Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-01-17 | cleaned up warnings | Daniel Borca | |
2004-12-21 | added GL_EXT_stencil_two_side (yes, it works) | Daniel Borca | |
2004-12-20 | comment reorg. | Daniel Borca | |
made some functions static. hide vp behind an envvar. removed unnecessary multitex constraint for napalm hw. | |||
2004-12-06 | small fix for debug paths | Daniel Borca | |
2004-11-27 | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | |
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | |||
2004-11-15 | fix _mesa_image_address2d invocation | Daniel Borca | |
2004-11-10 | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul | |
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions. | |||
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul | |
2004-09-27 | stencil wrap works, either HW or SW (Ian Romanick) | Daniel Borca | |
2004-09-13 | cleanup and bugfixes for fxDDClear() | Daniel Borca | |
2004-08-20 | hide GL_ARB_texture_compression from non-VSA cards | Daniel Borca | |
2004-08-19 | why is GL_ARB_texture_env_combine different from EXT? | Daniel Borca | |
2004-08-16 | fixed pixel drawing routines, some cleanup | Daniel Borca | |
2004-07-26 | Rush is back on ZBUFFER | Daniel Borca | |
added DrawPixels555 and DrawPixels565 | |||
2004-07-23 | fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down) | Daniel Borca | |
2004-07-20 | GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it? | Daniel Borca | |
2004-07-19 | trying vertex_program... | Daniel Borca | |
2004-07-16 | minor corrections | Daniel Borca | |
2004-07-05 | added GL_ARB_point_sprite. | Daniel Borca | |
color masking correctly implemented for 15bpp. small fixes for textures and tri engine. | |||
2004-07-02 | added GL_EXT_fog_coord. | Daniel Borca | |
added GL_EXT_blend_equation_separate. minor cleanup. | |||
2004-06-24 | hack for compressed textures with aspectratio greater than 8:1 | Daniel Borca | |
2004-06-19 | Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format ↵ | Daniel Borca | |
WGL_ARB_render_texture WGL_ARB_pbuffer | |||
2004-05-31 | reworked FXT1 | Daniel Borca | |
minor fixes to fxMesa | |||
2004-05-19 | added GL_NV_blend_square | Daniel Borca | |
fixed alpha blending modes for Napalm minor fix in compressed texture aspectratio adjust | |||
2004-05-18 | added some core-level extensions | Daniel Borca | |
2004-05-12 | minor fixes | Daniel Borca | |
2004-05-10 | fixed bugs in fxddtex.c | Daniel Borca | |
cleaned up win32 definition files | |||
2004-04-29 | FXT1 preparations | Daniel Borca | |
2004-03-29 | code cleanup heheh | Daniel Borca | |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-03-09 | fxMesa: remove buffer_obj_ext, cos it breaks UT2004 | Daniel Borca | |
2004-03-08 | Voodoo Rush fixes | Daniel Borca | |
2004-03-03 | _tnl_allow_*_fog(...) | Daniel Borca | |
2004-02-16 | cleanup and some WGL PIXELFORMAT issues | Daniel Borca | |
2004-02-09 | deal with combine_ext refactor | Daniel Borca | |
2004-01-29 | GL_TEXTURE_1D and other stories... | Daniel Borca | |
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-26 | accomodate FetchTexel and fix some memory leak bugs | Daniel Borca | |
2004-01-23 | accomodated new driver_func initialization | Daniel Borca | |
added DMesaGetProcAddress some other minor fixes updated documentation | |||
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick | |
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same. | |||
2004-01-14 | fixed a bug in texture memory manager when in UMA mode | Daniel Borca | |
2004-01-13 | added support for textures bigger than HW can support (SW rescaling) | Daniel Borca | |
2003-12-15 | EXT_secondary_color and EXT_separate_specular via multipass | Daniel Borca | |
2003-12-10 | got rid of __FUNCTION__ :( | Daniel Borca | |
Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2 | |||
2003-11-24 | Import vtx-0-2-branch | Keith Whitwell | |
2003-11-21 | more texture compression | Daniel Borca | |
2003-11-18 | doc updates; GLUT timer additions; fixed compilation warnings | Daniel Borca | |
2003-11-13 | vanilla extensions disabled | Daniel Borca | |