Age | Commit message (Expand) | Author |
2005-11-09 | Move COPY_FLOAT() macro down into glide driver. | Brian Paul |
2005-09-21 | replace GLdepth with GLuint | Brian Paul |
2005-09-13 | Replace ctx->Driver.StencilOp/Func/Mask() functions with | Brian Paul |
2005-01-06 | semantic in parameter names | Daniel Borca |
2004-12-21 | added GL_EXT_stencil_two_side (yes, it works) | Daniel Borca |
2004-09-24 | added (back!) option to use non-packedcolor | Daniel Borca |
2004-09-13 | cleanup | Daniel Borca |
2004-07-05 | added GL_ARB_point_sprite. | Daniel Borca |
2004-07-02 | added GL_EXT_fog_coord. | Daniel Borca |
2004-06-24 | hack for compressed textures with aspectratio greater than 8:1 | Daniel Borca |
2004-06-03 | masked out unsupported glBlendColor (some games check only the proc addr) | Daniel Borca |
2004-05-10 | fixed bugs in fxddtex.c | Daniel Borca |
2004-04-30 | FXT1: getting warmer | Daniel Borca |
2004-03-29 | code cleanup heheh | Daniel Borca |
2004-02-16 | cleanup and some WGL PIXELFORMAT issues | Daniel Borca |
2004-01-29 | GL_TEXTURE_1D and other stories... | Daniel Borca |
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick |
2004-01-23 | accomodated new driver_func initialization | Daniel Borca |
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick |
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul |
2004-01-13 | added support for textures bigger than HW can support (SW rescaling) | Daniel Borca |
2003-12-15 | EXT_secondary_color and EXT_separate_specular via multipass | Daniel Borca |
2003-12-10 | got rid of __FUNCTION__ :( | Daniel Borca |
2003-11-03 | Voodoo2 happiness | Daniel Borca |
2003-10-29 | changes to accomodate texture compression | Daniel Borca |
2003-10-21 | Napalm total immersion | Daniel Borca |
2003-10-14 | minor fixes + doc update | Daniel Borca |
2003-10-09 | Reorganized combiners. Added optimized span functions. | Daniel Borca |
2003-10-02 | updates from Daniel Borca | Brian Paul |
2003-08-19 | DOS and glide driver updates from Daniel Borca | Brian Paul |
2003-07-17 | more DOS updates from Daniel Borca | Brian Paul |
2003-01-08 | fix some float/ubyte mistakes (Daniel Borca) | Brian Paul |
2002-11-04 | misc driver updates (Daniel Borca) | Brian Paul |
2002-10-24 | Header file clean-up: | Brian Paul |
2002-06-13 | New _mesa_debug() function to replace fprintf() calls. | Brian Paul |
2001-09-23 | fixed some configure;make build problems. cleaned-up copyright info. | Brian Paul |
2001-09-18 | Fix FX driver to the point where gears & morph3d work. | Keith Whitwell |
2001-08-29 | changes to allow the driver to compile - still doesn't work though | Brian Paul |
2001-07-12 | Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it | Keith Whitwell |
2001-05-10 | check hardware type and use SETUP_SNAP if needed | Brian Paul |
2001-04-24 | texture image code updates (not finished) | Brian Paul |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ... | Brian Paul |
2001-03-03 | used indent to clean-up the code | Brian Paul |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul |
2001-02-06 | updated texture image handling - STILL UNTESTED | Brian Paul |
2001-02-06 | Overhaul of texture image handling. | Brian Paul |
2001-01-16 | Fix several conformance problems. Hack solution to line stipple problem. | Keith Whitwell |
2001-01-05 | Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex | Keith Whitwell |
2001-01-03 | More color macro clean-ups. | Brian Paul |
2001-01-02 | Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h) | Brian Paul |