Age | Commit message (Expand) | Author |
2007-03-06 | Fix/improve framebuffer object reference counting. | Brian |
2005-05-09 | pathetic attempt to accomodate new frambuffer changes (still some work to do) | Daniel Borca |
2004-12-20 | allow greater swappendingcount for older hw (v1/v2) | Daniel Borca |
2004-11-27 | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul |
2004-09-24 | added (back!) option to use non-packedcolor | Daniel Borca |
2004-09-13 | cleanup | Daniel Borca |
2004-08-31 | newer Glide3x snaps vertices internally for V1/VR/VB | Daniel Borca |
2004-08-16 | cleanup | Daniel Borca |
2004-07-02 | added GL_EXT_fog_coord. | Daniel Borca |
2004-06-19 | Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR... | Daniel Borca |
2004-06-11 | remove the 3dfx CatchSignals stuff (the var was alwasy set) | Brian Paul |
2004-06-03 | masked out unsupported glBlendColor (some games check only the proc addr) | Daniel Borca |
2004-05-12 | minor fixes | Daniel Borca |
2004-03-29 | code cleanup heheh | Daniel Borca |
2004-03-25 | small changes (version string) | Daniel Borca |
2004-03-08 | Voodoo Rush fixes | Daniel Borca |
2004-03-02 | workaround for crash-upon-exit in verbose mode | Daniel Borca |
2004-02-16 | cleanup and some WGL PIXELFORMAT issues | Daniel Borca |
2004-02-10 | fixed back fxMesaGetCurrentContext to match MakeCurrent | Daniel Borca |
2004-01-26 | accomodate FetchTexel and fix some memory leak bugs | Daniel Borca |
2004-01-23 | accomodated new driver_func initialization | Daniel Borca |
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul |
2004-01-15 | _mesa_delete_texture_object and some other updates | Daniel Borca |
2004-01-08 | envvars to control run-time | Daniel Borca |
2003-12-19 | DMesa: removed MGA2064W driver | Daniel Borca |
2003-12-10 | got rid of __FUNCTION__ :( | Daniel Borca |
2003-11-03 | Voodoo2 happiness | Daniel Borca |
2003-10-29 | changes to accomodate texture compression | Daniel Borca |
2003-10-21 | Napalm total immersion | Daniel Borca |
2003-10-13 | glide driver (wip) | Daniel Borca |
2003-10-09 | Reorganized combiners. Added optimized span functions. | Daniel Borca |
2003-10-02 | updates from Daniel Borca | Brian Paul |
2003-08-19 | DOS and glide driver updates from Daniel Borca | Brian Paul |
2003-07-17 | more DOS updates from Daniel Borca | Brian Paul |
2002-10-24 | Header file clean-up: | Brian Paul |
2002-10-14 | context-related cleanups (ex: _mesa_notifySwapBuffers instead of _mesa_swapbu... | Brian Paul |
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul |
2001-09-23 | fixed some configure;make build problems. cleaned-up copyright info. | Brian Paul |
2001-05-10 | check hardware type and use SETUP_SNAP if needed | Brian Paul |
2001-03-27 | silence compiler warnings | Brian Paul |
2001-03-03 | used indent to clean-up the code | Brian Paul |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul |
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul |
2000-12-26 | Major rework of tnl module | Keith Whitwell |
2000-11-16 | Move the transform and lighting code to two new directories | Keith Whitwell |
2000-11-05 | Lots of changes: | Keith Whitwell |
2000-09-26 | First batch of OpenGL SI related changes: | Brian Paul |
2000-08-31 | added more resolutions (Andy Sloane) | Brian Paul |
2000-05-05 | added check for tmuRam==4 for Voodoo2 (Bernd) | Brian Paul |
2000-05-04 | made fxMesaCurrentCtx static | Brian Paul |