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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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glide
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fxsetup.c
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Author
2009-09-27
glide: use _mesa_get_format_bytes()
Brian Paul
2008-09-18
mesa: prefix more #includes with "main/"
Brian Paul
2005-09-13
Replace ctx->Driver.StencilOp/Func/Mask() functions with
Brian Paul
2005-06-27
Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.
Brian Paul
2004-12-21
added GL_EXT_stencil_two_side (yes, it works)
Daniel Borca
2004-12-20
removed detritus (ncc).
Daniel Borca
2004-10-20
fixed compilation errors
Daniel Borca
2004-09-13
cleanup
Daniel Borca
2004-08-16
cleanup
Daniel Borca
2004-07-21
partial GL_BLEND for Voodoo1
Daniel Borca
2004-07-16
GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps)
Daniel Borca
2004-07-05
added GL_ARB_point_sprite.
Daniel Borca
2004-07-02
added GL_EXT_fog_coord.
Daniel Borca
2004-06-24
hack for compressed textures with aspectratio greater than 8:1
Daniel Borca
2004-06-19
Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...
Daniel Borca
2004-05-19
added GL_NV_blend_square
Daniel Borca
2004-05-10
fixed bugs in fxddtex.c
Daniel Borca
2004-04-26
accomodate newtexstore
Daniel Borca
2004-03-29
code cleanup heheh
Daniel Borca
2004-01-29
GL_TEXTURE_1D and other stories...
Daniel Borca
2004-01-27
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2004-01-26
accomodate FetchTexel and fix some memory leak bugs
Daniel Borca
2004-01-21
Remove dd_function_table::BlendFunc. All drivers now use
Ian Romanick
2004-01-15
_mesa_delete_texture_object and some other updates
Daniel Borca
2004-01-13
added support for textures bigger than HW can support (SW rescaling)
Daniel Borca
2003-12-23
reverted TMUs for proper multitexturing
Daniel Borca
2003-12-15
EXT_secondary_color and EXT_separate_specular via multipass
Daniel Borca
2003-12-10
got rid of __FUNCTION__ :(
Daniel Borca
2003-11-03
Voodoo2 happiness
Daniel Borca
2003-10-29
changes to accomodate texture compression
Daniel Borca
2003-10-21
Napalm total immersion
Daniel Borca
2003-10-13
glide driver (wip)
Daniel Borca
2003-10-09
Reorganized combiners. Added optimized span functions.
Daniel Borca
2003-10-02
updates from Daniel Borca
Brian Paul
2003-08-19
DOS and glide driver updates from Daniel Borca
Brian Paul
2002-11-04
misc driver updates (Daniel Borca)
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2001-09-23
fixed some configure;make build problems. cleaned-up copyright info.
Brian Paul
2001-08-29
changes to allow the driver to compile - still doesn't work though
Brian Paul
2001-07-12
Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it
Keith Whitwell
2001-05-10
minor clean-up
Brian Paul
2001-04-20
compilation fixes - texturing isn't working at this time
Brian Paul
2001-03-28
compilation updates
Brian Paul
2001-03-21
minor updates for 3.5
Brian Paul
2001-03-03
used indent to clean-up the code
Brian Paul
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2000-12-26
Major rework of tnl module
Keith Whitwell
2000-11-24
Support for swappable t&l modules, including an example one in the FX
Keith Whitwell
2000-11-19
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
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