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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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mesa
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drivers
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glide
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fxdrv.h
Age
Commit message (
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Author
2005-11-09
Move COPY_FLOAT() macro down into glide driver.
Brian Paul
2005-09-21
replace GLdepth with GLuint
Brian Paul
2005-09-13
Replace ctx->Driver.StencilOp/Func/Mask() functions with
Brian Paul
2005-01-06
semantic in parameter names
Daniel Borca
2004-12-21
added GL_EXT_stencil_two_side (yes, it works)
Daniel Borca
2004-09-24
added (back!) option to use non-packedcolor
Daniel Borca
2004-09-13
cleanup
Daniel Borca
2004-07-05
added GL_ARB_point_sprite.
Daniel Borca
2004-07-02
added GL_EXT_fog_coord.
Daniel Borca
2004-06-24
hack for compressed textures with aspectratio greater than 8:1
Daniel Borca
2004-06-03
masked out unsupported glBlendColor (some games check only the proc addr)
Daniel Borca
2004-05-10
fixed bugs in fxddtex.c
Daniel Borca
2004-04-30
FXT1: getting warmer
Daniel Borca
2004-03-29
code cleanup heheh
Daniel Borca
2004-02-16
cleanup and some WGL PIXELFORMAT issues
Daniel Borca
2004-01-29
GL_TEXTURE_1D and other stories...
Daniel Borca
2004-01-27
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-23
accomodated new driver_func initialization
Daniel Borca
2004-01-21
Remove dd_function_table::BlendFunc. All drivers now use
Ian Romanick
2004-01-20
Before calling _mesa_create_context(), initialize a dd_function_table struct
Brian Paul
2004-01-13
added support for textures bigger than HW can support (SW rescaling)
Daniel Borca
2003-12-15
EXT_secondary_color and EXT_separate_specular via multipass
Daniel Borca
2003-12-10
got rid of __FUNCTION__ :(
Daniel Borca
2003-11-03
Voodoo2 happiness
Daniel Borca
2003-10-29
changes to accomodate texture compression
Daniel Borca
2003-10-21
Napalm total immersion
Daniel Borca
2003-10-14
minor fixes + doc update
Daniel Borca
2003-10-09
Reorganized combiners. Added optimized span functions.
Daniel Borca
2003-10-02
updates from Daniel Borca
Brian Paul
2003-08-19
DOS and glide driver updates from Daniel Borca
Brian Paul
2003-07-17
more DOS updates from Daniel Borca
Brian Paul
2003-01-08
fix some float/ubyte mistakes (Daniel Borca)
Brian Paul
2002-11-04
misc driver updates (Daniel Borca)
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-06-13
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2001-09-23
fixed some configure;make build problems. cleaned-up copyright info.
Brian Paul
2001-09-18
Fix FX driver to the point where gears & morph3d work.
Keith Whitwell
2001-08-29
changes to allow the driver to compile - still doesn't work though
Brian Paul
2001-07-12
Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it
Keith Whitwell
2001-05-10
check hardware type and use SETUP_SNAP if needed
Brian Paul
2001-04-24
texture image code updates (not finished)
Brian Paul
2001-03-07
fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...
Brian Paul
2001-03-03
used indent to clean-up the code
Brian Paul
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-02-06
updated texture image handling - STILL UNTESTED
Brian Paul
2001-02-06
Overhaul of texture image handling.
Brian Paul
2001-01-16
Fix several conformance problems. Hack solution to line stipple problem.
Keith Whitwell
2001-01-05
Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex
Keith Whitwell
2001-01-03
More color macro clean-ups.
Brian Paul
2001-01-02
Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)
Brian Paul
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