| Age | Commit message (Collapse) | Author |
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pipe_surface now has a pointer to the winsys which create/owns the surface.
This allows clean surface deallocation w/out a rendering context.
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This seems to have been mismerged with the DRI interface changes.
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Use symbolic array indices to clarify.
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Use the "dummyContext" pointer (for now) instead of GET_CURRENT_CONTEXT().
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Winsys driver needs some hints in order to allocate the appropriate kind of
memory for the buffer.
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XMesaContext has an st_context * which contains a mesa context.
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I've no idea if this code might break something or how it should interact
with vertex shaders, it makes the clip demo work for me
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now)
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Note that intel_batchpool.[ch] have no intel-specific dependencies at this poi
Maybe rename files for re-use in the future.
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Note that intel_batchpool.[ch] have no intel-specific dependencies at this point.
Maybe rename files for re-use in the future.
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intel_context and intel_framebuffer
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