Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | |
2010-10-13 | Drop GLframebuffer typedef and just use struct gl_framebuffer | Kristian Høgsberg | |
2010-10-13 | Rename GLvisual and __GLcontextModes to struct gl_config | Kristian Høgsberg | |
2010-05-27 | fbdev: some hacking to get the driver to compile (untested) | Brian Paul | |
2010-05-07 | glapi: Move to src/mapi/. | Chia-I Wu | |
Move glapi to src/mapi/{glapi,es1api,es2api}. | |||
2010-03-03 | mesa: Remove support for creating color-index visuals | Ian Romanick | |
Remove the rgbMode and indexBits parameters from _mesa_create_visual and _mesa_initialize_visual. These values are now hardcoded to GL_TRUE and 0. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2010-03-03 | fbdev: Remove support for color-index rendering | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2010-02-19 | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg | |
2010-02-19 | Remove _mesa_memcpy in favor of plain memcpy. | Kenneth Graunke | |
This may break the SUNOS4 build, but it's no longer relevant. | |||
2010-02-19 | Remove _mesa_strcmp in favor of plain strcmp. | Kenneth Graunke | |
2010-02-03 | mesa: Factor out the fb initialization details from _mesa_new_framebuffer. | Francisco Jerez | |
This should make things easier for drivers wanting to work with a "subclass" of gl_framebuffer. The complementary "_mesa_initialize_framebuffer" function is now called "_mesa_initialize_window_framebuffer" for the sake of symmetry. Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2009-02-09 | mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer() | Brian Paul | |
2008-09-18 | mesa: prefix more #includes with "main/" | Brian Paul | |
2008-07-12 | Call mklib with $(SHELL) so the user controls the interpreter | Dan Nicholson | |
Respect the user's choice of shell when running mklib rather than always using /bin/sh. | |||
2008-06-09 | Makefile clean-ups | Brian Paul | |
2008-06-05 | Move fbdev driver construction into src/mesa/drivers/fbdev/Makefile | Brian Paul | |
2008-04-01 | added some missing calls to _mesa_enable_x_y_extensions() | Brian | |
2007-07-04 | assorted clean-ups | Brian | |
2007-04-23 | Added proper cleanup code | Sean D'Epagnier | |
2007-04-21 | Fixed fallout, glfbdev driver was calling a nop function that was removed. | Sean D'Epagnier | |
2007-02-16 | Commiting a few minor fixes to glut fbdev (segfault on a separate stack) | Sean D'Epagnier | |
Updated all drivers that used the old _ac_ functions to use the new _vbo_ functions. I know this fixed the fbdev driver, it looks like it might fix some other drivers too. | |||
2006-10-15 | Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code to | Brian Paul | |
check the current window size, then call _mesa_resize_framebuffer(). | |||
2006-08-18 | The driver now compiles correctly without any x headers or libraries installed | Sean D'Epagnier | |
The bitmap and stroke code can't be shared with glx anymore because of this. The model for the mini teapot is restored and I have tested it to work with linux-fbdev and linux-solo The driver recognizes 32bpp where there is no alpha (my radeon 7500) It also sets the correct number of cmap entrees (instead of 256 which can be an error) | |||
2006-08-10 | Added initial multisampling support to glfbdev driver. | Sean D'Epagnier | |
Fully implemented glutGameMode, and added vidresize stubs to make Added support for glutReshapeDisplay to change video mode but not lose current mesa context. implementation glut 5 complient. Fixed many minor bugs Updated docs | |||
2006-08-01 | renderbuffer fixes (Sean D'Epagnier) | Brian Paul | |
2006-06-20 | fix span code compilation problems, bug 5858 | Brian Paul | |
2005-09-11 | Silence some warnings. | Brian Paul | |
2005-09-01 | remove old set_buffer routine and misc code | Brian Paul | |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-04-29 | Put back not-so-redundant #ifdef. | Keith Whitwell | |
2005-04-29 | Remove redundant #ifdef, fix compiler warning | Keith Whitwell | |
2004-11-27 | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | |
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | |||
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2003-12-06 | glFBDev driver from embedded-2 branch. | Brian Paul | |
Probably won't be actively used/maintained, but bring it to the trunk so it doesn't get lost. |