Age | Commit message (Expand) | Author |
2005-09-13 | Replace ctx->Driver.StencilOp/Func/Mask() functions with | Brian Paul |
2005-06-27 | Get rid of the MESA_PBUFFER_ALLOC/FREE() macros. | Brian Paul |
2004-12-21 | added GL_EXT_stencil_two_side (yes, it works) | Daniel Borca |
2004-12-20 | removed detritus (ncc). | Daniel Borca |
2004-10-20 | fixed compilation errors | Daniel Borca |
2004-09-13 | cleanup | Daniel Borca |
2004-08-16 | cleanup | Daniel Borca |
2004-07-21 | partial GL_BLEND for Voodoo1 | Daniel Borca |
2004-07-16 | GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps) | Daniel Borca |
2004-07-05 | added GL_ARB_point_sprite. | Daniel Borca |
2004-07-02 | added GL_EXT_fog_coord. | Daniel Borca |
2004-06-24 | hack for compressed textures with aspectratio greater than 8:1 | Daniel Borca |
2004-06-19 | Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR... | Daniel Borca |
2004-05-19 | added GL_NV_blend_square | Daniel Borca |
2004-05-10 | fixed bugs in fxddtex.c | Daniel Borca |
2004-04-26 | accomodate newtexstore | Daniel Borca |
2004-03-29 | code cleanup heheh | Daniel Borca |
2004-01-29 | GL_TEXTURE_1D and other stories... | Daniel Borca |
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick |
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell |
2004-01-26 | accomodate FetchTexel and fix some memory leak bugs | Daniel Borca |
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick |
2004-01-15 | _mesa_delete_texture_object and some other updates | Daniel Borca |
2004-01-13 | added support for textures bigger than HW can support (SW rescaling) | Daniel Borca |
2003-12-23 | reverted TMUs for proper multitexturing | Daniel Borca |
2003-12-15 | EXT_secondary_color and EXT_separate_specular via multipass | Daniel Borca |
2003-12-10 | got rid of __FUNCTION__ :( | Daniel Borca |
2003-11-03 | Voodoo2 happiness | Daniel Borca |
2003-10-29 | changes to accomodate texture compression | Daniel Borca |
2003-10-21 | Napalm total immersion | Daniel Borca |
2003-10-13 | glide driver (wip) | Daniel Borca |
2003-10-09 | Reorganized combiners. Added optimized span functions. | Daniel Borca |
2003-10-02 | updates from Daniel Borca | Brian Paul |
2003-08-19 | DOS and glide driver updates from Daniel Borca | Brian Paul |
2002-11-04 | misc driver updates (Daniel Borca) | Brian Paul |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul |
2001-09-23 | fixed some configure;make build problems. cleaned-up copyright info. | Brian Paul |
2001-08-29 | changes to allow the driver to compile - still doesn't work though | Brian Paul |
2001-07-12 | Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it | Keith Whitwell |
2001-05-10 | minor clean-up | Brian Paul |
2001-04-20 | compilation fixes - texturing isn't working at this time | Brian Paul |
2001-03-28 | compilation updates | Brian Paul |
2001-03-21 | minor updates for 3.5 | Brian Paul |
2001-03-03 | used indent to clean-up the code | Brian Paul |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul |
2000-12-26 | Major rework of tnl module | Keith Whitwell |
2000-11-24 | Support for swappable t&l modules, including an example one in the FX | Keith Whitwell |
2000-11-19 | Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars. | Brian Paul |
2000-11-16 | Move the transform and lighting code to two new directories | Keith Whitwell |
2000-11-13 | removed unused var | Brian Paul |