||
2008-03-24 | R300: fix typo r300 fog reg | Alex Deucher | |
Noticed by pzad on IRC | |||
2008-03-24 | r300: Merged the constant zero/one source macros. | Oliver McFadden | |
2008-03-24 | r300: Merged the Vector and Math Engine opcode macros. | Oliver McFadden | |
2008-03-21 | [965] Avoid emitting dead code for DPx/math instructions. | Michal Wajdeczko | |
The pass1 optimization stage clears out writemasks and registers, but the instructions themselves are still being processed at this stage, and could have resulted in them still being emitted. | |||
2008-03-21 | [965] Improve pinterp performance by delaying reads of just-written regs. | Michal Wajdeczko | |
2008-03-21 | [965] Fix negating of unsigned value in emit_wpos_xy. | Michal Wajdeczko | |
2008-03-21 | [965] Add MVP code for position invariant vertex programs. | Michal Wajdeczko | |
This fixes the arbvptorus demo. | |||
2008-03-21 | [965] Shuffle state flags to match the order we initialize them in. | Michal Wajdeczko | |
2008-03-21 | intel: Use _mesa_ffs wrapper, and fix a use-after-free with INTEL_DEBUG=buf. | Michal Wajdeczko | |
2008-03-21 | [i965] multiple rendering target fix | Zou Nan hai | |
2008-03-20 | [i915] GL_DEPTH_TEXTURE_MODE fix | Zou Nan hai | |
2008-03-19 | [965] Initialize region surface key structure padding. | Eric Anholt | |
Fixes valgrind warnings, and potential performance loss from cache misses. | |||
2008-03-19 | [intel] Fix an uninitialized variable access in PRESUMED_OFFSET clearing. | Eric Anholt | |
It was harmless, as the only time we need to clear PRESUMED_OFFSET, the variable had been initialized already. | |||
2008-03-19 | Radeon 9500 (0x4144) only has one pipe | Alex Deucher | |
confirmed by Reid Linnemann <lreid@cs.okstate.edu> | |||
2008-03-19 | [i915] arb point sprite only support in i965 | Zou Nan hai | |
2008-03-19 | [i915] fix fragment.position | Zou Nan hai | |
2008-03-18 | [i915] Bug #13634: Fix bugs in 945 cube mipmap layout. | Eric Anholt | |
The most egregious, and the one the bug report and failure in the cubemap demo were about was introduced with intel_mipmap_pitch_align(), where a "* 2" for the pitch calculation was lost. The base size < 32 case also failed to align, which may have caused problems with render to texture. Another bug would have broken 2x2/1x1 base mipmap levels by placing the data where the hardware wouldn't look for it. Other bugs remain with the layout of the small mipmap faces (hardware looks for them in X,Y,Z,-X,-Y,-Z order along the bottom row, but we lay them out X,-X,Y,-Y,Z,-Z). | |||
2008-03-18 | [i915] Add comments about how cube texture layout works. | Eric Anholt | |
2008-03-18 | [i915] Move miptree layout code into separate functions per target. | Eric Anholt | |
Also clean up some other miscellaneous formatting nits while I'm at it. | |||
2008-03-18 | [intel] Clarify miptree layout by using byte offsets to images. | Eric Anholt | |
2008-03-18 | [945] Remove conditional in 945 3D mipmap layout checking for cube layout. | Eric Anholt | |
2008-03-18 | Revert "[i965] make stipple pattern continue across GL_LINE_LOOP and ↵ | Zou Nan hai | |
GL_LINE_STRIP" There is no information in GS to determinate when to reset line stipple count, still fallback to software This reverts commit 5a0314b431ab147c6156c3011f4cb54161ba4b25. | |||
2008-03-18 | [i965] make stipple pattern continue across GL_LINE_LOOP and GL_LINE_STRIP | Zou Nan hai | |
2008-03-18 | r300: add new rs690 pci id | Dave Airlie | |
2008-03-17 | [965] Fix fp temp reg release code to not usually release all temps. | Andrzej Trznadel | |
Also, use wrapped ffs() instead of native. | |||
2008-03-17 | r300: Simplify r300VAPInputRoute1. | Markus Amsler | |
2008-03-17 | r300: Simplify r300VAPInputRoute0, check for valid input. | Markus Amsler | |
2008-03-17 | [i965] round pointsize to nearest int according to spec | Zou Nan hai | |
2008-03-17 | intel: fix the error in commit 7ed1fd5d8438e55fe24091844cdfccb0881306bc | Xiang, Haihao | |
2008-03-17 | intel: It is needed to allocating texture memory to accommodate | Xiang, Haihao | |
a texture when calling TexImage with pixels set to NULL pointer. | |||
