| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2009-06-07 | r300: rewrite vertex setup for software T&L path using functions from ↵ | Maciej Cencora | |
| software TCL path | |||
| 2009-06-07 | r300: prepare for some code duplication removal | Maciej Cencora | |
| 2009-06-07 | r300: enable EXT_vertex_array_bgra extensions | Maciej Cencora | |
| 2009-06-07 | r300: add hw accelerated support for different vertex data formats | Maciej Cencora | |
| 2009-06-07 | r300: prepare for different vertex data type support | Maciej Cencora | |
| 2009-06-07 | r300: fixup vertex attributes ordering | Maciej Cencora | |
| Always allocate the vertex program input registers in the same order as the vertex attributes are passed in vertex arrays. | |||
| 2009-06-07 | r300: always pass 4 color components to RS unit | Maciej Cencora | |
| Even if we don't pass all 4 color components to vertex shader unit, the vertex program can generate the missing components. | |||
| 2009-06-04 | re-arrange state structure | Alex Deucher | |
| - split out renderbuffers - split out shaders - split our viewports Only send the state needed. | |||
| 2009-06-04 | Don't program VGT_OUT_DEALLOC_CNTL/VGT_VERTEX_REUSE_BLOCK_CNTL | Alex Deucher | |
| These are chip specific and are programmed by the drm. This should fix hangs on some chips. | |||
| 2009-06-04 | use the float interface for viewport updates | Alex Deucher | |
| 2009-06-04 | intel: Add support for tiled textures. | Eric Anholt | |
| This is about a 30% performance win in OA with high settings on my GM45, and experiments with 915GM indicate that it'll be around a 20% win there. Currently, 915-class hardware is seriously hurt by the fact that we use fence regs to control the tiling even for 3D instructions that could live without them, so we spend a bunch of time waiting on previous rendering in order to pull fences off. Thus, the texture_tiling driconf option defaults off there for now. | |||
| 2009-06-04 | i915: Don't rely on fence regs when we don't have to. | Eric Anholt | |
| We're on the way to telling the kernel about when we need fence regs on our objects or not, and this will cut the number of places needing them. | |||
| 2009-06-04 | i915: Remove some long-dead i830 code. | Eric Anholt | |
| 2009-06-03 | fill in r700ColorMask, cleanup | Alex Deucher | |
| 2009-06-03 | start to fill in ShadeModel() | Alex Deucher | |
| 2009-06-03 | dump command buffer | Alex Deucher | |
| 2009-06-03 | Clean up scissor and viewport code | Alex Deucher | |
| Switch to common functions where applicable | |||
| 2009-06-02 | glapi: regenerated files for GL_ARB_copy_buffer | Brian Paul | |
| 2009-06-02 | Disable clear code for now | Alex Deucher | |
| 2009-06-02 | fix an overflow in SPI_VS_OUT_CONFIG | Alex Deucher | |
| VS must always export at least 1 param. | |||
| 2009-06-02 | intel: Clip to window after calling Driver.TexImage2D | Ian Romanick | |
| This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <ian.romanick@intel.com> (cherry picked from commit 129f311673c99eb912d659023e50bc5f0ef53249) | |||
| 2009-06-02 | intel: Clip to window after calling Driver.TexImage2D | Ian Romanick | |
| This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <ian.romanick@intel.com> | |||
| 2009-06-02 | i915: Don't put VBOs in graphics memory unless required for an operation. | Eric Anholt | |
| This saves doing swtnl from uncached memory, which is painful. Improves clutter test-text performance by 10% since it started using VBOs. | |||
| 2009-06-02 | i965: Support OPCODE_TRUNC in the brw_wm_fp.c code. | Eric Anholt | |
| This gets two more glean glsl1 tests using the non-GLSL path. | |||
| 2009-06-01 | radeon: Provide a more detailled GL_RENDERER string. | Nicolai Hähnle | |
| Display the chip family and PCI ID. This can be parsed easily, and essentially all information that the driver has about the chip can be deduced from it. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
| 2009-06-01 | Use separate $(MINSTALL) for installing libraries | Dan Nicholson | |
| The special feature of bin/minstall to copy symlinks is only ever needed when installing libraries which may have .so symlinks. All the headers and directories can use a normal install program. These two modes are separated as $(INSTALL) and $(MINSTALL) to allow the user (or autoconf) to override installing normal files as they please. An autoconf check for the install program has been added and will be used in preference to minstall when available. Fixes bug 16053. | |||
| 2009-05-31 | R6xx/r7xx: Fix blinn's lighting shader | Cooper Yuan | |
| 2009-05-31 | R6xx/r7xx: Fix texture perspective gradients issue | Cooper Yuan | |
| 2009-05-29 | get rid of chip_object struct | Alex Deucher | |
| 2009-05-29 | more cleanup | Alex Deucher | |
| 2009-05-29 | more cleanup | Alex Deucher | |
| 2009-05-29 | more cleanup | Alex Deucher | |
| 2009-05-29 | more cleanup | Alex Deucher | |
| 2009-05-29 | remove more old r300 bits | Alex Deucher | |
| 2009-05-29 | more cleanup | Alex Deucher | |
| 2009-05-29 | Remove unused functions | Alex Deucher | |
| 2009-05-29 | Fix spelling in function name | Alex Deucher | |
| 2009-05-29 | R6xx/r7xx: remove old sw tcl bits | Alex Deucher | |
| 2009-05-29 | R6xx/R7xx: switch to common clear with draw code | Alex Deucher | |
| 2009-05-29 | r6xx/r7xx: switch to common dma functions for vecs | Alex Deucher | |
| 2009-05-29 | Remove subpixel offset from viewport | Alex Deucher | |
| remove subpixel offset inherited from r100 code. based on 038f0bf5916df5bae1145d234589e5fd528bb7fa | |||
| 2009-05-28 | Argh. fix last commit. clears are still broken | Alex Deucher | |
| 2009-05-28 | R6xx/r7xx: re-enable clears | Alex Deucher | |
| flush cache and wait for idle after drawing. Probably just need the cache flush. This gets redbook hello working properly. | |||
| 2009-05-28 | R6xx, add edge rules for triangles | Cooper Yuan | |
| 2009-05-28 | mesa: regenerated API files for GL_EXT_provoking_vertex | Brian Paul | |
| 2009-05-28 | r300: when using cs path emit scissor in the cmdbuffer | Jerome Glisse | |
| 2009-05-28 | r300: rework texture offset emission. | Jerome Glisse | |
| 2009-05-27 | radeon: emit scissor before emiting vertices | Jerome Glisse | |
| 2009-05-27 | radeon: emit scissor when using cs submission style. | Jerome Glisse | |
| 2009-05-26 | i915: Fall back on NPOT textured metaops on 830-class. | Eric Anholt | |
