Age | Commit message (Collapse) | Author | |
---|---|---|---|
2001-04-24 | texture image code updates (not finished) | Brian Paul | |
2001-04-20 | compilation fixes - texturing isn't working at this time | Brian Paul | |
2001-04-20 | Fixed a texture conversion problem: sometimes need to produce an intermediate | Brian Paul | |
texture image in the base internal format between user->Mesa format conversion. See comments in texstore.c | |||
2001-03-28 | compilation updates | Brian Paul | |
2001-03-28 | - Restore texImage->IntFormat. | Gareth Hughes | |
- Fix FX driver texture image conversions. | |||
2001-03-21 | added teximage rescaling code. untested at this point | Brian Paul | |
2001-03-21 | use new texture conversion code, still have to do image rescaling | Brian Paul | |
2001-03-03 | used indent to clean-up the code | Brian Paul | |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | |
2001-02-17 | Changed FetchTexel() function pointer arguments. | Brian Paul | |
Implemented glGetTexImage(format=GL_COLOR_INDEX). Changed _mesa_unpack_depth_span() args. Minor changes/clean-ups in mtypes.h. Histogram counter component sizes were wrong. | |||
2001-02-07 | new texture image routines work now | Brian Paul | |
2001-02-06 | updated texture image handling - STILL UNTESTED | Brian Paul | |
2001-02-06 | Overhaul of texture image handling. | Brian Paul | |
1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet. | |||
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. | |||
2000-11-24 | Support for swappable t&l modules, including an example one in the FX | Keith Whitwell | |
driver (enable with FX_ALLOW_VTXFMT=t). | |||
2000-11-19 | Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars. | Brian Paul | |
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups. | |||
2000-11-05 | Lots of changes: | Keith Whitwell | |
- use the new interface to the software rasterizer. - manage all fallbacks internally, hooking in swrast or swrast_setup if necessary. - removed lots of marginal code no longer appropriate in a maturing driver. - reworked the vertex-setup and triangle routines, including drawing unfilled triangles from within the driver. | |||
2000-10-30 | Replace the flags Mesa was using for ctx->NewState with a new set | Keith Whitwell | |
based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value. | |||
2000-10-28 | Basic work to support deep color channels: | Brian Paul | |
Replace GLubyte with GLchan Replace 255 with CHAN_MAX | |||
2000-06-16 | replaced fxTMReloadSubMipMapLevel() call w/ fxTMReloadMipMapLevel() to ↵ | Brian Paul | |
work-around subtex bug | |||
2000-05-23 | enable and clean-up of paletted texture code | Brian Paul | |
2000-05-04 | EnvMode GL_BLEND and tex invalidate changes from Daryll | Brian Paul | |
2000-04-17 | dynamically allocate color table data, uses less memory | Brian Paul | |
2000-04-15 | wrapper for grTexLodBiasValue() | Brian Paul | |
2000-03-29 | new texture image download code | Brian Paul | |
2000-03-27 | removed tfxMipMapLevel's used and translate fields, initial teximage clean-up | Brian Paul | |
2000-03-23 | added new texture image functions, minor clean-up | Brian Paul | |
2000-03-07 | added GL_EXT_texture_lod_bias extension (Michael Vance) | Brian Paul | |
2000-03-07 | added target parameter to Driver.TexEnv() | Brian Paul | |
2000-03-03 | clean-up warnings | Brian Paul | |
2000-02-09 | udpated version/copyright info | Brian Paul | |
2000-02-04 | added support for GL_RGB5_A1 internal texture format (Eero Pajarre) | Brian Paul | |
2000-01-18 | updated with latest DRI tree changes | Brian Paul | |
1999-12-10 | applied Daryll's patches | Brian Paul | |
1999-11-15 | texture palette update | Brian Paul | |
1999-11-15 | fixed mistake in merge regarding texture palettes | Brian Paul | |
1999-11-15 | update/merge with Daryll's X server changes | Brian Paul | |
1999-11-11 | updated for new texture color palette struct | Brian Paul | |
1999-10-19 | Changes to reduce the memory footprint of display lists | Keith Whitwell | |
1999-10-13 | now using MALLOC, CALLOC, FREE, etc macros | Brian Paul | |
1999-10-05 | Added gl_ext_multitexture_ADD suport. | Miklos Fazekas | |
1999-08-19 | Initial revision | jtg | |