2008-03-17 | intel: Remove an assertion from intel_miptree_create. TexImage | Xiang, Haihao | |
call with zero width/height/depth matches GL spec. | |||
2008-03-17 | [i965] fix wpos height 1 pixel higher | Zou Nan hai | |
2008-03-14 | intel: fix abort issue with shadowtex demo when use | Xiang, Haihao | |
DEPTH_STENCIL texture. (bug#14952). | |||
2008-03-13 | [i965] multiple rendering target support | Zou Nan hai | |
2008-03-09 | DRI2: Make setTexBuffer take a __DRIdrawable instead of a BO handle. | Kristian Høgsberg | |
This fixes a problem where texturing from the same Pixmap more than once per batchbuffer would hang the DRI driver. We just use the region associated with the front left renderbuffer of the __DRIdrawable for texturing, which avoids creating different regions for the same BO. This change also make GLX_EXT_texture_from_pixmap work for direct rendering, since tracking the __DRIdrawable -> BO handle now uses the standard DRI2 event buffer. Of course, DRI2 direct rendering doesn't exist yet. Finally, this commit bumps the DRI interface version again, accounting for the change in the DRI_TEX_BUFFER extension and the change in commit 0bba0e5be7a4a7275dad1edc34bdcc134ea1f424 to pass in the event buffer head index on drawable creation. | |||
2008-03-09 | DRI2: Drop DriverAPI.UpdateBuffer. | Kristian Høgsberg | |
__dri2ParseEvents() would determine the kind of event, but then call UpdateBuffer() in either case, and UpdateBuffer() would then have to figure that out again to dispatch to HandleBufferAttach() or HandleDrawableConfig(). Pretty pointless. | |||
2008-03-09 | DRI2: Pass the context instead of the screen to __dri2ParseEvents(). | Kristian Høgsberg | |
Makes a lot more sense, since the screen is always implicit in the DRI drawable, but it may not be possible to track down a context from just a drawable. | |||
2008-03-09 | DRI2: Add event buffer head as an argument to driCreateNewDrawable(). | Kristian Høgsberg | |
The DRI driver needs to know where in the buffer to start reading. | |||
2008-03-07 | [intel] Only enable GL_EXT_texture_sRGB on i965. | Kristian Høgsberg | |
Fixes #14799. | |||
2008-03-07 | [i965] fix fd.o bug #11471 and #11478 | Zou Nan hai | |
1. Follow EXT_texture_rectangle with YCbCr texture 2. swap UV component for MESA_FORMAT_YCBCR | |||
2008-03-07 | i965: use RGB565 to render a bitmap if Depth is 16 | Xiang, Haihao | |
2008-03-06 | i965: Fix double free issue to pass glean/maskedClear test | Xiang, Haihao | |
2008-03-06 | i965:fix segfault issue when clearing the window which | Xiang, Haihao | |
is created with mode GLUT_SINGLE|GLUT_RGB|GLUT_DEPTH. This issue is introduced by 20b8bff49cba3e8246e29004c5ff38f231d589ff | |||
2008-03-05 | [intel] Add a driconf option to cache freed buffer objects for reuse. | Eric Anholt | |
This is defaulted off as it has potentially large memory costs for a modest performance gain. Ideally we will improve DRM performance to the point where this optimization is not worth the memory cost in any case, or find some middle ground in caching only limited numbers of certain buffers. For now, this provides a modest 4% improvement in openarena on GM965 and 10% in openarena on GM945. | |||
2008-03-04 | r300: replace some hard coded mask by define in stencil area | Christoph Brill | |
2008-03-04 | r300: Fix some issues with masks in stencil buffer area | Christoph Brill | |
2008-03-03 | [dri2] Add tail pointer to reemitDrawableInfo callback. | Kristian Høgsberg | |
When the DRI doesn't parse the event buffer for a while, the X server may overwrite data that the driver didn't get a chance to look at. The reemitDrawableInfo callback requests that the X server reemit all info for the specified drawable. To make use of this, the drive needs to know the new tail pointer so it know where to start reading from. | |||
2008-03-03 | [dri2] Optimize event parsing to skip obsolete events. | Kristian Høgsberg | |
This also fixes the problem where the X server does multiple resizes before the DRI driver gets the events. The obsolete buffer attach events then reference already destroyed buffer objects. |