Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-05-19 | added GL_NV_blend_square | Daniel Borca | |
fixed alpha blending modes for Napalm minor fix in compressed texture aspectratio adjust | |||
2004-05-18 | added some core-level extensions | Daniel Borca | |
2004-05-12 | minor fixes | Daniel Borca | |
2004-05-10 | fixed bugs in fxddtex.c | Daniel Borca | |
cleaned up win32 definition files | |||
2004-04-29 | FXT1 preparations | Daniel Borca | |
2004-03-29 | code cleanup heheh | Daniel Borca | |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-03-09 | fxMesa: remove buffer_obj_ext, cos it breaks UT2004 | Daniel Borca | |
2004-03-08 | Voodoo Rush fixes | Daniel Borca | |
2004-03-03 | _tnl_allow_*_fog(...) | Daniel Borca | |
2004-02-16 | cleanup and some WGL PIXELFORMAT issues | Daniel Borca | |
2004-02-09 | deal with combine_ext refactor | Daniel Borca | |
2004-01-29 | GL_TEXTURE_1D and other stories... | Daniel Borca | |
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-26 | accomodate FetchTexel and fix some memory leak bugs | Daniel Borca | |
2004-01-23 | accomodated new driver_func initialization | Daniel Borca | |
added DMesaGetProcAddress some other minor fixes updated documentation | |||
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick | |
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same. | |||
2004-01-14 | fixed a bug in texture memory manager when in UMA mode | Daniel Borca | |
2004-01-13 | added support for textures bigger than HW can support (SW rescaling) | Daniel Borca | |
2003-12-15 | EXT_secondary_color and EXT_separate_specular via multipass | Daniel Borca | |
2003-12-10 | got rid of __FUNCTION__ :( | Daniel Borca | |
Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2 | |||
2003-11-24 | Import vtx-0-2-branch | Keith Whitwell | |
2003-11-21 | more texture compression | Daniel Borca | |
2003-11-18 | doc updates; GLUT timer additions; fixed compilation warnings | Daniel Borca | |
2003-11-13 | vanilla extensions disabled | Daniel Borca | |
2003-11-12 | dirty hack to advertise vanilla extension names | Daniel Borca | |
2003-11-03 | Voodoo2 happiness | Daniel Borca | |
2003-10-29 | changes to accomodate texture compression | Daniel Borca | |
2003-10-21 | Napalm total immersion | Daniel Borca | |
2003-10-14 | minor fixes + doc update | Daniel Borca | |
2003-10-13 | glide driver (wip) | Daniel Borca | |
2003-10-09 | Reorganized combiners. Added optimized span functions. | Daniel Borca | |
2003-10-02 | updates from Daniel Borca | Brian Paul | |
2003-08-19 | DOS and glide driver updates from Daniel Borca | Brian Paul | |
2003-07-17 | more DOS updates from Daniel Borca | Brian Paul | |
2003-06-16 | fix include paths (Daniel Borca) | Brian Paul | |
2003-03-01 | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | |
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | |||
2003-01-08 | fix some float/ubyte mistakes (Daniel Borca) | Brian Paul | |
2002-11-04 | misc driver updates (Daniel Borca) | Brian Paul | |
2002-10-29 | added some casts for mallocs (bug 630379) | Brian Paul | |
2002-10-04 | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | |
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | |||
2002-09-27 | new texture compression infrastructure | Brian Paul | |
2002-08-21 | s/DrawDestMask/_DrawDestMask/ | Brian Paul | |
2002-07-09 | Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() | Brian Paul | |
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details. | |||
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2002-06-13 | New _mesa_debug() function to replace fprintf() calls. | Brian Paul | |
Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c) | |||
2002-03-16 | Lots of changes related to framebuffer/window buffer resizing. Basically, | Brian Paul | |
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers(). | |||
2001-09-23 | fixed some configure;make build problems. cleaned-up copyright info. | Brian Paul | |