Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-20 | removed ifdef'ed out code (to whom it may concern: it can be found in ↵ | Daniel Borca | |
dri/tdfx driver) | |||
2004-09-13 | cleanup | Daniel Borca | |
2004-02-09 | deal with combine_ext refactor | Daniel Borca | |
2004-01-29 | GL_TEXTURE_1D and other stories... | Daniel Borca | |
2004-01-13 | small fixes | Daniel Borca | |
2003-12-23 | reverted TMUs for proper multitexturing | Daniel Borca | |
2003-12-10 | got rid of __FUNCTION__ :( | Daniel Borca | |
Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2 | |||
2003-10-22 | cosmetics and memos | Daniel Borca | |
2003-10-21 | Napalm total immersion | Daniel Borca | |