Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-25 | Drop glide driver | Kristian Høgsberg | |
2010-02-19 | Drop macro wrappers for the aligned memory functions | Kristian Høgsberg | |
2009-11-19 | tnl: Replace deprecated ColorPtr[] with AttribPtr or new BackfaceColorPtr. | Eric Anholt | |
2008-09-18 | mesa: prefix more #includes with "main/" | Brian Paul | |
2005-01-19 | make sure we avoid assertion failure wrt VB->ColorPtr[1]->stride | Daniel Borca | |
2005-01-12 | some "safer" type-punning (gcc optimizes float moves with integer moves, ↵ | Daniel Borca | |
anyway). | |||
2005-01-06 | semantic in parameter names. changed emitter function. | Daniel Borca | |
2004-09-24 | added (back!) option to use non-packedcolor | Daniel Borca | |
2004-09-13 | cleanup | Daniel Borca | |
2004-07-16 | minor corrections | Daniel Borca | |
2004-07-06 | use tnl_emit_func, it's safer | Daniel Borca | |
2004-07-02 | added GL_EXT_fog_coord. | Daniel Borca | |
added GL_EXT_blend_equation_separate. minor cleanup. | |||
2004-07-01 | Rename the various function types in t_context.h to include a tnl_ prefix. | Keith Whitwell | |
2004-06-08 | corrected a bug wrt point_size | Daniel Borca | |
2004-03-29 | code cleanup heheh | Daniel Borca | |
2003-12-23 | reverted TMUs for proper multitexturing | Daniel Borca | |
2003-12-15 | EXT_secondary_color and EXT_separate_specular via multipass | Daniel Borca | |
2003-12-10 | got rid of __FUNCTION__ :( | Daniel Borca | |
Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2 | |||
2003-11-26 | accomodate vtx-0-2-branch | Daniel Borca | |
2003-11-24 | Import vtx-0-2-branch | Keith Whitwell | |
2003-10-30 | bugfixes wrt texture compression | Daniel Borca | |
2003-10-21 | Napalm total immersion | Daniel Borca | |
2003-10-09 | Reorganized combiners. Added optimized span functions. | Daniel Borca | |
2003-10-02 | updates from Daniel Borca | Brian Paul | |
2003-09-18 | a few less occurances of _TriangleCaps | Brian Paul | |
2003-03-01 | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | |
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | |||
2002-11-04 | misc driver updates (Daniel Borca) | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2002-06-06 | replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANY | Brian Paul | |
2001-09-23 | fixed some configure;make build problems. cleaned-up copyright info. | Brian Paul | |
2001-08-29 | changes to allow the driver to compile - still doesn't work though | Brian Paul | |
2001-07-13 | Committing in . | Jouk Jansen | |
Modified Files: Mesa/src/descrip.mms Mesa/src/FX/fxtris.c Mesa/src/FX/fxvb.c -updated OpenVMS makefile -fixed compilation if FX is NOT defined. ---------------------------------------------------------------------- | |||
2001-07-12 | Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it | Keith Whitwell | |
clear that these are owned by t_vb_render.c. Make swrast_setup opaque - it now hooks itself directly into tnl->Driver.Render.*. Add a _swsetup_Wakeup() call that does this. Update X11 (tested), osmesa and FX drivers for this change. FX compiles but is probably broken as the changes there are large. It was the only remaining driver that used the internal _swsetup_ functions for interp and copy_pv. This usage has been replaced with code from the DRI tdfx driver. | |||
2001-05-10 | check hardware type and use SETUP_SNAP if needed | Brian Paul | |
2001-05-03 | add disabled test to turn on vertex snapping. | Keith Whitwell | |
2001-03-19 | Split driver struct into swrast/tnl/core components. | Keith Whitwell | |
2001-03-03 | used indent to clean-up the code | Brian Paul | |
2001-01-08 | Bring the FX driver into line with core mesa changes. | Keith Whitwell | |
2001-01-05 | Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex | Keith Whitwell | |
is always the last vertex parameter. Modify clipping to preserve pv colors. Modify swrast and X11 driver to expect the pv in the last vertex (was looking in the first vertex previously). Remove all handling of flatshading from swrast_setup. Allow drivers to override the unclipped render tabs in tnl_render_stage directly. (Like in 3.4). Removed fxsimplerender stage. Modified t_vb_rendertmp.h to remove the need for 'parity' arguments in RENDER_TRI macros. | |||
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. |