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path: root/src/mesa/drivers/glide/fxtris.c
AgeCommit message (Expand)Author
2008-09-18mesa: prefix more #includes with "main/"Brian Paul
2005-11-05Unify vertex/fragment program instuctions.Brian Paul
2005-01-17cleaned up warningsDaniel Borca
2005-01-12some "safer" type-punning (gcc optimizes float moves with integer moves, anyw...Daniel Borca
2004-12-21added GL_EXT_stencil_two_side (yes, it works)Daniel Borca
2004-12-20use float constants.Daniel Borca
2004-12-17fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca
2004-09-24added (back!) option to use non-packedcolorDaniel Borca
2004-09-20clamp size of wide pointsDaniel Borca
2004-09-13cleanup and some changes towards GL_ARB_point_sprite (two-zero)Daniel Borca
2004-09-03make sure the HW is clean before shooting the pipelineDaniel Borca
2004-08-16cleanupDaniel Borca
2004-07-05added GL_ARB_point_sprite.Daniel Borca
2004-07-02added GL_EXT_fog_coord.Daniel Borca
2004-07-01Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell
2004-06-08corrected a bug wrt point_sizeDaniel Borca
2004-05-31reworked FXT1Daniel Borca
2004-01-29GL_TEXTURE_1D and other stories...Daniel Borca
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
2004-01-23accomodated new driver_func initializationDaniel Borca
2004-01-07temporary workaround for bad primitives in fx_render_vb_quadsDaniel Borca
2003-12-15EXT_secondary_color and EXT_separate_specular via multipassDaniel Borca
2003-12-12small bug wrt cullingDaniel Borca
2003-12-10got rid of __FUNCTION__ :(Daniel Borca
2003-11-26accomodate vtx-0-2-branchDaniel Borca
2003-10-29changes to accomodate texture compressionDaniel Borca
2003-10-21Napalm total immersionDaniel Borca
2003-10-09Reorganized combiners. Added optimized span functions.Daniel Borca
2003-10-02updates from Daniel BorcaBrian Paul
2003-09-23remove a _TriangleCaps referenceBrian Paul
2003-06-16fix include paths (Daniel Borca)Brian Paul
2002-10-29updated email addressesBrian Paul
2002-10-24Header file clean-up:Brian Paul
2002-08-21fixed array index typo in VERT_SAVE_RGBA() macroBrian Paul
2001-11-06casts to silence warnings from gcc 2.96Brian Paul
2001-09-23fixed some configure;make build problems. cleaned-up copyright info.Brian Paul
2001-09-19fix fallback for stippled polygons, removed a debug messageBrian Paul
2001-09-18remove some debugKeith Whitwell
2001-09-18Fix FX driver to the point where gears & morph3d work.Keith Whitwell
2001-08-29changes to allow the driver to compile - still doesn't work thoughBrian Paul
2001-07-17Fix Alan Barnett's 'try10' display list bug.Keith Whitwell
2001-07-13 Committing in .Jouk Jansen
2001-07-12Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell
2001-05-02fixed vertex color problemsBrian Paul
2001-05-01float color changesKeith Whitwell
2001-03-29Removed DD_Z_NEVER.Brian Paul
2001-03-19Split driver struct into swrast/tnl/core components.Keith Whitwell
2001-03-03used indent to clean-up the codeBrian Paul
2001-01-08Fixed 'IRound' to 'IROUND' in mmath.hKeith Whitwell
2001-01-08Bring the FX driver into line with core mesa changes.Keith Whitwell