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path: root/src/mesa/drivers/glide/fxapi.c
AgeCommit message (Expand)Author
2009-02-09mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer()Brian Paul
2008-09-18mesa: prefix more #includes with "main/"Brian Paul
2007-03-06Fix/improve framebuffer object reference counting.Brian
2005-05-09pathetic attempt to accomodate new frambuffer changes (still some work to do)Daniel Borca
2004-12-20allow greater swappendingcount for older hw (v1/v2)Daniel Borca
2004-11-27Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul
2004-09-24added (back!) option to use non-packedcolorDaniel Borca
2004-09-13cleanupDaniel Borca
2004-08-31newer Glide3x snaps vertices internally for V1/VR/VBDaniel Borca
2004-08-16cleanupDaniel Borca
2004-07-02added GL_EXT_fog_coord.Daniel Borca
2004-06-19Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...Daniel Borca
2004-06-11remove the 3dfx CatchSignals stuff (the var was alwasy set)Brian Paul
2004-06-03masked out unsupported glBlendColor (some games check only the proc addr)Daniel Borca
2004-05-12minor fixesDaniel Borca
2004-03-29code cleanup hehehDaniel Borca
2004-03-25small changes (version string)Daniel Borca
2004-03-08Voodoo Rush fixesDaniel Borca
2004-03-02workaround for crash-upon-exit in verbose modeDaniel Borca
2004-02-16cleanup and some WGL PIXELFORMAT issuesDaniel Borca
2004-02-10fixed back fxMesaGetCurrentContext to match MakeCurrentDaniel Borca
2004-01-26accomodate FetchTexel and fix some memory leak bugsDaniel Borca
2004-01-23accomodated new driver_func initializationDaniel Borca
2004-01-20Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul
2004-01-15_mesa_delete_texture_object and some other updatesDaniel Borca
2004-01-08envvars to control run-timeDaniel Borca
2003-12-19DMesa: removed MGA2064W driverDaniel Borca
2003-12-10got rid of __FUNCTION__ :(Daniel Borca
2003-11-03Voodoo2 happinessDaniel Borca
2003-10-29changes to accomodate texture compressionDaniel Borca
2003-10-21Napalm total immersionDaniel Borca
2003-10-13glide driver (wip)Daniel Borca
2003-10-09Reorganized combiners. Added optimized span functions.Daniel Borca
2003-10-02updates from Daniel BorcaBrian Paul
2003-08-19DOS and glide driver updates from Daniel BorcaBrian Paul
2003-07-17more DOS updates from Daniel BorcaBrian Paul
2002-10-24Header file clean-up:Brian Paul
2002-10-14context-related cleanups (ex: _mesa_notifySwapBuffers instead of _mesa_swapbu...Brian Paul
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
2001-09-23fixed some configure;make build problems. cleaned-up copyright info.Brian Paul
2001-05-10check hardware type and use SETUP_SNAP if neededBrian Paul
2001-03-27silence compiler warningsBrian Paul
2001-03-03used indent to clean-up the codeBrian Paul
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-01-23Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul
2000-12-26Major rework of tnl moduleKeith Whitwell
2000-11-16Move the transform and lighting code to two new directoriesKeith Whitwell
2000-11-05Lots of changes:Keith Whitwell
2000-09-26First batch of OpenGL SI related changes:Brian Paul
2000-08-31added more resolutions (Andy Sloane)Brian Paul